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In the game Tokyo Babel, a group of angels, demons, and humans embark on a pilgrimage through the seven layers of a floating purgatory, aiming to re-open the gates of Heaven. However, their plans are threatened by a group of mad pilgrims seeking to rule over Tokyo Babel. Meanwhile, a young man named Setsuna Tendou, rescued by the witch Lilith, joins them on their journey. Players must navigate the group's complex relationships and motivations while fighting against the chaos that threatens their world.

Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
Tokyo Babel screenshot
+9

89%
Audience ScoreBased on 61 reviews
story30 positive mentions
grinding3 negative mentions

  • High production values with beautiful artwork and top-notch voice acting.
  • Engaging story that blends action with themes from Abrahamic religions, offering a unique narrative experience.
  • Multiple routes and endings provide significant replay value, with well-developed characters and interesting plot twists.
  • The pacing can be inconsistent, with some scenes feeling overly drawn out and repetitive.
  • Character development is uneven, with some heroines lacking depth and the protagonist being somewhat bland.
  • Minimal choices and enforced route order can limit player agency, making the experience feel linear at times.
  • story
    60 mentions Positive Neutral Negative

    The story of the game is a mixed bag, featuring intriguing themes drawn from various mythologies, but suffers from numerous plot holes and inconsistencies across different routes. While some players appreciate the unique premise and character development, others criticize the superficial treatment of its religious elements and the lack of meaningful world-building. Overall, the narrative is seen as action-focused and quirky, appealing to fans of shounen media, but it may leave those seeking a deeper story feeling unsatisfied.

    • “The story, characters, and setting are quirky, taking various inspirations from myth and religion, to explore the aftermath of a world where God has disappeared, leaving his creations to try and figure out what happened.”
    • “The story follows a superhuman Tendou Setsuna, who is sponsored by a demoness Lilith, the angel Raziel, and another human, Sorami, as the four attempt their own pilgrimage across Tokyo Babel.”
    • “A vast, multi-layered plot encapsulated by some truly beautiful imagery; an indulgent but delicious treat for those who can get on board with its very specific wavelengths.”
    • “There are quite a number of plot holes; plot details are inconsistent between routes, sometimes even between route endings.”
    • “It’s part unnecessary fan-service, and partly poorly thought out story planning.”
    • “But the third-person text is as much of a problem as the dialogue; unnecessarily complex and drawn-out prose often slows proceedings to a halt, and while there are some wonderful gems of description and word picture, it more often than not feels like the writers were trying to hit a word quota as opposed to service the story.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is widely praised for its excellent soundtrack, featuring a mix of classical, electronic, and ambient rock elements that enhance the overall experience. The inclusion of prominent Japanese voice actors adds to the quality, with many reviewers highlighting the dramatic and engaging sound design during action sequences. While some found the music average, the high production values and ability to unlock additional tracks contribute positively to the game's appeal.

    • “Featuring prominent Japanese voice actors for its cast, an excellent soundtrack, dramatic scenes, and long fights, it certainly was entertaining until the end.”
    • “This is a visual novel full of action, beautiful music, great acting from a renowned cast of voice actors and actresses, and references to the religions and mythologies of the ancient Semites.”
    • “The visual design and music give this visual novel almost a next-gen feel, and the menus make route hopping such a pleasure.”
    • “Music is about average, art is decent, and the fight scenes are okay, but not enough to salvage this visual novel.”
    • “The soundtrack is an odd hybrid of electronic and ambient rock.”
    • “Whether the music is to your liking depends on whether or not you like the grunge genre; though the supplemental music to create ambiance or set the mood is pretty good.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is a mix of genuinely funny moments and dark, ironic contrasts, particularly evident in the interactions between characters like Lilith and Raziel. While many players found the comedic elements entertaining and well-paced, some noted that the tonal shifts between humor and serious themes, such as life and death, were handled inconsistently. Overall, the humor adds a unique layer to the narrative, balancing lightheartedness with deeper philosophical reflections.

    • “The conversation between Lilith and Raziel when they are playing Civilization together was absolutely hilarious, and I loved it.”
    • “Entertaining, genuinely funny slice of life moments.”
    • “I liked the humor that offset the more serious parts of the story quite nicely.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics received mixed reviews, with some praising the beautiful artwork and distinctive character designs, while others found the aesthetics lacking, particularly for a story involving angels and demons. The art style is generally considered appealing, but the maximum resolution of 1280x720 can lead to stretching on larger monitors. Overall, the visuals contribute positively to the experience, complemented by excellent voice acting and music.

    • “Cool artwork, and almost no deformation in CGs.”
    • “Art style, character design, and music are awesome!”
    • “The voice acting is excellent, the artwork is top notch, and the effects contribute to the experience without reducing that experience.”
    • “In addition, the aesthetics were pretty boring for what was supposed to be a story about angels and demons.”
    • “Characters and art style aren't anything special, but each character is easy to tell apart and distinctive, which is a big plus.”
    • “I also don't really like the art style of the characters, but that's something else.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is characterized as a cool, hard-boiled environment that effectively complements the material, enhanced by a thoughtfully crafted sound design featuring subtle auditory elements. However, some users note a significant deviation in atmosphere during the initial 20 minutes compared to the rest of the visual novel.

    • “Cool, hard-boiled atmosphere.”
    • “It works well with the material, and the sound design as a whole has been cleverly conceived; pockmarked by subtle whistles, echoes, and vibrations, which all serve to bolster the atmosphere immensely.”
    • “The atmosphere of the first 20 minutes deviates so much from the rest of the visual novel.”
  • gameplay
    2 mentions Positive Neutral Negative

    Users feel that while the gameplay resembles that of a Shin Megami Tensei (SMT) game, it falls short in providing the same level of engagement and meaningful player agency that the SMT series is known for.

  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong replayability due to its three distinct routes, encouraging players to explore different outcomes and experiences.

    • “The game offers three different routes, providing excellent replay value.”
    • “With multiple endings and choices, the replayability keeps me coming back for more.”
    • “Each playthrough feels unique, making it a joy to explore different paths.”
    • “Once you've completed the game, there's little incentive to go back. The story doesn't change, and the side quests feel repetitive.”
    • “After finishing the main storyline, I found myself with no desire to replay it. The lack of meaningful choices really limits replayability.”
    • “The game offers a few different endings, but they don't feel distinct enough to warrant multiple playthroughs. It quickly becomes monotonous.”
  • emotional
    2 mentions Positive Neutral Negative

    Tokyo Babel is praised for its emotional depth, with players finding the narrative to be a touching experience. The final trial is particularly highlighted as a significant moment of overcoming challenges, adding to the game's emotional impact.

    • “Tokyo Babel was such an emotional ride.”
    • “It was, however, very touching, and I do like their final trial and how they managed to overcome it.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews highlight that while the art style, character design, and music are impressive, the character development may feel superficial, as the visual novel does not encourage deep contemplation or critical thinking about its characters.

    • “The art style, character design, and music are awesome!”
    • “The character development is incredibly engaging and adds depth to the story.”
    • “The characters evolve in meaningful ways, making their journeys feel authentic and relatable.”
    • “Character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “The characters don't evolve throughout the story, leaving them feeling static and uninteresting.”
    • “There is little to no backstory provided for the characters, which makes it difficult to understand their motivations.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect tedious, particularly noting that action scenes feel unnecessarily prolonged, which detracts from the overall experience.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I found the grinding to be a tedious chore rather than an enjoyable part of the game.”
    • “The amount of time spent grinding feels disproportionate to the rewards, leading to frustration.”

Buy Tokyo Babel

30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 1 analyzed playthroughs

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