LiEat
- February 25, 2016
- △○□× (Miwashiba)
- 6h median play time
"LiEat is a single-player mystery RPG with an intriguing story of a dragon girl, Efina, who can manifest lies into beings. With stellar gameplay, spectacular graphics, and ingenious music, players uncover truths while buying and selling secrets in a world filled with arcane mysteries and colorful characters. Composed of three chapters, LiEat explores Efina's journey of self-discovery and the strange, mysterious world she inhabits."
Reviews
- Charming art style and character designs that enhance the overall experience.
- Engaging and heartwarming story that explores themes of lies and relationships.
- Great soundtrack that complements the game's atmosphere.
- Gameplay is simplistic and lacks depth, making battles trivial.
- The game is quite short, with each chapter taking about an hour to complete.
- Some puzzles and objectives can be unclear, leading to confusion on how to progress.
- story3,098 mentions
- 45 % positive mentions
- 53 % neutral mentions
- 1 % negative mentions
The story of "Lieat" is a charming and engaging narrative that unfolds across three short chapters, each featuring unique characters and mysteries centered around a young dragon named Efina and her con artist caretaker. While the gameplay is simplistic and primarily serves to advance the story, the writing is well-crafted, with emotional depth and humor that resonate with players, making it a delightful experience for those who appreciate story-driven games. Despite its brevity, the game effectively explores themes of truth and deception, leaving players wanting more from its endearing characters and whimsical world.
“From the moment I started playing, I was hooked by its intriguing storyline and unique gameplay.”
“The game beautifully manifests this into (sometimes cute) dark and muddy creatures that you fight along the way, and through its storytelling communicates to the player that too many lies will end up consuming you and hurt the people around you - even if it were with good intentions.”
“The story is very engaging and gives the entire game this fantastic oomph that the battles don't provide.”
“The story is confusing at first, and it is still sort of confusing at the end when there is supposed to be a big explanation for why you exist and why your dad keeps doing these disguise shenanigans.”
“The story is rather predictable, very linear and lacks any real progression across the chapters.”
“The only downside I can find is the first story; it is too slow and simple because the intention was just to get to know the main characters.”
- music988 mentions
- 58 % positive mentions
- 40 % neutral mentions
- 2 % negative mentions
The music in "Lieat" has received widespread acclaim for its charming and atmospheric qualities, often described as beautifully arranged and fitting well with the game's themes and art style. Many players appreciate the nostalgic, music box-like sound, although some noted issues with looping and repetitiveness over extended play. Overall, the soundtrack enhances the emotional depth of the game, making it a standout feature that complements the storytelling and visuals effectively.
“The soundtrack perfectly complements the story and fits the general artistic style of the game.”
“The music, while arranged to have an old school RPG feel, is memorable and never grating.”
“The music is lovely and definitely aids in setting the tone, but I've got to admit I'm not a huge fan of some of the later tracks.”
“The music and sound effects can get extremely loud and overwhelming.”
“And there was one really annoying song that played in the final chapter that seriously got on my nerves.”
“Music gets repetitive really fast.”
- graphics719 mentions
- 50 % positive mentions
- 48 % neutral mentions
- 2 % negative mentions
The graphics of "Lieat" are widely praised for their charming pixel art style, which many players find cute and nostalgic, reminiscent of classic RPGs. The artwork, including character designs and animated cutscenes, enhances the storytelling and overall atmosphere, making it visually appealing despite some limitations in resolution. Overall, the game's aesthetic is considered a significant draw, contributing to its heartwarming narrative and engaging characters.
“The pixel art, while low-res and limited in palette, is aesthetically stunning.”
“Lieat has an amazing art style that is very cute, and seems rather professional.”
“The art style is unique and nostalgic.”
“This game does not have cute and well drawn artwork, and the plot is not interesting in any way.”
“The graphics are so bad you can't tell what you're looking at.”
“The graphics are passable for what it is, but they don't provide any visual appeal and it is rather jarring when characters talk about their vast height differences despite their sprites being the same size.”
- gameplay633 mentions
- 27 % positive mentions
- 67 % neutral mentions
- 5 % negative mentions
The gameplay in "Lieat" is generally described as simplistic and easy, focusing more on narrative and character development than on complex mechanics or challenging combat. Players engage in light RPG elements, such as turn-based battles and puzzle-solving, but many find the gameplay to be minimal and lacking depth, often feeling more like a visual novel with interactive elements. Despite these critiques, the charming story and characters are highlighted as the main draws of the game, making it enjoyable for those who prioritize narrative over gameplay complexity.
“From the moment I started playing, I was hooked by its intriguing storyline and unique gameplay.”
“The gameplay is fun too, but it's not very challenging.”
“Beautiful story, amazing ending, and fun gameplay; it is all and all an amazing game, especially for the price.”
“The gameplay was very minimal, especially with the ability to find legendary weapons right at the start so you can quickly skip the grind of turn-based combat.”
“The gameplay is basically non-existent; fights sadly need no strategy.”
“The gameplay is extremely easy and simplistic to the point where it seems to be a side thought.”
- emotional234 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is widely praised for its heartwarming and touching narrative, featuring endearing characters and relationships that resonate deeply with players. Many reviews highlight the ability of the story to evoke a range of feelings, from joy to sadness, often leading to tears during pivotal moments. Overall, the game is celebrated for its charming art style and the emotional depth of its storytelling, making it a memorable experience for those who appreciate heartfelt narratives.
“It's heartwarming at times, funny at others, and in the end I found myself in tears over this little game.”
