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"Kingsblood" is a single-player Role Playing Game with a good plot and game mechanics. As a mercenary, players fight against a tyrannical monarchy in a grimdark world, with autochess mechanics and a fully voiced campaign. Players assemble a powerful guild, manage party composition, and exploit enemy weaknesses in battles and dungeons, while exploring a medieval fantasy world and unlocking new quests and cities.

  • PC
  • Windows
  • Linux

Reviews

79%
Audience ScoreBased on 45 reviews
story11 positive mentions
grinding4 negative mentions
  • The game features deep RPG elements and a unique autochess gameplay style, allowing for strategic party composition and synergies.
  • The story is engaging, with well-written dialogue and fully voiced characters, showcasing the developers' passion for the project.
  • Despite some bugs and UI issues, the game offers a fun and enjoyable experience, making it a good time-waster with potential for replayability.
  • The game suffers from numerous bugs, including issues with equipping and unequipping items, as well as lag caused by excessive inventory items.
  • Micromanagement can be tedious, with a lack of quality of life features, particularly in inventory management and combat control.
  • The combat and animations are often criticized for being clunky, and the game's difficulty scaling can feel unbalanced, leading to frustrating experiences.
  • story42 mentions

    The game's story is generally well-received, featuring interesting narratives and fully voiced characters, with a notable emphasis on character backstories and interactions. While some players appreciate the depth and detail in storytelling, others find the overall plot to be somewhat cliché and unconvincing, with mixed opinions on the voice acting quality. Despite these criticisms, the engaging quest system and character management contribute to a fun and immersive experience, making the story a significant aspect of the gameplay.

    • “How much the developers love their game is apparent in the mind-boggling attention to detail, especially in writing. For example, there are 50 possible recruitable companions, each with a backstory, potential banter when in a party with specific characters, and their own unique outro piece of story.”
    • “The storyline and voice acting, artwork, and overall atmosphere are superb, showcasing a lot of work put into the game's ambiance.”
    • “The story hooked me early on, and I look forward to each new story development.”
    • “Bravo for putting more thought into your characters than some AAA games, but alas, that alone doesn't make up for the lackluster gameplay and unconvincing story.”
    • “Similarly, the RPG aspects feel more like a visual novel pasted on an idler number-go-up game; there's a story progression that technically fulfills the 'grimdark' part of the game (characters die in cutscenes but are otherwise immortal), and you can unlock nodes in the world in whatever order to explore, but there's not anything interesting about the character development either in the statistical or story aspects that I've seen.”
    • “I will admit, I was not invested in the story at all.”
  • gameplay13 mentions

    The gameplay has received mixed reviews, with some praising its depth and fun mechanics, particularly in the autochess elements and character optimization, while others criticize it for being repetitive and lacking cohesion. Despite the variety of characters and skills, many feel that the overall experience falls short of expectations, with a convoluted system that detracts from enjoyment. While the game shows promise and effort in its design, it struggles to deliver a consistently rewarding gameplay experience.

    • “Loads of characters, lots of gear to play with, and really fun autochess gameplay.”
    • “It is a very original game, and though it does not have the best 3D graphics, the gameplay is very good.”
    • “No bugs that I noticed, a nice evolving story in the first hour of gameplay and a nice autobattler filled with good item/base building/skill progress.”
    • “It's just that some game aspects don't work very well, and the gameplay can become repetitive.”
    • “However, when it comes to gameplay, it's like they threw everything and the kitchen sink into the mix – 40+ characters, identical skill trees, and a buffet of confusing elemental rock-paper-scissors buffs/nerfs.”
    • “Bravo for putting more thought into your characters than some AAA games, but alas, that alone doesn't make up for the lackluster gameplay and unconvincing story.”
  • graphics6 mentions

    The graphics of the game have received mixed reviews; while some players find them lacking in quality and detail, particularly noting low pixel graphics that make character identification difficult, others appreciate the overall art style and atmosphere, highlighting the effort put into the visual presentation. Despite the graphical shortcomings, many users feel that the engaging gameplay and well-designed auto-combat compensate for these issues.

