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KIBORG Game Cover

About KIBORG

KIBORG is a single player and multiplayer hack and slash game with a violence theme. It was developed by Sobaka Studio and was released on April 30, 2025. It received mostly positive reviews from critics and positive reviews from players.

KIBORG is a relentless rogue-lite beat’em up where you enhance your body with new cybernetic implants each run. You’ve been sent to the worst prison in the galaxy for crimes you didn’t commit. Death won’t provide an escape, but a violent reality show may offer a way out. FIGHT FOR YOUR FREEDOM In the future, even death can’t free you. If a criminal dies while serving their sentence, they are rec…

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Looking for games like KIBORG? Here are top hack and slash recommendations with a violence focus, selected from player-similarity data — start with Ember Knights, Deadzone: Rogue or BlazBlue Entropy Effect.

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Reviews

87%Audience ScoreBased on 550 reviews
gameplay47 positive mentions
stability24 negative mentions

  • Combat is fast-paced, fluid, and reminiscent of the Batman Arkham series with satisfying melee combos and a variety of weapons and implants.
  • The game has deep and rewarding roguelike progression including a large skill tree, meta upgrades, and a wide range of build variety through implants, augmentations, and mutations.
  • Kiborg offers a unique cyberpunk setting with a fun 'one more run' gameplay loop, making it addictive and enjoyable for fans of beat-em-ups and roguelikes.
  • The game suffers from many bugs and performance issues including crashes, graphical glitches, and occasional softlocks which hinder the experience.
  • Voice acting, especially the main announcer and tutorial AI, is frequently criticized as poor or distracting.
  • Content can feel repetitive due to limited enemy types, bosses, and stage variety, with some players finding the combat clunky or unpolished at higher difficulties.
  • gameplay

    105 mentions Positive Neutral Negative
    45% positive mentions, 50% neutral mentions, 5% negative mentions

    The gameplay of Kiborg is widely praised for its fast-paced, fluid beat'em-up combat combined with rogue-lite mechanics, offering deep customization, engaging progression, and satisfying combat reminiscent of Arkham-style fighting. While some find it occasionally clunky, buggy, or vague in explanations, the core loop remains addictive and enjoyable with a variety of builds and mechanics that keep runs fresh. Minor issues like imperfect voice acting and occasional glitches are frequently noted but generally do not detract from the strong, fun gameplay experience.

    • “Kiborg has the best premise in 3D brawler history: Arkham-like 3D combat with RPG mechanics and roguelite progression.”
    • “Once you get through the first difficulty level and are unlocking more combo moves and other upgrades, the gameplay becomes a blast.”
    • “Cybernetic showdown: borrowing some combat mechanics from our favorite caped crusaders and web-slingers, Kiborg offers fast-paced, fluid fighting that’s both satisfying and accessible.”
    • “Had some game breaking glitches, a lot of times died and didn't know why, a lot of mechanics are poorly explained.”
    • “Parry mechanic feels like it was an afterthought; it has use, but not really consistent enough to rely on.”
    • “Not to mention all the status effects/mechanics that are never explained properly, nor are the different room types.”
  • story

    52 mentions Positive Neutral Negative
    13% positive mentions, 77% neutral mentions, 10% negative mentions

    The story is minimal, fragmented, and often seen as an afterthought, with narrative bits unlocked gradually through multiple difficulty levels rather than a cohesive campaign. While some find it intriguing or motivating enough to continue playing, many describe it as shallow, repetitive, poorly executed, or overshadowed by the gameplay focus. Overall, the story is considered underwhelming and not a primary draw for the game.

    • “The story is motivating enough to keep you going, with enough going on to make it worth a listen, even if it's dumb and disjointed.”
    • “I played for 43 hours and have finished the storyline that's available at the moment, knowing that the story is incomplete makes me think there is more content to be added in future updates and I look forward to seeing what else they bring.”
    • “There are multiple difficulty levels (7 to be precise) which get unlocked as you finish them and they progress the story forward.”
    • “Not recommended if you expect a story campaign; you will be very disappointed. It’s just the same loop of chapters and waves for 7 endings with only one cutscene each. If you like endless gore combat for farming levels and satisfying gameplay, maybe this is for you.”
    • “Drawback-wise, the story is very scattered (3 different plots at the same time), with poorly balanced builds by comparison, and the exact same levels repeated across 7 difficulties.”
    • “Lots of misspellings, broken mechanics, AI-generated speech randomly chiming into conversations, missing achievements, and the story doesn’t make a whole lot of sense.”
  • graphics

    31 mentions Positive Neutral Negative
    23% positive mentions, 77% neutral mentions, 0% negative mentions

    The graphics feature a gritty, cyberpunk-inspired aesthetic with neon highlights and detailed animations that enhance combat intensity, though some lighting issues, occasional bugs, and visual clutter can detract from the experience. Performance is generally smooth, including on Steam Deck, but stutters and fps drops may occur, especially with many enemies on screen. Overall, the visuals are solid and fitting for the game’s brutal, arena-style action, even if not groundbreaking.

