Launch Party Game Cover
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You and your teammates are armed only with a manual to instruct you in your task of launching rockets. Work together to enter codes, push buttons, flick switches and turn knobs in order to win.

Reviews

52%
Audience ScoreBased on 13 reviews
gameplay1 positive mentions
graphics2 negative mentions
  • The game offers a complex and engaging experience, especially when played with friends, creating a fun and stressful mission control environment.
  • The manual is well-organized and visually appealing, providing a wealth of information that enhances the gameplay experience.
  • The developers are highly responsive to community feedback, actively working to improve the game and its manual based on player suggestions.
  • The game suffers from a steep learning curve, with a dense manual that can be overwhelming for new players, making it difficult to get started.
  • There are technical issues such as bugged inputs and limited graphical options, which detract from the overall experience.
  • The game feels unfinished in some areas, with many bugs present in the relaunch compared to earlier versions, indicating that more work is needed before it reaches its full potential.
  • story11 mentions

    The game's story revolves around a mission control environment that enhances the cooperative experience, particularly when played with friends. Players appreciate the thematic depth and sense of achievement tied to successfully completing missions, although they note that the initial learning curve can be steep due to insufficient tutorial guidance. The campaign serves as a valuable tool for understanding the mechanics, but players desire clearer instructions and a more structured overview of missions to improve the onboarding process.

    • “The sense of achievement is very high after each successful launch, and makes us want to keep playing once we finally do achieve mission success.”
    • “Completing the missions feels much more satisfying than defusing a bomb because of how much more thematic everything feels.”
    • “Dividing the panels into sections of the launch, flight, and orbit stages of the mission keeps it from feeling like you're just solving abstract puzzles with a time limit.”
    • “The first mission throws stuff at you that isn't covered in the tutorial.”
    • “That's why I'd like the game to make it more clear to look at the notes section when you're on the tutorials menu and for there to be some kind of brief overview of what a mission is like or a tour of the console built into the game.”
    • “There is a help page in the manual that explains what you should do during the mission, but most of it won't mean anything until you jump into the game and fail.”
  • graphics2 mentions

    Users express a desire for improved graphics options, particularly highlighting the need for a more effective anti-aliasing feature, which they found to be underwhelming and detrimental to visual quality in some instances.

    • “I tried turning on the anti-aliasing option in the graphics settings, but it wasn't as effective as I'd like and made some things look worse!”
    • “Some things that I would like to see improved: a better tutorial and graphic options.”
  • gameplay1 mentions

    The gameplay is heavily inspired by "Keep Talking and Nobody Explodes," yet it manages to establish its own identity and offers a compelling experience that stands out independently.

    • “From a gameplay perspective, this is obviously inspired by 'Keep Talking and Nobody Explodes', but I think this game stands up extremely well on its own.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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