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Wintermoor Tactics Club

Wintermoor Tactics Club Game Cover
91%Game Brain Score
story, gameplay
grinding, replayability
91% User Score Based on 432 reviews
Critic Score 90%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Wintermoor Tactics Club Game Cover

About

Wintermoor Tactics Club is a single player tactical role playing game with fantasy and kids themes. It was developed by EVC Games and was released on May 5, 2020. It received positive reviews from critics and very positive reviews from players.

In Wintermoor Tactics Club, compete in snowball fights and solve a mystery at a magical high school. Discover new friends and strategies as you lead your club to victory in tactical combat. Uncover the truth behind the school's strange competitions and protect your club from being disbanded.

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91%
Audience ScoreBased on 432 reviews
story157 positive mentions
grinding7 negative mentions

  • Charming and engaging story with unique characters that evoke a sense of nostalgia.
  • Fun and addictive turn-based tactics gameplay that is accessible for newcomers.
  • Well-written dialogue and humor that keeps the experience light-hearted and enjoyable.
  • Combat can feel simplistic and easy, lacking depth for experienced tactics players.
  • Some characters and story elements may come off as clichéd or underdeveloped.
  • The pacing can be affected by the frequent back-and-forth travel between locations for side quests.
  • story
    393 mentions Positive Neutral Negative

    The story of "Wintermoor Tactics Club" is a charming blend of lighthearted humor and heartfelt themes, centered around a group of students navigating friendship and tabletop RPGs in a school setting. While some players found the narrative engaging and filled with quirky characters, others noted that it occasionally felt simplistic or secondary to the gameplay, with a mix of enjoyable side quests and some repetitive elements. Overall, the game is praised for its cozy atmosphere and relatable storytelling, making it a delightful experience for fans of narrative-driven games.

    • “The story is fun, cozy, and sweet, with endearing characters and a few twists and turns I didn't see coming.”
    • “This game has an incredible amount of charm, likable characters, and a surprisingly engaging story.”
    • “The story is lighthearted in tone and is quite short, but contains likable enough characters to carry the story to its end.”
    • “The story feels secondary to the gameplay, but the gameplay is not complex and developed enough to not also feel secondary to the story.”
    • “The story is either acceptable or sucks major throbbing wiggly johnsons, depending on how much you're able to turn your brain off at the time of playing.”
    • “The overarching story is okay, but the in-game story (the D&D campaign) is a complete mess.”
  • gameplay
    124 mentions Positive Neutral Negative

    The gameplay in "Wintermoor Tactics Club" is characterized by its simple yet engaging tactical mechanics, appealing to both newcomers and veterans of the genre. While the tactical combat is fun and offers some strategic depth, it can feel repetitive and lacks complexity compared to more serious turn-based strategy games. The integration of story and gameplay is charming, but some players may find the overall experience somewhat shallow, with a focus on narrative over intricate mechanics.

    • “The gameplay is very well-thought-out and is very fun; it has just the right level of complexity.”
    • “The tactics gameplay is streamlined and approachable, but still has plenty of opportunities to experiment with different strategies and builds, especially as you unlock more options in the late game.”
    • “The gameplay is fun and addictive.”
    • “The gameplay balance for the tactics portion is kind of poor, making some characters way stronger than others.”
    • “The tactics gameplay is very solid, with a wide variety of characters you can use who all play pretty differently but have their individual strengths-- Baphomet's is clearly the best, though, and I don't want to hear any arguments to the contrary.”
    • “The tactics portion of the game feels a bit underwhelming, with small, simple maps and a lack of options that limits actual 'tactics'; however, the story is engaging and enjoyable, and as the game progresses, a few new options are unlocked through challenge maps which provide a bit of depth to the core mechanic.”
  • humor
    56 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with many players finding it charming, quirky, and often genuinely funny, particularly in character interactions and side quests. While some jokes may feel dated or hit-or-miss, the writing is praised for its ability to blend humor with heartfelt moments, creating an engaging narrative experience. Overall, the game successfully balances lightheartedness with deeper themes, making it enjoyable for a wide audience.