    • “Visuals are neon, chunky, and unapologetically over the top, and the soundtrack slaps so hard you’ll feel like you’re in an 80s action cartoon… with more lasers and fewer morals.”
    • “You start off with an AI saying you have brain damage, and then you're taunted by the ever consistent Volkov (the game show host who taunts you as you ascend the ever changing prison) and from there you can dictate the pace of the action, it's a very high fidelity game which can put a bit of pressure on your graphics card but it still runs smoothly and the combat feels amazing.”
    • “Graphically, models and textures aren’t anything remarkable – thankfully the animations, lighting and shadows do brilliant at making Kiborg feel modern.”
  • stability

    26 mentions Positive Neutral Negative
    8% positive mentions, 0% neutral mentions, 92% negative mentions

    The game is consistently described as buggy and unstable, with frequent crashes, glitches, frame drops, and camera issues that can hinder gameplay. Despite these stability problems, it remains fun and enjoyable, though it clearly lacks polish and needs performance improvements. Some platform-specific versions, like Steam Deck, reportedly run better, but overall stability remains a major concern.

    • “I'm enjoying the hell out of it and it runs great on Steam Deck.”
    • “I'm playing on the Steam Deck and the game runs great.”
    • “Frequent frame drops make the action rogue-like basically unplayable as the game stutters and freezes.”
    • “The game is unplayable for me; it freezes and stutters right from the start.”
    • “The camera is super buggy when you're near walls, and players can spawn inside the floor.”
  • replayability

    17 mentions Positive Neutral Negative
    65% positive mentions, 17% neutral mentions, 18% negative mentions

    The game offers high replayability driven by its pick-up-and-play fighting mechanics, roguelike elements, and rewarding progression system. Players appreciate the engaging randomness, frequent upgrades, and achievement system that unlocks new weapons and augmentations, keeping each run fresh and entertaining. Some users suggest adding more playable characters to further enhance replay value, especially in co-op and single-player modes.

    • “Masterclass in pick-up and play fighting that's fun and replayable every time.”
    • “Instanly fun, great progression mechanism, high replayability.”
    • “The achievement system is peak as every achievement either adds cosmetics but more importantly, new weapons and augmentations that just further replayability.”
    • “Furthermore, it would be cool to see some additional characters to play with, as that would definitely spice up the co-op mode and add to the single-player replay value. The main character's attack patterns got old pretty fast after just 2 hours.”
    • “That's not replay value—it's padding.”
    • “Character variety please: right now, the game could use a few more playable characters to spice things up.”
  • humor

    16 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its self-aware, clever writing and entertaining commentary, adding levity and charm throughout the gameplay. While some voice acting quality is criticized, it often enhances the comedic effect and complements the game's tone, making the overall humor engaging and enjoyable.

    • “Other than that 10/10 indie gem, amazing combat, atmosphere, cool soundtrack, self-aware level of humor done just right, great mechanics, loved Redeemer and couldn't wait to see what they'd make next... buy it.”
    • “The announcer is pretty funny and can add some levity overall between fighting.”
    • “I will say that while the performance leaves much to be desired, every line of dialogue serves a purpose, whether it's to be funny, mess with you or let you in on some worldbuilding.”
  • music

    16 mentions Positive Neutral Negative
    38% positive mentions, 43% neutral mentions, 19% negative mentions

    The music in the game receives mixed feedback, with some praising its fitting cyber-techno/80s action vibe and energetic tracks, while others find it repetitive, annoying, or forgettable. Voice acting, particularly from the AI character, is widely criticized as poor and intrusive. Overall, players suggest the soundtrack suits the atmosphere but would benefit from greater variety and options to mute or customize audio elements.

