- May 8, 2015
- Twelve Tiles
- 15h median play time
Last Word
Platforms
About
"Last Word" is a challenging word puzzle game where players must form valid words from tiles on a grid. With a variety of modes, players can test their vocabulary and strategy skills in single-player, online multiplayer, and local pass-and-play modes. The game features a unique "Last Word" mode, where the player who forms the last valid word wins the game. However, beware of the time limit, as running out of time will result in a loss.
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- Unique and innovative battle system that uses conversation as combat, providing a fresh take on RPG mechanics.
- Engaging story with well-developed characters and intriguing plot twists that keep players invested.
- Charming art style and a pleasant soundtrack that enhance the overall atmosphere of the game.
- Repetitive gameplay due to the need for grinding and limited character interactions, which can become tedious.
- Lack of clear instructions for the battle system, making it difficult for players to grasp the mechanics initially.
- Short playtime that may leave players wanting more content and replayability options.
story
244 mentions Positive Neutral NegativeThe game's story is a central highlight, featuring a well-crafted murder mystery filled with engaging characters, intriguing twists, and a unique dialogue-based combat system that enhances the narrative experience. While some players found the plot to be short or lacking depth, many appreciated the rich lore and character development that unfolds through exploration and conversation. Overall, the storytelling is praised for its creativity and charm, making it a worthwhile experience for fans of narrative-driven games.
“Powerful and moving, well-written murder mystery style plot filled with twists and turns that could stand toe-to-toe with a novel or a movie.”
“The story is engaging and funny at the same time, and the combat is fun with just enough difficulty to give you some challenge.”
“The story is well written and thought out, and kept me interested enough for a second playthrough.”
“The plot is... not great.”
“I was expecting much more game; the game is able to be beaten at 63% and I have no motivation to play it any further because the conclusion to the story was so weak.”
“The story isn't that interesting to justify the tedium.”