SECTOR
- June 29, 2015
- UD
Sector is a simple hardcore classic shooter game that you play the role of Dimitri, he and another scientists made fail biological tests and the infected enemies took possession of technology evolution. Survive at this severe place, fighting against creatures and solving problems, now you need to place the order.
Reviews
- The game has a nostalgic late 2010s feel that some players appreciate.
- The design and setting of the game are interesting, providing a unique atmosphere.
- Some players found enjoyment in the challenge and potential for breaking the game.
- The game lacks basic features like an options menu, control instructions, and proper graphics settings.
- Gameplay is frustrating due to poor enemy AI, unresponsive controls, and a convoluted key-finding mechanic.
- The overall execution is plagued by bugs, glitches, and a lack of polish, making it nearly unplayable.
- gameplay23 mentions
- 13 % positive mentions
- 65 % neutral mentions
- 22 % negative mentions
The gameplay has been universally criticized for its poor design, featuring terrible controls, broken mechanics, and janky physics that make it nearly unplayable. Players report frustrating experiences with gunplay and movement, alongside a lack of engaging content, leading to a generic and often boring experience. Overall, the game feels unfinished and lacks the polish expected from even low-budget titles, resulting in a frustrating journey for players.
“The uniqueness of the sector lies in how it brilliantly strips away distractions like good graphics, flashy weapons, a well-written story, an options menu, gameplay, and so on, allowing you to get on with what you came here for - shooting things.”
“For example, when I used the iron sights for the water gun toy (the laser pistol), I would hear a mechanical moving sound.”
“I promised the developer to make a walkthrough video of his game because there were no gameplay videos or let's plays of his game.”
“The game as a whole is programmed horribly with terrible controls, graphics, and game mechanics that all come together creating a mess that's literally impossible to beat.”
“Beyond terrible gunplay with an abysmal movement system on top of already unplayable game mechanics and physics so broken that clipping through the map is almost a cinch.”
“The mechanics themselves are flawed to the point of the game being unbeatable due to extremely poor game design, ranging from a damage system that's stacked heavily against the player, to physics so janky that clipping is almost bound to happen, resulting in overall gameplay that clearly has never been tested prior to release.”
- graphics19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The graphics of the game have been widely criticized for their retro style and poor quality, with many users describing them as "filthy" and "ugly," featuring blurry textures and jagged edges. Additionally, the fixed 4:3 aspect ratio and lack of customizable settings exacerbate the negative perception, leaving players frustrated with the overall visual experience. While some appreciate the nostalgic aesthetic, the overwhelming sentiment is that the graphics detract significantly from the gameplay.
“The graphics are in retro style.”
“In fact, some of the design choices were aesthetically pleasing.”
“The uniqueness of Sector lies in how it brilliantly strips away distractions like good graphics, flashy weapons, a well-written story, an options menu, gameplay, and so on, allowing you to get on with what you came here for - shooting things.”
“The game as a whole is programmed horribly with terrible controls, graphics, and game mechanics that all come together creating a mess that's literally impossible to beat.”
“If graphics could vomit, 'Sector' is the kind of thing that would come out.”
“- bad graphics with blurry textures, jagged edges everywhere, unrealistic lighting, and amateurish weapon effects.”
- story17 mentions
- 18 % positive mentions
- 59 % neutral mentions
- 24 % negative mentions
The story in this game is largely criticized for its absence and poor execution, with many reviewers noting that there is little to no narrative or direction provided within the gameplay itself. Instead, players are left to piece together a vague plot from the store page, leading to a disjointed experience that fails to engage. Overall, the lack of a coherent storyline detracts significantly from the game's appeal, overshadowed by its gameplay shortcomings.
“The quest to figure out how to open the doors symbolizes our desire to reach a deeper understanding of our own souls.”
“The challenge of discovering the way to open the doors echoes the innate human quest for understanding.”
“Excited to embark on my new quest to find a key, I departed back the way I came.”
“The cohesion and overall storyline is well... non-existent.”
“You wouldn't know the game has any story whatsoever though, there's not even so much as a stagnant in-game screen explaining any of it; it's all from the store page.”
“Well, too bad there's no trace of this story in the game and that sector itself looks and plays like a bad amateurish project made with a smattering of generic assets thrown together.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is severely criticized, with users reporting numerous bugs, glitches, and missing textures that remain unaddressed due to a lack of updates. Players express frustration over confusing controls and gameplay mechanics, leading to an overall impression of a poorly constructed and unstable experience.
“It's not put together well and it's super buggy.”
“There have been literally zero updates to this game, and if you look at the community hub it's filled with complaints about missing textures, texture pops, glitches, and other assorted bugs that have never, and will never, be fixed.”
“Conclusion: bad buggy game made by lazy developer using easy game maker (level editor).”
- music6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music aspect of the game has received overwhelmingly negative feedback, with many users noting the absence of a proper soundtrack and describing the background sounds as basic, weak, or even unpleasant. The limited audio experience, including a repetitive robotic sound, detracts from immersion and overall enjoyment.
“The music that played in the background was decent, but it took me out of what little immersion this game put me into.”
“As soundtrack you had another, even more awful generator sound.”
“Instead of music you get to listen to a loop of a robotic cat purring.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its amusing bugs, such as enemy AI reloading their guns upon first sighting the player, which adds a comedic element to the gameplay despite overall frustrations with the AI.
“The enemy AI is still terrible, and they still have that hilarious bug where they have to reload their guns upon first sighting you.”
“Funny thing is, if he had finished this, I might have given this a thumbs up.”
- grinding1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game benefits from smooth performance due to its constructor engine; however, it suffers from poor optimization as it is locked to a 4:3 aspect ratio, resulting in stretched graphics on widescreen monitors, and lacks options to adjust graphics settings or keybindings.
“The game runs smoothly thanks to the constructor engine, providing a seamless experience.”
“The optimization is impressive, allowing for a stable performance even on lower-end systems.”
“I appreciate how the game maintains a consistent frame rate, making for an enjoyable gameplay experience.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The atmosphere of the game is praised for its futuristic design and engaging enemy models, evoking a sense of nostalgia reminiscent of Unreal Tournament. Reviewers see significant potential in this aspect, suggesting it enhances the overall experience.
“I really like the enemy models and the futuristic atmosphere; it almost feels like it has an Unreal Tournament vibe to it.”
“The atmosphere is incredibly immersive, drawing you into a world that feels both familiar and alien.”
“The combination of sound design and visual elements creates a haunting atmosphere that lingers long after you stop playing.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
“Despite some interesting design choices, the overall atmosphere fails to create a compelling experience.”
“The game struggles to establish a cohesive atmosphere, leaving players feeling disconnected from the environment.”