The Reject Demon: Toko Chapter 0 — Prelude Game Cover
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When a human is destined to die, the demons ferry their souls to the afterlife. 'The Reject Demon: Toko' is the story of Toko herself, a demon who has been kicked out of hell. Toko cannot ferry human souls to the underworld, and every day she stays on earth has her becoming increasingly human. Her troubles, however, are only just beginning.

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Reviews

82%
Audience ScoreBased on 114 reviews
story42 positive mentions
gameplay3 negative mentions
  • The art style is unique and visually appealing, with a variety of character designs.
  • The story has an interesting premise involving demons, rock music, and a sweet lesbian romance.
  • The music is well-composed and fits the theme of the game, enhancing the overall experience.
  • The game is abandoned, with no plans for future chapters, leaving the story incomplete.
  • There are no choices or branching paths, making it feel more like a reading experience than a game.
  • The pacing is often rushed, leading to confusion and a lack of character development.
  • story103 mentions

    The story of this visual novel is generally well-received, with many praising its interesting characters and engaging plot, despite being a prelude that lacks resolution and choices. However, the narrative is criticized for being incomplete, as the author has not continued the series since early 2021, leaving players feeling unsatisfied and hesitant to recommend it. Overall, while the story shows promise and has a charming presentation, its abrupt ending and lack of future content dampen the experience for many players.

    • “I very much enjoyed the story; it made me laugh, it made me cry, it made me angry, and happy.”
    • “The story is engrossing and keeps you engaged, though it is comparatively on the short side.”
    • “The story is original and fast-paced.”
    • “This visual novel showed promise; unfortunately, the story will never be finished. The author has been missing since early 2021, and all his projects seem to be abandoned.”
    • “The actual story seems to have become bogged down in development hell, with chapter 1 supposedly due out in 2016 and currently still missing. It's honestly hard to recommend this kinetic novel if you're at all bothered by the fact that it leads nowhere.”
    • “The story ends extremely abruptly, and there aren't any current plans to continue it that I know of. If you like yuri, cute girls, or just comfy stuff in general, you won't regret buying this.”
  • music66 mentions

    The music in the game has received largely positive feedback, with many reviewers praising its variety and quality, ranging from metal to jazz and classical influences. While some noted that certain tracks could feel repetitive or mismatched to specific scenes, the overall soundtrack is described as engaging and well-integrated into the gameplay, enhancing the experience. Additionally, the connection between the music and the game's themes of rock and demons is highlighted as a strong point, making the soundtrack a standout feature.

    • “The style is pleasant and the soundtrack absolutely blows me away.”
    • “The art is beautiful and the music is enough to set the soul ablaze!!”
    • “And about the music... well most of the time it's metal or sort of jazz/blues modern... really way from rock'n'roll right?”
    • “At least one music track for the battle/action sequences actually does have a build up: while hitting the climax of these build ups make sequences with action a lot more impactful, it does feel a bit flaccid when it loops back around to the build up while battle is still ongoing.”
    • “Music is a big part of what makes or breaks a visual novel for me and thankfully the soundtrack is stellar.”
  • graphics22 mentions

    The graphics of the game are widely praised for their unique and distinctive art style, featuring a mix of cute and sexy character designs, particularly highlighting the attractive female characters. Reviewers appreciate the beautiful artwork and catchy music, noting that the visuals contribute significantly to the game's quirky atmosphere. However, some express a desire for more male characters and mention that while the art is a standout feature, the pacing and story could be improved.

    • “A visually distinct and interesting art style.”
    • “The artwork is beautiful, the soundtracks are very tasty to rock to, and the storyline is perfect.”
    • “The art style is popping and the characters are all unique in their style and appearance; the music is catchy and switches between rhythmic soft classical to some deep rock.”
    • “All it's really got going for it is the art style.”
    • “The biggest plus of the game is the art style and the biggest negative is the pacing during the beginning of the game.”
    • “In general, I liked this game; it has some new elements in graphics, it has this classic atmosphere around it.”
  • humor9 mentions

    The humor in the game is described as a mix of quirky and light-hearted, with several genuinely funny moments and engaging dialogue that enhances the emotional experience. While some users noted that the writing quality could be improved, the overall comedic elements, including a memorable side character, contribute positively to the enjoyment of the visual novel.

    • “I very much enjoyed the story; it made me laugh, it made me cry, it made me angry, and happy.”
    • “If you're interested in a visual novel with a quirky sense of humor and art, this is it.”
    • “Alright, time for what you need to know: 1) the game doesn’t take itself too seriously and has several truly hilarious moments; and 2) Ginxhou, a show-stealing side character, is (alone) worth the price of admission.”
  • character development6 mentions

    Character development in the game is minimal, yet players find the characters enjoyable and full of potential. The character design elicits mixed feelings, with some appreciating the unique portrayal of a main character while others find it off-putting; however, the music and design are highlighted as key strengths of the game.

    • “The character design is something I both like and dislike; I give extra points for one of the main characters being drawn noticeably larger than is the norm in the genre, and this not being used for comedy but simply a part of the character's design.”
    • “The music is great and the character design fits all of the characters perfectly.”
    • “In my mind, it's the music and character designs that play the main role in this title.”
    • “There's not much character development, but the characters are so enjoyable because you can tell there's so much potential in them.”
    • “I know a lot of people look at the game and feel the same way I did/do -- the character design is off-putting.”
    • “The character design is a love it or hate it affair.”
  • gameplay3 mentions

    The gameplay aspect has been criticized for lacking traditional game elements, as many users emphasize that it does not function as a game or offer meaningful choices, effectively rendering it devoid of gameplay.

    • “It's not a game and it's not a visual novel, and it never was going to be, so just ignore the complaints about lack of gameplay or choices.”
    • “So it's not a game... you don't play it, you have no gameplay.”
    • “Just keep in mind there is no gameplay.”
  • emotional2 mentions

    The game effectively evokes a wide range of emotions, from laughter to sadness, as players navigate the protagonist Toko's journey of self-discovery amidst her transformation. The blend of quirky comedy and underlying emotional tension creates a compelling narrative that resonates deeply with players.

    • “I very much enjoyed the story; it made me laugh, it made me cry, it made me angry, and happy.”
    • “The quirky comedy that comes from Toko trying out various human normalities is nicely offset by the constant background fact that she is slowly becoming something she is not, and the natural emotional stress that would bring.”
  • atmosphere2 mentions

    The game's atmosphere is praised for its classic elements and unique graphics, effectively capturing a demonic and rock-themed vibe. However, some players feel that the music, while enjoyable, lacks the intensity needed to fully complement the game's dark atmosphere.

    • “In general, I liked this game; it has some new elements in graphics and a classic atmosphere surrounding it.”
    • “Being a game centered around demons and rock, I can't help but feel like the music, although nice, should have been more intense to fit the atmosphere at times.”
    • “Being a game centered around demons and rock, I can't help but feel like the music, although nice, should've been a more intense one fitting the atmosphere at times.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy The Reject Demon: Toko Chapter 0 — Prelude

Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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