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KILL KNIGHT

KILL KNIGHT is an exciting bullet hell romp that challenges you to master its mechanics and descend through the circles of hell, prompting you with greater difficulties and higher scores to beat as you go.
KILL KNIGHT Game Cover
80%Game Brain Score
gameplay, graphics
grinding, monetization
95% User Score Based on 1,657 reviews
Critic Score 86%Based on 4 reviews

Platforms

Nintendo SwitchPCPlaystation 4Playstation 5Steam DeckWindowsXbox OneXbox Series X|SPlayStationXbox
KILL KNIGHT Game Cover

About

"KILL KNIGHT is an action-packed game following a betrayed knight, known as 'KILL KNIGHT', who seeks to kill the Last Angel in the Abyss. Traverse through five eldritch layers, engaging in brutal combat, exploiting enemy weaknesses, and unlocking new equipment. The polished minimalist aesthetic, reminiscent of 90's arcade games, adds to the game's eerie atmosphere."

KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
KILL KNIGHT screenshot
+6

95%
Audience ScoreBased on 1,661 reviews
gameplay165 positive mentions
grinding33 negative mentions

  • Kill Knight offers a fast-paced, addictive gameplay loop that keeps players engaged and encourages repeated attempts to improve scores.
  • The game features a variety of mechanics that work together seamlessly, providing depth and rewarding skillful play.
  • The art style and sound design are exceptional, creating a visually striking and immersive experience.
  • The game's difficulty curve can be steep, making it challenging for new players to progress without feeling overwhelmed.
  • Some players find the controls and mechanics overly complex, leading to frustration rather than enjoyment.
  • The progression system can feel grindy, with unlocks tied to challenging objectives that may deter casual players.
  • gameplay
    472 mentions Positive Neutral Negative

    The gameplay of "Kill Knight" is characterized by its fast-paced, challenging mechanics that require players to master a variety of skills, including dodging, parrying, and utilizing different weapons effectively. While the game offers a steep learning curve and can initially feel overwhelming, players find the gameplay loop addictive and rewarding as they improve. The combination of tight controls, intricate mechanics, and engaging aesthetics creates a satisfying experience for fans of twin-stick shooters and bullet hell games.

    • “The gameplay loop is simple: pick your loadout consisting of a primary weapon, sword, heavy weapon, armor, and a trinket and then jump into the arena to try and see if you can survive the onslaught of both enemies and environmental hazards.”
    • “The numerous gameplay mechanics take some time to master but once you do, the game becomes an enjoyable dance with the hordes of enemies it throws at you.”
    • “Everything about this game feels like it was made for me, the aesthetics, the fast-paced, brutal and addictive gameplay, and the banging soundtrack are all great.”
    • “The difficulty curve is just too steep for it to be accessible, and it hasn't quite seemed to nail the gameplay loop.”
    • “The gameplay is very repetitive and boring.”
    • “There are a bunch of different gameplay mechanics going on, and that could be fine (Hades 1 and 2 do this very well!) but the controls in this are so clunky that it does not feel good to play.”
  • graphics
    159 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising its unique art style and vibrant aesthetics, often likening it to retro PS1 visuals that enhance the gameplay experience. However, some users criticize the graphics as lacking polish, particularly in menus and certain visual elements, suggesting that improvements could be made. Overall, while the visuals are generally appreciated for their creativity and fit within the game's theme, there are calls for better optimization and refinement.

