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KIBORG Game Cover

About

KIBORG is a single player and multiplayer shooter game. It was developed by Sobaka Studio and was released on April 30, 2025. It received mostly positive reviews from critics and positive reviews from players.

KIBORG is a fast-paced shooter blending old-school beat’em up and rogue-like elements, where players fight hordes of inmates to earn freedom from a 1300-year sentence. Featuring intense combat, cybernetic body upgrades, and split-screen local co-op for 1-2 players, it offers beautiful, funny gameplay despite some bugs.

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89%
Audience ScoreBased on 469 reviews
gameplay43 positive mentions
stability18 negative mentions

  • Engaging and satisfying combat reminiscent of the Batman Arkham series, with a variety of combos and abilities.
  • Diverse upgrade system with implants, augments, and mutations that allow for unique builds and playstyles.
  • Fun and chaotic gameplay loop that encourages repeated runs, with a mix of roguelike elements and beat 'em up mechanics.
  • Repetitive environments and enemy encounters, leading to a lack of variety in gameplay over time.
  • Bugs and glitches, including issues with hit detection and camera angles, which can disrupt the flow of combat.
  • Voice acting and some narrative elements are poorly executed, detracting from the overall experience.
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay of Kiborg is generally praised for its fun and engaging mechanics, offering a mix of hand-to-hand combat and rogue-lite elements that keep players invested. While the combat is described as smooth and satisfying, some users note issues with bugs, limited variety, and inconsistent mechanics like the parry system. Overall, the game provides a solid beat 'em up experience with a variety of builds and upgrades, though it could benefit from more content and polish.

    • “The game is amazing in both the gameplay and theming execution.”
    • “Extremely fun little beat'em'up with an addicting gameplay loop, it took me ~15 hours of casual play to unlock the full meta progression tree which is very much needed to progress higher difficulties.”
    • “Kiborg is a cybernetic beat ‘em up that combines chaotic arcade beat ‘em up combat with rogue-lite mechanics to deliver an experience which is equal parts frantic and fun.”
    • “Shooting mechanics are a bit meh; the gameplay revolves mainly around hand-to-hand fighting.”
    • “The parry mechanic feels like it was an afterthought; it has use, but it's not really consistent enough to rely on.”
    • “I feel like the gameplay lacks engagement; I get bored as I go along.”
  • story
    40 mentions Positive Neutral Negative

    The story in the game is generally considered weak and disjointed, with many players finding it forgettable and poorly executed, often relying on scattered plotlines and repetitive content. While there are snippets of lore and narrative that unlock as players progress through difficulties, the overall storytelling is seen as minimal and lacking depth, overshadowed by the gameplay experience. Despite its shortcomings, some players appreciate the potential for future content and the enjoyment derived from the combat mechanics.

    • “There is also a story here that you unlock snippets of after beating the level on each difficulty; I'm up to difficulty 7, the highest, and I'm looking forward to seeing how the underlying narrative ends.”
    • “Turns out beating the game unlocks story bits that show how the main character wound up there, and you get more as you clear more difficulties.”
    • “I didn't expect this game to have a story, but what it did pleasantly surprised me.”
    • “The story feels lacking, with only a few minutes of "powerpoint slides" and cartoon slideshows, unlike games like Hades, which are story-driven throughout.”
    • “If you care about story, this isn't your game; half the dialogue and cutscenes are either sloppy or may just be AI-generated, but the combat makes me willing to overlook it to some degree.”
    • “You'll need to play on higher difficulties in order to unlock story bits, which is one of the weirder ways I've seen a story play out.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the vibrant, neon aesthetic and immersive visuals that evoke a cyberpunk vibe, while others criticize graphical bugs, cluttered visuals during combat, and outdated textures reminiscent of older consoles. Despite these issues, many players appreciate the overall design and performance, noting that the game runs well even on lower-end hardware. However, lighting problems and occasional graphical glitches detract from the experience for some users.