“The story really touched my heart and the relationships among the in-game characters are really heartwarming.”
“Lieat is a cute RPG game with an amazingly touching story divided into 3 acts with characters that are unique in their own way, and with protagonists that will have you hooked onto their story from the start.”
- character development136 mentions
- 49 % positive mentions
- 48 % neutral mentions
- 3 % negative mentions
Character development in the game is widely praised for its depth and emotional resonance, particularly across the three segmented stories, which allow for significant character growth and interaction. Reviewers highlight the charming and unique character designs, noting how they enhance the storytelling and emotional impact, despite some wishing for more extensive backstories. Overall, the game successfully combines engaging narratives with well-crafted characters, making it a standout in its genre.
“One of the best games I've played, the character development is perfect, the characters are awesome and the story is perfect.”
“The character development is very well done, and there is so much to the story that slowly unravels and grasps your heart.”
“Lieat is an excellent story-driven game with great character development and multiple endings for each of the 3 chapters.”
“Not conclusive, no character development, no backstory.”
“I really wish there were more scenes and more character development because I wanted to get to know some characters more than the game allows me to.”
“The gameplay is relatively non-existent, but the character development and the world created was something you want to keep reading about.”
- humor118 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its wit and charm, enhancing both the lighthearted and serious moments throughout the story. Players appreciate the memorable characters, funny dialogue, and amusing achievements, which contribute to an overall enjoyable experience. The balance of humor with darker themes adds depth, making it a standout feature that resonates with many players.
“The dialogue is witty and often laced with humor, making the serious moments even more impactful.”
“An enjoyable game, with some very funny and memorable characters and character interactions.”
“The characters are so lovable and the storytelling throughout is deep and thoughtful, with a nice touch of humor.”
- grinding81 mentions
- 6 % positive mentions
- 2 % neutral mentions
- 91 % negative mentions
Overall, the game features minimal grinding compared to typical RPGs, allowing players to focus more on the story rather than repetitive combat. While some players found certain objectives and backtracking tedious, the quick leveling system and hidden powerful weapons reduce the need for extensive grinding. However, the third installment in the collection does require some grinding for a good ending, which can detract from the overall experience.
“Combat is just there, not remarkable but not tedious either and it serves its purpose, contributing to the narrative too.”
“The first and second in the collection need no grinding for the good end.”
“No grinding or anything, so that part made me think of it as closer to a visual novel than a JRPG.”
“The difficulty after grinding and relative lack of content probably discourages some people.”
“But for the game being split into 3 separate parts, it acts as a double-edged sword; on one hand, the feeling of 3 different games gives you that thought that you got more bang for your buck, on the other side it felt a bit tedious starting basically all over at level 1 and grinding for the same SP moves, even though you were level 12 in the last game.”
“After each part, your stats reset, so there is no point in grinding.”
- atmosphere81 mentions
- 43 % positive mentions
- 53 % neutral mentions
- 4 % negative mentions
The game's atmosphere is widely praised for its charming pixel art, engaging soundtrack, and ability to evoke a range of emotions, from eerie to whimsical. Players appreciate how the visuals and music work together to create a captivating world, enhancing the storytelling and gameplay experience. Overall, the atmosphere is described as immersive and integral to the game's appeal, making it a standout feature.
“The pixel art style is charming, and the soundtrack perfectly complements the atmosphere of the game.”
“From the outset, the thing that impressed me the most was how such a simple game could be so bursting with atmosphere.”
“The game has a nice atmosphere to it, from a town to a resort, to a palace with an eerie ambiance near the end.”
“As stopping midway during one of the games can be immersion breaking and ruin the atmosphere.”
“I felt like some game mechanics weren't finished, and so much could have been expanded upon for an even better version of this game; if the rest of the story was as full of puzzles, plot devices, and atmosphere like in the last one, I'm sure it would have been even more amazing - stating it was already good without it.”
“At the start, the weird filter of the game's first chapter bothered me, but as I proceeded with the story, I began to understand it was part of the atmosphere each chapter gives you.”
- replayability36 mentions
- 17 % positive mentions
- 72 % neutral mentions
- 11 % negative mentions
The game's replayability is mixed; while it features multiple endings and hidden achievements that encourage exploration, many players find the overall experience short and lacking in depth. Most agree that replaying for different outcomes or achievements can be enjoyable, but the simplicity of the choices and the brief playtime limit the incentive for multiple playthroughs. Overall, it may appeal to those who enjoy quick runs or achievement hunting, but others may find it less compelling after the initial experience.
“The choices you make throughout the game have real consequences, adding a layer of depth and replayability.”
“The replayability is a positive aspect for me and to others maybe not, with the 3 chapters this game has you will probably spend at tops an hour maybe more on your first playthrough, the catch is there are different endings in all of the chapters and there are loads of hidden items as well.”
“Has different endings (more apparent in the 3rd), and little secrets and achievements to earn, so it even has some replayability.”
“There's not a lot of replay value or choices to make unless you are achievement hunting.”
“After you get all achievements, an easy enough task, there’s effectively zero replay value.”
“There are multiple endings (bad, neutral, and good/true) in each game with varying requisites but they don't add a lot of replayability since the requirements are simple and usually involve following a set of events in a certain order.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report mixed experiences with stability, noting that while changing screen size with F4 works well, the fullscreen mode (activated with F10) occasionally causes freezing issues.
“Fullscreen sometimes freezes on me.”
“Fullscreen sometimes freezes on me.”