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Labyrinth Escape Game Cover

About Labyrinth Escape

Labyrinth Escape is a single player action game. It was developed by Tero Lunkka and was released on July 10, 2017. It received negative reviews from players.

Labyrinth Escape is very challenging game, where your target is to find out of different labyrinths, avoiding bombs, mines and other scary stuff

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Reviews

6%Audience ScoreBased on 16 reviews
atmosphere1 positive mentions
gameplay3 negative mentions

  • Simple and straightforward maze navigation gameplay focused on spatial awareness and trial-and-error exploration.
  • Hazard avoidance and limited checkpoints encourage cautious progress and memorization, creating a challenging loop.
  • Low system requirements with minimalist visuals that prioritize gameplay clarity and lightweight performance.
  • Repetitive level design with little variation or mechanical depth; maze layouts and hazards feel generic and unengaging.
  • Poor graphical quality and uninspired audio with little atmosphere; visuals and sound do not enhance immersion or tension.
  • Lack of guidance, story, or progression systems results in a frustrating experience with unclear objectives and limited replay value.
  • gameplay

    12 mentions Positive Neutral Negative
    17% positive mentions, 58% neutral mentions, 25% negative mentions

    The gameplay is simple and accessible, focusing on navigating similar maze levels with straightforward shooting mechanics and trial-and-error progression. However, the repetitive design, lack of evolving mechanics or story integration, and absence of in-game music may result in a monotonous experience for players seeking deeper or more dynamic gameplay.

    • “At its core, the gameplay is simple and immediate.”
    • “Its low price point and straightforward premise make it accessible to those seeking brief sessions of trial-and-error gameplay.”
    • “For others, the reliance on repeated runs without significant mechanical variation may feel more frustrating than rewarding, especially when deaths result from unseen traps or sudden explosive placements.”
    • “Each maze feels mechanically similar to the last, and environmental storytelling or visual progression is largely absent.”
    • “However, players looking for layered puzzle mechanics, story integration, or more dynamic first-person systems may find the experience too repetitive to sustain long-term engagement.”
  • graphics

    9 mentions Positive Neutral Negative
    0% positive mentions, 67% neutral mentions, 33% negative mentions

    The graphics prioritize clarity over atmosphere, resulting in functional but unimpressive visuals with many plain textures and inconsistent asset placement. Despite being built on Unreal Engine, the overall graphical quality is considered poor, with only a few elements like weapons and hazards standing out. Additionally, graphical settings do not save properly, impacting user experience.

    • “Lighting is functional rather than atmospheric, and the overall aesthetic prioritizes clarity over immersion.”
    • “Graphics are pretty bad.”
    • “Due to the game being built in the Unreal Engine, the visuals are quite promising, but sadly much are just plain textured walls. The gun you use and the hazards are by far the best in visual quality.”
  • story

    5 mentions Positive Neutral Negative
    20% positive mentions, 20% neutral mentions, 60% negative mentions

    The game lacks a traditional story or campaign, offering minimal narrative elements and no environmental storytelling. The experience is focused solely on completing mazes, which some players may find repetitive and lacking in depth or engagement.

    • “Story, notes, collectibles.”
    • “Each maze feels mechanically similar to the last, and environmental storytelling or visual progression is largely absent.”
    • “However, players looking for layered puzzle mechanics, story integration, or more dynamic first-person systems may find the experience too repetitive to sustain long-term engagement.”
    • “The game sadly doesn't feature any story or campaign; it's just get to the end of the labyrinth alive and that's it.”
  • music

    5 mentions Positive Neutral Negative
    20% positive mentions, 20% neutral mentions, 60% negative mentions

    The music is minimal and mostly absent during gameplay, with a sparse soundscape. While the main menu features a beautiful and effective soundtrack, the lack of in-game music leaves levels feeling empty and less engaging.

    • “Music only effective in main menu.”
    • “There is minimal background music, and the soundscape remains sparse throughout.”
    • “Groovy music needed for every level.”
    • “Labyrinth Escape itself has a beautiful main menu soundtrack but sadly during the gameplay itself, all music is just gone.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The atmosphere is utilitarian, focusing on clarity over immersion, with functional lighting and audio cues that inform gameplay but lack significant mood or tension enhancement.

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Frequently Asked Questions

Labyrinth Escape is a action game. Common tags for Labyrinth Escape include indie.

Labyrinth Escape is available on PC and Windows.

Labyrinth Escape was released on July 10, 2017.

Labyrinth Escape was developed by Tero Lunkka.

Labyrinth Escape has received negative reviews from players. Most players liked Labyrinth Escape for its atmosphere but disliked it for its gameplay.

Labyrinth Escape is a single player game.

Similar games include Paradox Soul, Anoxemia, Kidnapped, Niko: Through The Dream, SECTOR and others.