    • “Great visuals and design choices, and even Volkov's crazy voice has grown on me.”
    • “Visuals are neon, chunky, and unapologetically over the top, and the soundtrack slaps so hard you’ll feel like you’re in an 80s action cartoon… with more lasers and fewer morals.”
    • “At the end of the day, Kiborg is a well-built brawler with a slick combat system, immersive visuals, and plenty of cybernetic carnage to keep you entertained.”
    • “It's as if someone went to Piranha Bytes studios and said, 'You remember the soulslike The Surge? Well, I want you to make that, but instead make a much jankier roguelike that has the graphics of a PS2 game, the bugs of an Ouya game, and the heart of the CD-i version of Zelda.'”
    • “The lighting (on low graphics) sometimes goes haywire and floods the entire arena with hideous yellow light.”
    • “Graphically, models and textures aren’t anything remarkable – thankfully the animations, lighting, and shadows do brilliantly at making Kiborg feel modern.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with frequent bugs, glitches, and performance issues such as frame drops and crashes making it unplayable for some. While the gameplay is enjoyable and fun, many players report that the experience is marred by janky animations, camera problems, and overall lack of polish. Despite these issues, some users note that the game runs well on specific platforms like the Steam Deck, indicating that performance may vary.

    • “I'm enjoying the hell out of it, and it runs great on Steam Deck.”
    • “I'm playing on the Steam Deck, and the game runs great.”
    • “The reason I stopped playing after finally doing my first endless run after completing all of the difficulties is because this game is so damn buggy.”
    • “Frequent frame drops that for an action rogue-like basically makes it unplayable as the game stutters and freezes.”
    • “The game is unplayable for me; it freezes and stutters right from the get-go.”
  • replayability
    15 mentions Positive Neutral Negative

    The game is praised for its high replayability, driven by engaging roguelike elements, a satisfying progression system, and a variety of upgrades and achievements that enhance each playthrough. While players enjoy the addictive gameplay and character progression, some express a desire for additional characters to further diversify the experience. Overall, the combination of fun mechanics and randomization keeps players coming back for more.

    • “A simple yet satisfying action roguelike game that offers great replay value.”
    • “Absolute blast of a game with a ton of replay value that I've enjoyed since I picked it up.”
    • “The achievement system is peak as every achievement either adds cosmetics but more importantly, new weapons and augmentations that just further replayability.”
    • “Furthermore, it would be cool to see some additional characters to play with; that would definitely spice up the co-op mode and also add to the single-player replay value, because I feel like the main character's attack strings got old pretty fast after 2 hours.”
    • “That’s not replay value—it’s padding.”
    • “Character variety, please: right now, the game could use a few more playable characters to spice things up.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is widely praised for its self-aware and engaging nature, with players enjoying the witty commentary from the announcer and the amusingly bad English accents. Many find the dialogue and voice acting, despite some shortcomings, to be entertaining and integral to the experience, adding levity to the intense combat. Overall, the humor complements the gameplay, making it a standout feature that enhances the enjoyment of the game.

    • “The announcer is pretty funny and can add some levity overall between fighting.”
    • “It's very polished, it's very satisfying to play, the gradual meta progression feels rewarding and the commentator is hilarious.”
    • “At higher difficulties where enemies are tanky and your damage is already pathetic, this design choice is downright hilarious.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it enjoyable and fitting the atmosphere, while others describe it as repetitive and forgettable. Many suggest that the soundtrack lacks variety and could benefit from a broader selection, though a few highlight standout tracks that enhance the gameplay experience. Overall, while the music has its fans, it appears to be a point of contention among players.

    • “Other than that 10/10 indie gem, amazing combat, atmosphere, cool soundtrack, self-aware level of humor done just right, great mechanics, loved Redeemer and couldn't wait to see what they'd make next... blah blah blah buy it.”
    • “Visuals are neon, chunky, and unapologetically over the top, and the soundtrack slaps so hard you’ll feel like you’re in an 80s action cartoon… with more lasers and fewer morals.”
    • “The music is nice, some real bangers in there!”
    • “Combat is unsatisfying, the story is forgettable, and the music is annoying.”
    • “The soundtrack has a lot to be desired as it basically loops a cyber-techno theme.”
    • “Only complaint so far is the voice acting from the tutorial AI is next level bad and the OST is forgettable.”
  • optimization
    13 mentions Positive Neutral Negative

    The game's optimization is generally well-received, with solid performance across various settings, including handheld play on the Steam Deck. While some users report minor performance issues and bugs, particularly in high-action scenarios, the overall experience remains enjoyable with good graphics and sound design. However, there are calls for further polish and optimization to address specific frustrations and enhance gameplay.

