『LACKGIRL I - "Astra inclinant, sed non obligant."』

『LACKGIRL I - "Astra inclinant, sed non obligant."』 Game Cover
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In "LACKGIRL I - 'Astra inclinant, sed non obligant,'" players enter a magical world created by illustrator Benio, where girls with new worldview and character settings engage in a visual novel-style magic battle. The protagonist, against their will, attends the Instructional Academy Iris to study witchcraft after discovering their own magic powers. This game is the first in a trilogy and offers a fictional yet immersive experience.

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 12 reviews
graphics1 positive mentions
monetization1 negative mentions
  • The artwork by 紅緒/Benio is excellent, featuring adorable and unique designs that enhance the overall experience.
  • The voice acting is stunning, with popular voice actors delivering performances that deepen the story and character emotions.
  • The game has a compelling premise involving magical girls with psychological 'lacks', and the character dynamics, especially with yuri subtext, show potential for interesting arcs.
  • The story feels disjointed and lacks originality, borrowing heavily from existing anime tropes without offering a fresh perspective.
  • The pacing is slow, with much of the game dedicated to setup and exposition, leading to an abrupt and unsatisfying cliffhanger ending.
  • Character development is superficial, with many characters feeling one-dimensional and the plot failing to provide a satisfying resolution in this first installment.
  • story19 mentions

    The story of Lackgirl centers on Satsuki, a young girl seeking a normal life amidst a disjointed plot that feels cobbled together from various anime tropes. While it explores themes of conflict and personal growth through the lens of magical girls with unique struggles, the narrative suffers from a lack of originality and depth, often failing to engage players with its repetitive exposition and underdeveloped character arcs. Despite some enjoyable moments, the overall execution leaves much to be desired, making it feel more like a setup for future stories than a compelling standalone experience.

    • “Overall, I quite enjoyed the first step in Satsuki's story to understand herself and the world around her, and I think if you like character-focused stories with colorful players forced to clash with one another, you will too.”
    • “The story is about conflict and growth around magical girls, each having mental 'lacks'.”
    • “A few of the story beats are pretty good, but could've used more buildup.”
    • “The story feels like a Frankenstein of a plot sewn together from various parts of the aforementioned anime plots.”
    • “This might come off as taunting, but when the characters start monologuing about what they are doing to ensure the audience understands, the fight comes off as a lesson and the tension deflates faster than my interest in the story.”
    • “Lackgirl doesn't care for its own story.”
  • monetization1 mentions

    The monetization aspect of the visual novel is criticized, with users expressing concern that it relies on the author's name for marketing rather than delivering quality content, suggesting a potential lack of value in the product.

  • graphics1 mentions

    The graphics are highly praised for their excellent artwork, characterized as adorable, unique, and cute, showcasing the hard work of the artist 紅緒/benio.

    • “First of all, the artwork drawn by Benio is absolutely excellent; it's adorable, unique, cute, and showcases a lot of hard work.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy 『LACKGIRL I - "Astra inclinant, sed non obligant."』

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