    • “The epilogues for Maisey, Armando, and Jacob made me laugh so hard I fell out of my chair.”
    • “The writing and sense of humor are excellent--I was as compelled by the eccentric characters and the jokes as I was by the combat.”
    • “The game is consistently funny and endearing.”
  • music
    43 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding it catchy and fitting for the game's aesthetic, while others noted its repetitive nature and limited variety. Some appreciated the nostalgic and emotional tracks, particularly in key moments, but felt that the overall soundtrack did not fully align with their personal tastes or expectations. Overall, while the music contributes positively to the game's charm, it may not leave a lasting impression for all players.

    • “The writing is lovely, the love for RPGs is clear, the art and general aesthetic are solid, and overall the music was catchy and fun.”
    • “The game is very charming, well-written, has solid art, and a lovely soundtrack that left me with a nostalgic feeling.”
    • “The music, the characters, the writing... it's all been wonderful.”
    • “I imagine the devs just had different taste than me, but as someone who loves both new wave and punk rock, hearing both mentioned multiple times as part of multiple characters' plots, never really hearing either in the OST was a bit of a let-down.”
    • “The soundtrack became repetitive fast, and I muted the game after 2 hours.”
    • “Same song on loop 80% of the time.”
  • emotional
    40 mentions Positive Neutral Negative

    The emotional aspect of the game is overwhelmingly positive, characterized by its wholesome storytelling, charming characters, and heartwarming themes of friendship and empathy. Players appreciate the game's lighthearted humor and engaging dialogue, which create a delightful experience that resonates deeply, making it a standout choice for those seeking a feel-good gaming experience. Overall, it is celebrated as a heartfelt tribute to tabletop RPG fans, offering a unique blend of fun and emotional depth without relying on violence or crude humor.

    • “This is one of the most feel-good wholesome games that I've played in a long time.”
    • “The whole game revolves around these very personal and touching moments, and it definitely leaves a warm feeling in your heart!”
    • “It has a lovely amount of depth that touches on things like having emotional intelligence, paying attention to cues from other people, empathy, understanding, and helping others become better versions of themselves.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of "Wintermoor Tactics Club" feature a charming hand-drawn aesthetic that evokes a nostalgic 80s vibe, with delightful character portraits and a cozy overall style. While some animations are choppy and the detail level is modest, the visuals are generally well-received, complementing the game's fun storytelling and engaging gameplay. Overall, the art style is appreciated for its warmth and creativity, despite some minor inconsistencies.

    • “Adorable, wholesome, and inclusive with a lovely art style.”
    • “Wintermoor Tactics Club is a fun, laid-back tactical game with a cute hand-drawn aesthetic.”
    • “The artwork looks quite cartoonish and soft in general, but still sports interesting details.”
    • “The graphics and animations are where the low budget of the game can be seen more clearly: while not being terrible, the hand-drawn backgrounds and characters aren’t very elaborate or detailed, and the walking animation of the main character is very choppy. Still, you’ll get used to it quickly and it's not that bothersome.”
    • “The art style and animation is 2D and largely stiff, focusing on poses to portray character.”
    • “At first glance, I could say that the graphics resembled the old Anastasia cartoon, but without attention to details.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere of "Wintermoor Tactics Club" is generally described as lighthearted and cozy, capturing the essence of friendship and a winter campus setting. While many appreciate its charming art and friendly vibes, some reviewers note a lack of depth in certain areas, particularly during interstitial quests, which can detract from the overall experience. Overall, the game is seen as appealing, especially to younger audiences and fans of D&D.

    • “With a lighthearted atmosphere throughout all of its facets, I certainly felt like there was a world with characters fighting a problem and learning along the way.”
    • “An atmosphere here has vibes of a frosty morning on a winter student campus near Christmas holidays.”
    • “Wintermoor Tactics Club has a pleasantly cozy atmosphere and presentation.”
    • “The second problem is a lack of atmosphere.”
    • “This is a problem because every interstitial quest involves walking all around the school and talking to people, and the lack of atmosphere makes these sections drag and ruins the pacing of the game.”
    • “Simple yet effective atmosphere.”
  • grinding
    9 mentions Positive Neutral Negative

    Overall, players have mixed feelings about grinding in the game. While some find the missions and travel between locations to be somewhat tedious, many appreciate the engaging story and enjoyable dialogue that mitigate this issue. Additionally, some reviewers note that the game avoids excessive grinding, focusing instead on strategy and character balance, making the experience feel rewarding rather than monotonous.