    • “Incredible visuals.”
    • “Visuals and overall style are just 10/10, it is very simple but still epic and brutal.”
    • “Deep, ultra-responsive combat, gorgeous visuals and audio, great UI.”
    • “Graphics are bad (definitely could/should be much better), menus especially are a mix between low budget and edgy metal kid.”
    • “Game doesn't have customizable crosshair/cursor (color, glow, outline, contrast, etc.) which is a big deal since so many mobs make things hard to see, and the game graphics style only makes things worse.”
    • “While I understand not adopting the visual style present in the cinematics for the gameplay, most likely to maximize visibility, it would've been nice to see the visual style that encapsulated me the moment I watched the opening cinematic be incorporated into the gameplay visuals in a more prominent way.”
  • music
    136 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its energetic and immersive quality that complements the fast-paced gameplay. While some feel that certain tracks could be more intense or memorable, the overall soundtrack is described as phenomenal, with standout pieces that enhance the gaming experience. Many reviewers express a desire for an official soundtrack release, highlighting the music's significant role in creating an engaging atmosphere.

    • “The music is phenomenal, the sound design and direction is fantastic for a headphone experience.”
    • “Everything from the mechanics, art, animations, music all work in harmony to create an intense atmosphere that’s hard not to get pulled into.”
    • “Very satisfying, amazing soundtrack and just a whole lot of fun!”
    • “Haven't beaten the game nor unlocked everything yet, but so far my only big complaint is the soundtrack.”
    • “It's not bad by any means, but I feel like a game this saucy needs a soundtrack to match.”
    • “Also, the trailers make you think that the music is going to be sick to play to and really pump you up, but I got several layers in and it all felt relatively generic?”
  • replayability
    43 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, driven by diverse equipment builds, challenging levels, and a progression system that encourages skill development. Players enjoy the fast-paced gameplay and the thrill of chasing high scores, although some critiques mention limited content affecting long-term replay value. Despite these concerns, many find the game engaging enough to keep returning for more.

    • “Replayability is great and kept me grinding for hours.”
    • “Gives you the euphoric feeling of decimating enemies in doom from an isometric perspective with endlessly replayable, brutally difficult levels you'll master little by little.”
    • “A phenomenal design scheme paired with some of the most addicting hack and slash gameplay adds so much replayability.”
    • “1/10 for progression system and replayability”
    • “Summary: good ideas, and a great example of game design where the content/depth is packed into the wrong things and taken away in the important things, and how that minimizes the replayability of the game.”
    • “Poor replay value: part of this is already covered due to the weak stage and enemy design.”
  • grinding
    35 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback; while many players appreciate the replayability and the ability to unlock weapons and armor through gameplay, others find the process tedious and overly grindy, particularly when tied to challenging achievements. Some players enjoy the fast-paced action and skill-based progression, but note that long grinding sessions can become exhausting and repetitive. Overall, the game offers a blend of enjoyable mechanics and frustrating grind elements, making it a polarizing experience for players.

    • “You'll need a second life for grinding.”
    • “I've beaten the game, and am now in the process of grinding out the final trophies, which seem to be sadistic in nature.”
    • “Takes too long to unlock anything; very grindy, kind of boring. Not much to the game—load into death pit, pew pew—which I thought might be fun, but it gets very old very fast, especially when you aren't unlocking anything new even after a successful mission.”
    • “There just wasn't much design thought put into these kinds of details, and the resource management aspect became the central focus, which, in all honesty, gets tedious and makes you feel like you're doing so many unnecessary actions that don't really add depth to the game.”
  • story
    33 mentions Positive Neutral Negative

    The game features virtually no story, with players noting that it is primarily an arcade shooter focused on gameplay mechanics rather than narrative depth. While some users appreciate the mission-based progression system, many find the lack of a compelling story or character development to be a significant drawback. Overall, those seeking a rich narrative experience will likely be disappointed.

    • “Story 10/10”
    • “Its not meant to be a story game; it's an arcade game.”
    • “Many people will not like it for 'no progression or story,' but how much progression and story can you get from an arcade shooter?”
    • “In the little time I played, there was no story as well.”
    • “Takes too long to unlock anything, very grindy, kind of boring. Not much to the game; load into deathpit pew pew, which I thought might be fun, but it gets very old very fast, especially when you aren't unlocking anything new even after a successful mission.”
    • “Missions for unlocking weapons are a straight-up downgrade; their only use is making players learn basic mechanics with the first guns before giving them equipment that utilizes those mechanics more. After that, it just blocks content for no reason.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dark, immersive quality, enhanced by impressive graphics, art style, and music that work together to create an intense experience. However, some players note that technical issues, such as glitches and overly complex mechanics, can detract from the overall atmosphere and gameplay flow. Despite these drawbacks, the general consensus is that the atmosphere is a standout feature of the game.