    • “Visuals are neon, chunky, and unapologetically over the top, and the soundtrack slaps so hard you’ll feel like you’re in an 80s action cartoon… with more lasers and fewer morals.”
    • “Other than that 10/10 indie gem, amazing combat, atmosphere, cool soundtrack, self-aware level of humor done just right, great mechanics, loved Redeemer and couldn't wait to see what they'd make next.”
    • “The music is nice, some real bangers in there!”
    • “Combat is unsatisfying, the story is forgettable, and the music is annoying.”
    • “The soundtrack has a lot to be desired as it basically loops a cyber-techno theme.”
    • “Only complaint so far is the voice acting from the tutorial AI is next level bad and the OST is forgettable.”
  • optimization

    16 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    Optimization in this game is inconsistent, with notable bugs, occasional performance hiccups, and quirks requiring certain high settings to function properly. While some users report smooth gameplay and good handheld performance, others experience severe issues like crashes and lag, especially with many enemies on screen. Overall, the game shows promise but currently lacks polish and stable optimization.

    • “Very well optimized as well.”
    • “Whether you’re chasing smooth 60 fps or max battery life, this game delivers solid performance across a variety of settings.”
    • “It’s smooth, fun, and surprisingly optimized for handheld play.”
    • “The main ones are your basic bugs like random character spazzing, falling through floors, weird ragdolling, performance hiccups, a weird quirk that some settings need to be on high or won't work at all, or the occasional hard bug that makes you have to restart a run (one time the level just wouldn't load for me right before the final boss, even on a reinstall, so I had to abandon the run).”
    • “Game is not optimized at all!”
    • “Kiborg absolutely has that 'just one more run' sauce but right now its performance is in an unacceptable state.”
  • grinding

    13 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally seen as repetitive and tedious, with many players finding progression and skill tree upgrades increasingly grind-heavy and the gameplay loop monotonous. However, some appreciate the satisfying combat and balanced upgrade pacing, noting it avoids excessive grinding or microtransactions typical in similar games. Overall, grinding may appeal to those who enjoy relentless farming and roguelite progression, but it can feel frustrating and unrewarding for others.

    • “Makes grinding experience even more of a pain, to be honest.”
    • “Progression is fine with leveling but starts to feel grindy, and your skill tree gets harder to complete.”
    • “Most of the replay value in this 'roguelite' comes from grinding to unlock basic features that should be available from the beginning.”
  • atmosphere

    6 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game’s atmosphere is widely praised for its unique blend of comedic tone, engaging soundtrack, and self-aware humor, creating a fun and immersive experience. Players enjoy the distinctive vibe reminiscent of B sci-fi movies, complemented by entertaining voice acting and witty in-game commentary. Overall, the atmosphere enhances the game's addictive, indie charm and appeals especially to fans of hack-and-slash titles.

    • “Other than that 10/10 indie gem, amazing combat, atmosphere, cool soundtrack, self-aware level of humor done just right, great mechanics, loved Redeemer and couldn't wait to see what they'd make next... buy it.”
    • “First hours have been a blast, loved the combat, the customizations, the atmosphere, the comments from the warden were pretty funny too.”
    • “It's not a 10 out of 10 or anything but it's addictive, cheesy acting, B sci-fi movie plot, plenty of atmosphere and fun... on the indie scale and for cost: 8 out of 10 for me.”
  • emotional

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    Players express mixed emotions, feeling frustrated by the lack of meaningful content in DLC but also enjoying the empowering progression through roguelite upgrades. The emotional response is a blend of disappointment and engagement, with some users reacting defensively to criticism.

    • “Wasn't sold at first, but then I started to get upgrades (the roguelite aspect) and it quickly made me feel more powerful, not enough to drop the challenge (I still died a ton) but I could get some nice builds going before I inevitably died.”
  • monetization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The monetization in this game is praised for being fair and unobtrusive, offering a complete and satisfying experience without reliance on microtransactions or excessive grinding.

    • “In an era where so many games are weighed down by microtransactions or endless grinding, this game felt like what a real game is supposed to be—pure, complete, and satisfying.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is well-executed with a diverse range of characters, complemented by intense and engaging ultra-violent elements.

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Play Times

19h Median play time
19h Average play time
4-28h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

KIBORG is a hack and slash game with violence theme. Common tags for KIBORG include indie, trading, third person, cyberpunk, character action game and others.

KIBORG is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 19 hours playing KIBORG.

KIBORG was released on April 30, 2025.

KIBORG was developed by Sobaka Studio.

KIBORG has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked KIBORG for its gameplay but disliked it for its stability.

KIBORG is a single player game with multiplayer and local co-op support.

Similar games include Ember Knights, Deadzone: Rogue, BlazBlue Entropy Effect, Teenage Mutant Ninja Turtles: Splintered Fate (PC) - Steam Key - EUROPE, Roboquest and others.