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Kriegsfront Tactics Game Cover

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Kriegsfront Tactics is a single player tactical role playing game. It was developed by Toge Productions and was released on July 17, 2024. It received very positive reviews from players.

Kriegsfront Tactics—Prologue is the proof of concept for Kriegsfront Tactics, an upcoming procedural turn-based mecha squad tactics game for military sim fans. In it, we combine elements from classic tactical strategy RPG games, roguelikes, and low-poly retro-style visuals. In this prologue chapter, you'll experience the game's opening story and roughly the 1st hour of gameplay. Set in the altern…

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94%
Audience ScoreBased on 341 reviews
story35 positive mentions
optimization3 negative mentions

  • The game captures the nostalgic feel of Front Mission with modern gameplay mechanics, offering a satisfying blend of tactical turn-based combat and mech customization.
  • The graphics and sound design are well-executed, with engaging animations and a solid soundtrack that enhances the overall experience.
  • The gameplay encourages strategic planning and resource management, making each encounter feel impactful and rewarding.
  • The dialogue and character writing can be cringeworthy and inconsistent, detracting from the overall narrative experience.
  • The AI can feel overly punishing, with enemies often having an unfair advantage, making some encounters frustratingly difficult.
  • The lack of a clear save/load system and limited repair options can lead to a sense of attrition, where players feel penalized for mistakes beyond their control.
  • story
    224 mentions Positive Neutral Negative

    The story of "Kriegsfront Tactics" is heavily inspired by the "Front Mission" series, particularly evoking nostalgia for fans of the franchise. While some players find the premise and setting intriguing, many criticize the dialogue and character development as lacking depth and coherence, with some describing it as preachy or forced. Overall, the narrative shows potential but is seen as needing significant improvement to match the quality of its gameplay and the legacy of its inspirations.

    • “The story I find to actually be decently interesting, and makes me want to continue the story and see how this plays out.”
    • “Part of what makes games like Front Mission 3 have such an enduring legacy is the quality of their story, and I feel as if this game has that potential too, though it isn't fully realized.”
    • “Great tactical turn-based mech game, brings back nostalgia of Front Mission 3; to be fair it's better than the FM1 and FM2 remake even with this prologue; a lot more tactical and mechanics to think about, such as the fog of war, hiding, aiming etc.”
    • “But I'll have to agree with the rest of the negative reviews, the story feels preachy and forced.”
    • “Losing units to story beats in a game about mindfully managing mechs and resources is unsatisfying in design and experience.”
    • “The character writing and story is painful.”
  • gameplay
    115 mentions Positive Neutral Negative

    The gameplay of Kriegsfront Tactics has received positive feedback for its blend of tactical mechanics reminiscent of Front Mission and XCOM, featuring grid-based movement, location-specific damage, and a fog of war system that enhances strategic depth. Players appreciate the solid turn-based combat, unique mech customization, and engaging mechanics, although some express concerns about the steep learning curve and lack of clear tutorials for certain features. Overall, the game shows promise with its rich tactical gameplay and nostalgic elements, despite some balance issues and a need for further refinement.

    • “Gameplay is going to be familiar to Front Mission fans, with grid-based movement, location-specific damage, and mechanics like facing determining evasion, along with arm-based weapons such as rifles, SMGs, shotguns, and miniguns.”
    • “Deep and rich tactical gameplay, with a moderate learning curve, making it accessible yet challenging for players.”
    • “Great tactical turn-based mech game that brings back nostalgia from Front Mission 3; it offers a lot more tactical depth with mechanics like fog of war, hiding, and aiming, all complemented by a good soundtrack and voice acting.”
    • “I do not at all enjoy this kind of restrictive approach towards gameplay.”
    • “Also add tooltips or a tutorial log as some gameplay mechanics don't have an explanation whatsoever.”
    • “While Kriegsfront Tactics shows potential with its blend of roguelike elements and mech strategy, it currently suffers from a lack of clear explanations for key mechanics and some questionable balance decisions.”
  • graphics
    41 mentions Positive Neutral Negative

    The graphics of the game evoke a nostalgic feel, reminiscent of classic titles from the PS1 and PS2 era, with a charming low-poly aesthetic that many players appreciate. While some reviews note that the visuals can appear dated or rough around the edges, the overall art style and attention to detail are praised for enhancing the gameplay experience. Modern enhancements like shadows and particle effects complement the retro design, contributing to a unique and engaging atmosphere.