    • “But that process is enjoyable and not tedious at all so far.”
    • “The writing is fun, the battles require some creativity to master, and there's no grinding or leveling.”
    • “The overworld portion of the game is simple but fine, although I will admit that towards the end of the game I was starting to find it to be tedious.”
    • “A bit grindy in having to go from place to place every chapter to make sure you didn't miss anything, but that may be the completionist in me.”
    • “A lot of grinding but feels rewarding.”
  • replayability
    7 mentions Positive Neutral Negative

    Overall, the game's replayability is considered limited, with many users noting that while there are options to replay battles with different units or abilities, there is little incentive to do so after achieving initial goals. The tactical gameplay offers some replay value, but the repetitive nature of battles and lack of new content diminish the overall experience.

    • “Decent tactical gameplay with some replay value.”
    • “Good game, though with limited replay value.”
    • “9/10, only lowered due to low replayability (you can repeat prior battles with different units or abilities, but there is no reason to do so if you've already gotten the achievements).”
    • “If there is one weakness to this game, it is that it has little replay value, since the battles are always the same.”
    • “Doesn't seem replayable though.”
    • “No replay value, but looks to be deliberately designed that way.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is generally solid, running smoothly even on low-end devices, which allows for a satisfactory tactical experience. However, some users note a clunky interface and subpar writing, indicating that while performance is stable, there are areas where the game feels underdeveloped. Overall, it is recommended for those who prioritize gameplay over polish.

    • “I like that it runs smoothly on my low-end device and that I can go back (after 22 hours of play and completion of the storyline) and play again to unlock additional achievements.”
    • “There's also a scoring system that gives medals based on mission performance.”
    • “After you complete a battle, you’ll be awarded medals based on your performance in various categories like how many turns it took you or how much damage your party took overall.”
    • “Recommended by a barely passing margin but recommended nonetheless if you're fine with a simple tactical experience with questionable optimization, clunky interface, subpar writing, and an irritating amount of lost potential in the art department.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is praised for its charm and creativity, with some designs reflecting passion and thoughtfulness, while others feel like uninspired copies. The narrative is engaging and well-written, enhancing the overall experience, but the limited development options and the game's tendency to control player choices can make the experience feel more directed than in other titles within the genre.

    • “The art is charming, and I really like some of the character designs. All of the environments have clearly had a lot of love put into them.”
    • “The story is very cute; I love the character designs and writing.”
    • “The combat is more like a puzzle, but they're all well-done, and the character development running alongside it is phenomenal.”
    • “Like some character designs are well thought out and clearly built upon with passion and good ideas, but then some of them are just lazy carbon copies.”
    • “The limited character development options and the frequent control the narrative takes over who you can play makes each scenario feel very directed in comparison to other games in the genre.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report a stable experience with no significant bugs or glitches, although some minor lag in the menu UI has been noted. The game performs well even on older hardware, indicating good optimization.

    • “As a bonus, it also runs great on my ancient, janky laptop. I did notice a little lag in the menu UI, but nothing terrible.”
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16h Median play time
12h Average play time
3-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Wintermoor Tactics Club is a tactical role playing game with fantasy and kids themes.

Wintermoor Tactics Club is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 12 hours playing Wintermoor Tactics Club.

Wintermoor Tactics Club was released on May 5, 2020.

Wintermoor Tactics Club was developed by EVC Games.

Wintermoor Tactics Club has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Wintermoor Tactics Club is a single player game.

Similar games include Druidstone: The Secret of the Menhir Forest, Regalia: Of Men and Monarchs, Demonschool, Skyborn, Ikenfell and others.