    • “Whether you’re chasing smooth 60 fps or max battery life, this game delivers solid performance across a variety of settings.”
    • “It’s smooth, fun, and surprisingly optimized for handheld play.”
    • “The presentation is good with a nice art style, good sound design, and decent performance (though this will suffer from large amounts of enemies).”
    • “Tl;dr this game is fun with enjoyable melee combat and exciting progression systems, but lacks polish, is pretty buggy, and has major performance issues.”
    • “Kiborg absolutely has that 'just one more run' sauce but right now its performance is in an unacceptable state.”
    • “Placeholder AI voice is very annoying; the special effects could use some optimization.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of the game is polarizing; while some players appreciate the satisfying progression through upgrades and a diverse skill tree that avoids excessive grinding, others find the experience tedious due to poorly tuned combat, repetitive levels, and a lackluster loot system. Overall, the game offers a mix of rewarding and frustrating grinding experiences, with some players feeling that the core mechanics could benefit from more depth and variety.

    • “Grindy, poorly tuned experience with weak combat and weak narrative.”
    • “Repeated runs become tedious rather than rewarding.”
    • “Most of the 'replay' value in this 'roguelite' is just grinding to unlock the basic features that should be there from the beginning.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its engaging and humorous tone, complemented by a cool soundtrack and enjoyable combat mechanics. Reviewers appreciate the blend of cheesy sci-fi elements and self-aware humor, creating an addictive experience that resonates well within the indie game scene. Overall, it contributes significantly to the game's charm and entertainment value.

    • “The atmosphere has a great comedic tone to it, and who hasn't wanted to be Arnold from 'Running Man'?!”
    • “First hours have been a blast; I loved the combat, the customizations, and the atmosphere. The comments from the warden were pretty funny too.”
    • “It's not a 10 out of 10 or anything, but it's addictive with plenty of atmosphere and fun. On the indie scale and for the cost, I give it an 8 out of 10.”
  • character development
    3 mentions Positive Neutral Negative

    The character development is praised for its depth and variety, contributing to an engaging narrative, while the intense violence adds to the overall experience.

    • “The character development is impressive, offering a lot of variety and depth.”
    • “I love how the characters evolve throughout the game, making each decision feel impactful.”
    • “The growth of the characters is well-crafted, adding layers to the story and enhancing the overall experience.”
  • emotional
    2 mentions Positive Neutral Negative

    Players initially struggle to connect emotionally with the game but find that the roguelite upgrades foster a sense of empowerment and investment, despite the ongoing challenges and frequent deaths. This dynamic creates a mix of frustration and satisfaction, leading to a deeper emotional engagement as they experiment with different builds.

    • “Wasn't sold at first, but then I started to get upgrades (the roguelite aspect) and it quickly made me feel more powerful. Not enough to drop the challenge (I still died a ton), but I could get some nice builds going before I inevitably died.”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization model is praised for being straightforward and free from intrusive microtransactions or excessive grinding, offering players a complete and satisfying experience.

    • “In an era where so many games are weighed down by microtransactions or endless grinding, this game felt like what a real game is supposed to be—pure, complete, and satisfying.”
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23h Median play time
20h Average play time
4-36h Spent by most gamers
*Based on 5 analyzed playthroughs
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KIBORG is a shooter game.

KIBORG is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 20 hours playing KIBORG.

KIBORG was released on April 30, 2025.

KIBORG was developed by Sobaka Studio.

KIBORG has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

KIBORG is a single player game with multiplayer and local co-op support.

Similar games include Deadzone: Rogue, Ember Knights, BlazBlue Entropy Effect, SWORN, Abyssus and others.