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"LiEat is a single-player mystery RPG with an intriguing story of a dragon girl, Efina, who can manifest lies into beings. With stellar gameplay, spectacular graphics, and ingenious music, players uncover truths while buying and selling secrets in a world filled with arcane mysteries and colorful characters. Composed of three chapters, LiEat explores Efina's journey of self-discovery and the strange, mysterious world she inhabits."

  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows

Reviews

97%
Audience ScoreBased on 1,834 reviews
story696 positive mentions
grinding37 negative mentions
  • Charming art style and character designs that enhance the overall experience.
  • Engaging and heartwarming story that explores themes of lies and relationships.
  • Cute and lovable characters, particularly the dynamic between Efina and her caretaker.
  • Gameplay is simplistic and lacks depth, making battles feel trivial.
  • The game is quite short, with each chapter taking about an hour to complete.
  • Some puzzles and objectives can be vague, leading to confusion on how to progress.
  • story1,541 mentions

    The story of "Lieat" is a charming and engaging narrative that unfolds across three distinct chapters, each featuring a unique plot centered around a con artist and a young dragon who consumes lies. Players appreciate the endearing character development, whimsical art style, and the emotional depth of the story, which explores themes of truth and deception. While the gameplay is simple and often secondary to the storytelling, the overall experience is highly recommended for those who enjoy narrative-driven games.

    • “The designs are very cute, the story and dialogues are endearing and intriguing yet they always push forward the narrative and character development without a single moment of boredom.”
    • “It has my favourite story, visual style and character designs of the games, and I love its characters and its message on the consequences of lying.”
    • “The story, music and characters are just masterclass; if this game was an animated series or a non-RPG Maker style game, this would probably be super famous.”
    • “The story is confusing at first, and it is still sort of confusing at the end when there is supposed to be a big explanation for why you exist and why your dad keeps doing these disguise shenanigans.”
    • “The plot is very simplistic, as are many of the designs and gameplay elements.”
    • “The story is rather predictable, very linear and lacks any real progression across the chapters.”
  • music492 mentions

    The music in the game has received widespread acclaim for its beautiful composition and ability to enhance the overall atmosphere, with many reviewers praising its charming, music box-inspired melodies that fit the game's themes perfectly. While some noted issues with looping and occasional loudness, the soundtrack is generally described as memorable and well-suited to the narrative, contributing significantly to the game's emotional depth. Overall, the music is considered one of the standout features, making it a delightful experience for players who appreciate a strong auditory component in their gaming.

    • “The soundtrack perfectly complements the story and fits the general artistic style of the game.”
    • “The music, while arranged to have an old school RPG feel, is memorable and never grating.”
    • “The music is beautiful and definitely aids in setting the tone, but I've got to admit I'm not a huge fan of some of the later tracks.”
    • “The music and sound effects can get extremely loud and overwhelming.”
    • “There aren't many songs in this game, and the main overworld song gets old very quickly, but it isn't a long game, so no big harm done.”
    • “The music gets repetitive really fast.”
  • graphics358 mentions

    The graphics of the game are widely praised for their charming and cute pixel art style, which effectively complements the storytelling and character design. Many reviewers highlight the unique aesthetic, vibrant colors, and well-crafted animations that enhance the overall experience, making it a delightful visual treat for fans of indie RPGs. While some mention limitations in resolution and occasional pixelation, the overall consensus is that the art style significantly contributes to the game's appeal and emotional depth.

    • “The pixel art, while low-res and limited in palette, is aesthetically stunning.”
    • “The art style is unique and nostalgic.”
    • “The artwork in this game is gorgeous, especially the pixel sprites, and the interactions between the characters are absolutely adorable.”
    • “The graphics are so bad you can't tell what you're looking at.”
    • “The graphics are passable for what it is, but they don't provide any visual appeal and it is rather jarring when characters talk about their vast height differences despite their sprites being the same size.”
    • “There's a lot of pixelation done with the characters in the artwork shown on the right of the dialogue, such as Leo looking way too low quality compared to others and not too appealing to the eye.”
  • gameplay314 mentions

    The gameplay in this game is generally described as simplistic and easy, often taking a backseat to the narrative and character development. Players can expect minimal challenge, with combat mechanics that are straightforward and often not deeply engaging, making it more akin to a visual novel with light RPG elements. While some appreciate the charm and creativity of the story, many agree that the gameplay lacks depth and could benefit from more complexity.

    • “Lieat is absolutely awesome in every way; the characters, art style, soundtrack, and gameplay are all fantastic.”
    • “The gameplay is simple and the RPG aspects are very forgiving, but the story is the clear focus of this title.”
    • “The gameplay is straightforward and easy, making it accessible for anyone who prioritizes story over challenging mechanics.”
    • “The gameplay was very minimal, especially with the ability to find legendary weapons right at the start so you can quickly skip the 'grind' of turn-based combat.”
    • “The gameplay is simplistic, but it does not detract from the experience.”
    • “The gameplay is extremely easy and simplistic to the point where it seems to be a side thought.”
  • emotional116 mentions

    The emotional aspect of the game is widely praised for its heartwarming and touching storytelling, featuring endearing characters and relationships that resonate deeply with players. Many reviews highlight the game's ability to evoke a range of feelings, from joy to sadness, often culminating in emotional moments that leave a lasting impact. Despite its simplicity and short playtime, the narrative and character development create a memorable experience that players find both charming and moving.