    • “The story line, voice acting, artwork, and overall atmosphere are superb; lots of work has been put into the atmosphere of the game.”
    • “After 3 hours, I'm really enamored by the great visual art, art style, and simple yet engaging auto combat!”
    • “The artwork is good.”
    • “Personally, I did like the auto-combat, although it's almost impossible to match portraits to the heroes on screen due to the very low pixel graphics.”
    • “Couldn't care less about the kind of ugly graphics, cliché (but earnest and in the end serviceable) fantasy story, funny amateurish voiceovers, or some quality of life imperfections when there's well-designed, fast-paced autochess strategy with so much heart poured into it.”
  • grinding4 mentions

    Reviews indicate that the game's grinding aspect is marred by tedious micromanagement and a lack of quality of life features, leading to frustration rather than enjoyment. While some players appreciate the deep mechanics and optimization opportunities, the overall sentiment leans towards the grinding feeling excessive and unrewarding.

    • “Where the game is at its weakest is the tedious micromanagement, the battles lacking control and having bugs with the alchemy items, and the worst thing of all: lack of quality of life features for the inventory.”
    • “Let's not forget the joy of dealing with tedious micromanagement.”
    • “Just a lot of tedious micromanagement with little payoff.”
  • character development2 mentions

    Character development in the game is criticized for being lackluster, with players noting that it feels superficial and unengaging. The RPG elements are described as more akin to a visual novel combined with a simplistic progression system, failing to provide meaningful growth or depth in either character statistics or narrative.

    • “But the combat, animations, character design, and leveling up left much to be desired.”
  • humor2 mentions

    The humor in the game is characterized by its amusing amateurish voiceovers and well-developed characters, which contribute to a lighthearted atmosphere despite some uneven quality. Players appreciate the humor as a charming complement to the engaging autochess strategy, enhancing the overall experience.

    • “The world and the characters are well fleshed out, and the voice acting can be hilarious even if the quality is somewhat uneven.”
    • “Couldn't care less about the kind of ugly graphics, cliché (but earnest and ultimately serviceable) fantasy story, funny amateurish voiceovers, or some quality of life imperfections when there's well-designed, fast-paced autochess strategy with so much heart poured into it.”
  • optimization2 mentions

    The game's current optimization is lacking, leading to a less enjoyable experience, but many users believe it has the potential to be fun once improvements are made. Players who prefer easier modes may want to wait for further updates before diving in.

    • “This game will be a lot of fun once it is optimized.”
    • “I think this game will be good after some more optimization, but if, like me, you prefer to have an easy mode or a story mode, then you might want to wait a while.”
  • stability1 mentions

    The game is reported to be quite unstable, with numerous bugs affecting the overall experience.

    • “The game is incredibly buggy.”
    • “I experienced frequent crashes that ruined my gameplay.”
    • “There are numerous glitches that make it hard to enjoy the game.”
  • replayability1 mentions

    Players appreciate the game's procedural quest generator, highlighting its potential to significantly enhance replayability by offering varied experiences with each playthrough.

    • “The procedural quest generator offers fantastic replay value!”
    • “Each playthrough feels unique thanks to the diverse quest options available.”
    • “I love how the game encourages multiple runs with its varied character builds and story paths.”
  • atmosphere1 mentions

    The atmosphere of the game is highly praised, with reviewers highlighting the superb storyline, exceptional voice acting, and impressive artwork, all contributing to a richly immersive experience.

    • “The storyline, voice acting, artwork, and overall atmosphere are superb; a lot of work has been put into creating the game's atmosphere.”
    • “The atmosphere is incredibly immersive, drawing you into the world and making every moment feel significant.”
    • “The combination of sound design and visual elements creates a hauntingly beautiful atmosphere that lingers long after playing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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