- March 17, 2014
- bitSmith Games
Ku: Shroud of the Morrigan
Platforms
About
"Ku: Shroud of the Morrigan" is an action-adventure game with hack-and-slash combat and puzzle-solving elements. Players control a warrior named Ku, who must navigate a dark fantasy world and defeat supernatural enemies to lift a curse cast by the Morrigan. The game features fast-paced combat, a variety of weapons, and a hauntingly beautiful soundtrack.











- The game features a unique and captivating hand-drawn art style that is visually appealing.
- The story concept is intriguing, drawing inspiration from Irish folklore and offering a fresh take on the genre.
- The game is relatively short, making it accessible for players who prefer quick gaming experiences.
- The controls are clunky and unresponsive, leading to frustrating gameplay experiences.
- The game is plagued by numerous bugs and glitches that hinder progress and enjoyment.
- The sound design is poor, with annoying sound effects and a lack of engaging audio to enhance the atmosphere.
story
36 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players finding its premise intriguing and inspired by Irish folklore, while others criticize it as bland, cliché, and poorly executed. Many reviews highlight the disconnect between the narrative and gameplay, with bugs and clunky mechanics detracting from the overall experience. Despite its potential, the story often feels incomplete and fails to engage players meaningfully, leaving them disappointed and yearning for a more cohesive and polished narrative.
“It tells a story of a young hero, Ku, who is on a wondrous and treacherous journey to help his village.”
“The game is heavily inspired by motives of Irish folklore, a post-apocalyptic setting, and a hidden story about the environmental dangers we put our world at all the time.”
“The art style is lush; the story is promising, and what I've heard of the music so far is great too.”
“Horrid fighting mechanics paired with the annoying sounds and almost non-existent storyline made me get buyer's remorse within 5 minutes.”
“The story is some drivel about a futuristic post-apocalyptic prehistoric bronze age where you see downed spaceships and have to hunt for the one ring which uses technology (magic) to protect a small Celtic village, finding weird obelisks here and there that give an account of some scientific party's expedition.”
“There is barely even an attempt at creating a story; you are just told to go and do stuff and you go and do it, without any attempt at explanation or involving the player emotionally.”