    • “The focus here is on the story, characters, and the joy of experiencing a heartwarming tale.”
    • “It's heartwarming at times, funny at others, and in the end I found myself in tears over this little game.”
    • “The characters and story are both really cute; the fights start out pretty simple but become a bit more difficult and even emotionally intense.”
  • character development68 mentions

    Character development in the game is widely praised for its depth and emotional resonance, with many reviewers highlighting the well-crafted characters and their growth throughout the narrative. The charming and unique character designs complement the engaging storylines, making the characters feel relatable and memorable. While some noted the game's brevity, they still found the character arcs satisfying and impactful, contributing to an overall enjoyable experience.

    • “The character development is very well done, and there is so much to the story that slowly unravels and grasps your heart.”
    • “Lieat is an excellent story-driven game with great character development and multiple endings for each of the 3 chapters.”
    • “The character designs are inventive, and the colors used set different tones for each of the three games.”
    • “Not conclusive, no character development, no backstory.”
    • “I really wish there were more scenes and more character development because I wanted to get to know some characters more than the game allows me to.”
    • “The gameplay is relatively non-existent, but the character development and the world created was something you want to keep reading about.”
  • humor58 mentions

    The humor in the game is widely praised for its charm and wit, featuring funny dialogue, memorable character interactions, and humorous achievements that enhance the overall experience. Players appreciate the balance between lighthearted moments and deeper emotional themes, with many describing the game as cute and funny, making it a delightful and engaging play. Overall, the humor contributes significantly to the game's appeal, leaving players both amused and touched.

    • “An enjoyable game, with some very funny and memorable characters and character interactions.”
    • “The artwork is beautiful, the dialogue is funny and interesting, and the characters are well written.”
    • “The characters are so lovable and the storytelling throughout is deep and thoughtful, with a nice touch of humor.”
  • grinding41 mentions

    Overall, the game's grinding aspect is minimal, with many players appreciating the straightforward combat that allows for story progression without extensive grinding. While some objectives may require short-term repetition, the lack of significant grinding is seen as a positive feature, making the game more accessible and focused on narrative rather than combat depth. However, a few players noted that certain achievements and endings may necessitate some grinding or backtracking, which can feel tedious at times.

    • “Combat is just there, not remarkable but not tedious either, and it serves its purpose, contributing to the narrative too.”
    • “No grinding or anything, so that part made me think of it as closer to a visual novel than a JRPG.”
    • “The first and second in the collection need no grinding for the good end.”
    • “The difficulty after grinding and relative lack of content probably discourages some people.”
    • “But for the game being split into 3 separate parts, it acts as a double-edged sword; on one hand, the feeling of 3 different games gives you that thought that you got more bang for your buck, on the other side it felt a bit tedious starting basically all over at level 1 and grinding for the same SP moves, even though you were level 12 in the last game.”
    • “After each part, your stats reset, so there is no point in grinding.”
  • atmosphere40 mentions

    The game's atmosphere is widely praised for its ability to evoke a range of emotions, from wholesome and relaxing to eerie and haunting, often enhanced by its striking visuals and fitting soundtrack. Players appreciate the minimalistic yet impactful animated cutaways that contribute to the mood, as well as the well-crafted environments that immerse them in the story. Overall, the atmosphere is considered a standout feature, effectively complementing the gameplay and narrative.

    • “From the outset, the thing that impressed me the most was how such a simple game could be so bursting with atmosphere.”
    • “The game has a nice atmosphere to it, from a town to a resort, to a palace with an eerie ambiance near the end.”
    • “While minimalistic and barely longer than a few seconds, these animated cutaways do a lot to convey mood and atmosphere, and they are employed for establishing shots and punctuating tense moments within the stories they are a part of.”
    • “It does everything right, creating a world in just a few small settings, but imbuing it with a mysterious atmosphere, strong, original characters, and an engaging, beautiful story.”
    • “Lieat knows how to create atmosphere, whether it is to make things silly or horrifyingly dreadful, something which can definitely be experienced throughout the chapters, especially in the last one.”
  • replayability17 mentions

    Replayability in this game is mixed; while it features multiple endings and hidden items that encourage exploration, many players find the overall experience short and lacking in depth. Some enjoy revisiting the game for achievements or nostalgia, but others feel that once the initial playthrough is complete, there is little incentive to return. Overall, it offers some replay value, particularly for those interested in speedrunning or completionism, but it may not satisfy players seeking a more substantial replay experience.

    • “There's replay value since your choices matter too.”
    • “The replayability is a positive aspect for me and for others maybe not. With the 3 chapters this game has, you will probably spend at most an hour, maybe more, on your first playthrough. The catch is there are different endings in all of the chapters and there are loads of hidden items as well.”
    • “Has different endings (more apparent in the 3rd), and little secrets and achievements to earn, so it even has some replayability.”
    • “There's not a lot of replay value or choices to make unless you are achievement hunting.”
    • “It is easy to find the solution and the replayability can be done in less than 10 minutes, so it never gets tedious.”
    • “After you get all achievements, an easy enough task, there’s effectively zero replay value.”
  • stability1 mentions

    Users report mixed experiences with stability, noting that while changing screen size with F4 and toggling fullscreen with F10 are helpful, the fullscreen mode occasionally causes freezing issues.

    • “Fullscreen mode sometimes freezes, making it difficult to enjoy the game.”
    • “I often experience crashes when changing screen size, which disrupts gameplay.”
    • “The game frequently lags and becomes unresponsive, especially during intense moments.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
3-7hSpent by most gamers
*Based on 15 analyzed playthroughs

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