Last Horizon Game Cover

In "Last Horizon," you're the pilot of a small spacecraft, tasked with exploring distant planets to gather resources and ensure the survival of humanity. Each world presents unique challenges, from dangerous storms to scarce resources, requiring careful resource management and quick decision-making. With its minimalistic art style and atmospheric soundtrack, Last Horizon offers a serene yet intense experience as you navigate through the cosmos.

  • Mac OS
  • Windows

Reviews

84%
Audience ScoreBased on 107 reviews
gameplay9 positive mentions
replayability3 negative mentions
  • The game features simple yet addictive gameplay with a charming aesthetic and a relaxing atmosphere.
  • It offers a good learning curve, making it enjoyable for both casual players and those seeking a challenge.
  • The visuals and sound design are praised for their beauty, enhancing the overall experience.
  • The game is quite short, with many players completing it in under two hours, leading to concerns about replay value.
  • Difficulty spikes, especially in the final level, can feel frustrating and unfair, detracting from the overall enjoyment.
  • Some players have reported issues with controls and mechanics, making the game feel unpolished at times.
  • gameplay21 mentions

    The gameplay of Last Horizon is characterized by its simple yet addictive mechanics, offering a unique and satisfying movement experience that appeals to fans of movement-based games. While the controls are smooth and the gravity mechanics add depth, players have noted frustrating elements such as a lack of save features and occasional gameplay errors. Overall, the game provides a charming and challenging experience, though some feel it lacks polish and depth, making it more suitable as a brief diversion.

    • “This game has a very interesting and satisfying movement mechanic, and I'm a sucker for movement-based games.”
    • “Very smooth gameplay with interesting elements, such as orbiting space debris and varying planetary densities.”
    • “The gameplay is simple, but addictive and fun.”
    • “There are a lot of weird gameplay errors in this game, like why do you spin so much you can't save yourself after being hit near a planet?”
    • “The other 2 hours of gameplay were from trying over and over, and repeatedly failing, to complete the game's fifth and last map, which is absolutely frustrating.”
    • “I really like the artwork and the gameplay premise but wasn't expecting it to have the unpolished and unfinished prototype feel.”
  • story15 mentions

    The story of the game is engaging, set in a chaotic universe where players navigate through missions filled with challenges, such as diverting a death star and overcoming alien threats. The immersive narrative is complemented by atmospheric comments and notes that enhance the experience, although players express a desire for more content and replayability beyond the limited four missions. Overall, the combination of a touching storyline and the thrill of high-stakes gameplay creates a compelling quest for players.

    • “The comments at the beginning and end of the missions, as well as the little notes as you fly around, set the tone well.”
    • “Here, you play in a chaotic universe - you've been lured onto an evil alien world through trickery and must blast off to continue your mission.”
    • “It has a very austere mood, and I can easily get completely immersed in the game imagining the story behind your journey.”
    • “The game's logic is more about perfecting your runs and achieving high scores, not just completing the mission and moving on.”
    • “My only complaints are with the size of the game: the four available missions slowly ramp up difficulty, adding aliens, massive asteroid belts, and orbital debris around planets, but they make me long for an endless mode of some kind - after playing all four missions, the only replay value really comes from playing the last mission over and over again.”
    • “More content would help, such as more random easter eggs, more objects, and more mission types such as supply runs for ore, search and rescue, treasure hunts, and wealth accumulation in a given time.”
  • music13 mentions

    The music in the game is widely praised for its simplicity and effectiveness, with many reviewers highlighting its relaxing and haunting qualities that enhance the overall atmosphere. While the soundtrack is often compared favorably to iconic scores, some players note that it can become repetitive over time. Overall, the sound design, including the music, is considered a significant strength of the game, contributing to its immersive experience.

    • “The music is awesome, the character that sometimes says a few words is adorable.”
    • “Amazing soundtrack worthy of comparison to that of FFVII's.”
    • “I noticed they are also selling the official soundtrack and state it includes 5 tracks not featured in the game.”
    • “The music is invaluable as well, the haunting soundtrack really sets the mood for a lonely journey through deep space.”
    • “The game is fun, and features very good visual and sound design with a hypnotizing space ambient soundtrack.”
  • replayability7 mentions

    Overall, the game offers solid replayability due to its fast-paced levels and simple gameplay, which many players find enjoyable. However, the limited number of levels and lack of an endless mode restrict replay value, leading some to feel that replaying the final mission is the primary option after completing the available content.

    • “The levels are fast and will change (to an extent) every time you play them, so there's solid replay value.”
    • “This game is simple, but it has a high replay value.”
    • “My only complaints are with the size of the game: the four available missions slowly ramp up difficulty, adding aliens, massive asteroid belts, and orbital debris around planets, but they make me long for an endless mode of some kind - after playing all four missions, the only replay value really comes from playing the last mission over and over again.”
    • “- The replay value of dynamic 'flight x' is limited in my opinion.”
    • “The gameplay is very simple, but it has a lot of replay value, and I love the calming minimalist aesthetic.”
  • graphics5 mentions

    The graphics are widely praised for their stunning visuals and calming minimalist aesthetic, contributing to a relaxing gameplay experience. However, some users noted an unpolished, prototype feel that detracts from the overall presentation. Overall, the artwork and sound design enhance the game's appeal, despite some criticisms.

    • “The visuals are absolutely stunning, and the sound design is like a kitten purring within a sunbeam.”
    • “Great relaxation game, good OST, and pretty great visuals.”
    • “I really like the artwork and the gameplay premise, but I wasn't expecting it to have an unpolished and unfinished prototype feel.”
    • “The gameplay is very simple, but it has a lot of replay value, and I love the calming minimalist aesthetic.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised, contributing significantly to its replayability and overall enjoyment, especially once players become comfortable with the controls.

    • “After you finally master the controls, the atmosphere this game creates will have you replaying it over and over.”
    • “I enjoyed the atmosphere and the gameplay.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by its compelling narrative centered on calamity and the journey of rebuilding, which resonates deeply with players. Many express a strong connection to the story, with some even willing to revisit its most heartbreaking moments, indicating a profound impact on their emotional experience.

    • “Good gravitational modeling, touching story of calamity and rebuilding.”
    • “11/10, would reenact the most heartbreaking scene in serenity again.”
  • humor1 mentions

    The humor in the game is perceived as lacking, with comparisons made to the frustrating experience of "Getting Over It" combined with the classic game "Asteroids," suggesting that the comedic elements fall flat and fail to engage players effectively.

    • “Asteroids combined with an unfunny version of 'Getting Over It'.”
    • “The humor falls flat and feels forced throughout the game.”
    • “Attempts at comedy often miss the mark, leaving players cringing instead of laughing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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