    • “Modern enhancements like shadows and particle effects complement the art style.”
    • “A very nice looking turn-based tactics mecha game, the art style is just full of personality and the game has a lot of potential in terms of replayability if the devs decide to add a roguelike or roguelite mode.”
    • “The graphics, the music, and the gameplay are all really well done and I look forward to the full game.”
    • “The graphics and sound reminded me of a Sega Mega Drive / PlayStation 1 level production.”
    • “The graphics are dated, but that doesn't hold the game back any.”
    • “Well, this game is what it would look like if it wasn't stuck with the graphical limitations of the PS1 and PS2 hardware.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising it as excellent and a standout feature, while others find it repetitive or lacking in strength. Many appreciate the energetic tracks that enhance the gameplay experience, but there are also calls for a more robust soundtrack. Overall, the music contributes positively to the game's atmosphere, though opinions on its quality vary significantly.

    • “The music is awesome and this demo is awesome.”
    • “The music is a banger, the sound effects are crisp, and the visuals are pleasing.”
    • “Audio-wise, the music for this game goes hard, and the voice acting is pretty good.”
    • “Didn't really pay attention to the music; it was a repetitive metal track.”
    • “Overall it was quite fun, but I don't care for the boomer music.”
    • “Also, the music is really weak; this game needs a strong soundtrack but no.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed feedback, with many users noting significant performance issues that fall short of expectations. There are calls for improved graphics settings and better performance across different hardware, as players report low frame rates even on minimal settings. Many hope that these optimization concerns will be addressed in the full release.

    • “Game is solid, but the optimization needs work; on lowest settings with FSR enabled and AA or post-processing, I only get about 20 FPS on my Steam Deck.”
    • “Technically, it could be more optimized though.”
    • “In terms of performance, it does run a lot worse than expected, but hopefully the optimization will get ironed out on full release.”
    • “More optimization would be appreciated, as well as further control over the game's graphics settings (such as being able to reduce particles).”
    • “Game is solid, but the optimization needs work. On the lowest settings with FSR enabled and AA or post-processing, I only get about 20 FPS on my Steam Deck.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is highlighted by its funny dialogue and amusing enemy mechanics, such as armless characters hilariously interacting with the environment. Players appreciate the engaging character chatter, which avoids typical cringe-worthy quips, contributing to an overall enjoyable and entertaining experience.

    • “The funny dialogue adds a unique charm, especially if you manage to keep the characters alive and happy.”
    • “The enemy retreat mechanic is hilarious; seeing armless enemies running around and butting heads against your mechs is just too funny.”
    • “The dialogue may be cheesy, but hearing an American say 'bollocks' made me laugh out loud, and the gameplay is awesome.”
    • “The humor fell flat for me; it felt forced and didn't land as intended.”
    • “I expected more laughs, but the jokes were stale and predictable.”
    • “The attempts at humor often missed the mark, leaving me more confused than amused.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect tedious, particularly due to the repetitive need to spam the spacebar to skip through dialogue after losing, which detracts from the overall experience.

    • “You have to spam the spacebar to get through dialogue, and this gets tedious when you lose, as you have to tap, tap, tap to get through everything you've heard before.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks over and over again just to level up, which quickly becomes boring.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong potential for replayability, particularly if developers introduce a roguelike or roguelite mode. Additionally, the inclusion of random battles enhances the replay value, making each playthrough feel unique.

    • “A very nice looking turn-based tactics mecha game, the art style is just full of personality and the game has a lot of potential in terms of replayability if the developers decide to add a roguelike or roguelite mode.”
    • “A very nice looking turn-based tactics mecha game, the art style is just full of personality. The game has a lot of potential in terms of replayability if the devs decide to add a roguelike or roguelite mode.”
    • “Importing random battles makes the game more replayable.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game features a cozy 80s movie atmosphere, enhanced by exaggerated characters and solid mechanics, creating an engaging and nostalgic experience for players.

    • “The characters are exaggerated, giving the game a cozy 80s movie atmosphere.”
    • “Good mechanics, good atmosphere.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Kriegsfront Tactics is a tactical role playing game.

Kriegsfront Tactics is available on PC and Windows.

On average players spend around 2 hours playing Kriegsfront Tactics.

Kriegsfront Tactics was released on July 17, 2024.

Kriegsfront Tactics was developed by Toge Productions.

Kriegsfront Tactics has received very positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Kriegsfront Tactics is a single player game.

Similar games include Phantom Brigade, Phoenix Point, Halfway, Hard West, MENACE and others.