    • “It's dark and atmospheric, and it drives the pace in a natural feel.”
    • “The atmosphere is great, graphics, art style, performance... so much is well done here; it's a shame the issues mentioned are present.”
    • “- horrible glitch effect that only hinders play rather than creating atmosphere as claimed by the developers.”
    • “Everything from the mechanics, art, animations, music all work in harmony to create an intense atmosphere that’s hard not to get pulled into.”
  • optimization
    13 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it performs excellently on devices like the Steam Deck and features strong graphics and functionality, some users report significant issues such as high GPU usage leading to input lag and performance problems when using a mouse and gamepad simultaneously. Despite these drawbacks, many players appreciate the game's clarity and atmosphere, suggesting that it is generally well-optimized but could benefit from further improvements.

    • “Moreover, it stands out for being straightforward and free of performance issues, with a strong focus on functionality and clarity.”
    • “This is further enhanced by its excellent performance on devices like the Steam Deck, where I've spent most of my playtime enjoying a smooth and highly optimized experience.”
    • “Graphics and optimization are very good.”
    • “The only problem I have is that the game is not optimized well at all. It lacks NVIDIA Reflex, and GPU usage is at 99% at all times, which leads to massive input lag. This is very important for a game that is this demanding for responsiveness and requires 100% focus, or you die in 2 seconds.”
    • “I would recommend playing on lower difficulties because adding another layer to the brain stack can lead to worse performance, at least in my case.”
  • stability
    11 mentions Positive Neutral Negative

    The game's stability is inconsistent, with reports of significant bugs such as getting stuck on loading screens and causing system shutdowns on some PCs. However, it performs well on the Steam Deck, where users have noted smooth controls and overall great performance. Input lag has been mentioned when using an Xbox controller on PC, indicating potential issues with specific setups.

    • “Runs great on Steam Deck.”
    • “Amazing… runs great on the deck.”
    • “I’d blame me being bad at this game on the game's controls or how it runs, but unfortunately for me it runs great on the deck and the controls are smooth as butter.”
    • “Game is buggy - stuck on loading screen and need to restart the computer multiple times.”
    • “Would like to play a bit more, but then again, it's buggy and shuts down your whole computer.”
    • “Game was buggy - stuck on loading screen and need to restart the computer multiple times.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some users expressing concerns that it feels like a cash grab, while others appreciate the absence of microtransactions and season passes. Overall, the lack of additional monetization strategies is seen positively, but skepticism remains regarding the game's intentions.

    • “There are no microtransactions or a season pass.”
    • “No microtransactions.”
    • “There are no microtransactions or a season pass.”
    • “I hope this gets fixed, but this reeks of a cash grab.”
    • “I realize when games are cash grabs, soulless products.”
    • “This game feels like a cash grab with its aggressive monetization tactics.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with multiple users highlighting its comedic elements as a standout feature. Overall, it is regarded as genuinely funny, contributing positively to the gaming experience.

    • “Hilarious moments that had me laughing out loud!”
    • “The humor is spot on and adds a delightful twist to the gameplay.”
    • “I love the witty dialogue and clever jokes sprinkled throughout the game.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report experiencing deep emotional engagement with the game, with some even shedding tears due to its impactful storytelling and immersive focus.

    • “I literally shed a tear because I was laser-focused.”

Buy KILL KNIGHT

9h Median play time
9h Average play time
8-13h Spent by most gamers
*Based on 15 analyzed playthroughs

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