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Kawaii Deathu Desu

Kawaii Deathu Desu Game Cover
54%Game Brain Score
music, graphics
gameplay, grinding
57% User Score Based on 126 reviews
Critic Score 36%Based on 1 reviews

Platforms

Nintendo SwitchPCMac OSPlaystation 4Steam DeckWindowsPlayStationPlaystation Vita
Kawaii Deathu Desu Game Cover

About

Kawaii Deathu Desu is a single player and multiplayer casual hack and slash game. It was developed by Pippin Games and was released on August 29, 2019. It received negative reviews from critics and neutral reviews from players.

In Kawaii Deathu Desu, supernatural beings turned cute idols compete to claim the underworld throne by collecting souls from adoring fans in a fast-paced beat'em up game. Attack hordes of fans with simple left and right keypad or mouse movements in this quirky, hellishly adorable title. Filled with humor and intense action, the idol with the most souls will reign supreme.

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57%
Audience ScoreBased on 126 reviews
music15 positive mentions
gameplay11 negative mentions

  • The game features charming pixel art and cute character designs that appeal to fans of anime culture.
  • The gameplay is simple and addictive, making it a fun way to relieve stress in short bursts.
  • The soundtrack is enjoyable and complements the game's quirky aesthetic, enhancing the overall experience.
  • The gameplay is overly simplistic, relying on repetitive button mashing with little depth or strategy involved.
  • Progression is heavily grind-focused, requiring players to replay levels multiple times to unlock characters and upgrades, which can become tedious.
  • The lack of variety in gameplay and character mechanics leads to a quickly diminishing sense of engagement over extended play sessions.
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay of "Kawaii Deathu Desu" is characterized by its simplistic mechanics, primarily involving two buttons for left and right attacks, which leads to a repetitive and grindy experience. While some players find the gameplay addictive and fun in short bursts, many criticize it for lacking depth, variety, and strategic elements, resulting in a quickly boring experience. Overall, the game offers a polished but shallow gameplay loop that fails to maintain long-term engagement.

    • “It’s a ridiculous concept, but the developers lean into that ridiculousness wholeheartedly, crafting an experience that feels equal parts parody and celebration of anime culture, idol fandom, and the mindless joy of old-school arcade gameplay.”
    • “Gameplay in Kawaii Deathu Desu is deceptively simple but designed to be addictive.”
    • “I think it's fun and addictive, the gameplay loop is easy and satisfying, and the unlockables feel rewarding to work towards.”
    • “Gameplay is as deep as a puddle; you just mash left and right, and it feels kind of grindy.”
    • “Once you’ve mastered the core mechanic, the lack of variety begins to show.”
    • “The entirety of the gameplay goes down to mashing the left and right arrow keys until you either die or finish the level.”
  • music
    39 mentions Positive Neutral Negative

    The music in the game is generally described as decent and enjoyable, featuring upbeat electronic and idol-inspired tracks that complement the vibrant visuals. While the soundtrack is well-produced and adds to the overall experience, it can become repetitive over extended play sessions, and many reviewers note that the game is not a rhythm game despite its misleading tags. Overall, the music enhances the cute aesthetic but does not significantly elevate the gameplay, which is often criticized for its lack of depth and repetitive nature.

    • “The vibrant colors and playful animations pair well with the quirky soundtrack, which pulses with upbeat electronic energy and idol-inspired tunes.”
    • “The pixel art is gorgeous, the music and sound are perfect and it's all massively addictive, in a perfectly good way!”
    • “The music is awesome and the stages are varied while also being what you would expect!”
    • “It's cute and the songs don't suck absolute ass, but this is not a rhythm game.”
    • “The music and sound effects help sustain the tempo, although their repetition over long sessions can become grating.”
    • “Rhythm tag is totally misleading; it's just a button masher beat 'em up with music playing in the background.”
  • graphics
    27 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming and quirky pixel art style that blends gothic and adorable elements, with well-designed character sprites and animations. While many players appreciate the cute aesthetic and vibrant visuals, some criticize the simplistic and outdated 2D graphics, which lack depth and variety, leading to a repetitive experience. Overall, the art style is a highlight, but it does not compensate for the game's gameplay shortcomings.

    • “Instead, it delivers bite-sized bursts of fun wrapped in a quirky aesthetic that’s equal parts gothic and adorable.”
    • “The art style is cute, the characters are as well; they even made dedicated sprites and portraits for each character's costumes, which may sound dumb on paper but it's extremely rare to see in the medium!”
    • “Especially in later stages, the OST has some nice tracks and every character has nice animations, visuals, and details, like their face on a screen in the background of the stage.”
    • “A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “Without any other substantial graphics tweaks, it's not possible for gamers to improve the lackluster 2D visuals.”
  • grinding
    25 mentions Positive Neutral Negative

    The reviews consistently highlight that the game features excessive grinding, often described as tedious and unfulfilling, with players needing to replay levels multiple times to unlock content. While some find enjoyment in the game despite the grind, many express frustration over the low rewards for effort and the lack of strategic depth, making the grinding feel more like a chore than a challenge. Overall, the grinding aspect is seen as a significant drawback that detracts from the overall experience.

    • “The grind for unlockables can feel tedious as the soul economy demands multiple replays of the same levels to access new idols and costumes.”
    • “It's a very grindy game as it forces you to play the same level multiple times in order to progress, the earnings for upgrades are quite low and there's really no difference when playing with other characters, so unlocking them is not worth it at all.”
    • “Additionally, the game is very grindy; in order to unlock new levels, you have to beat the previous level on the same difficulty twice, and there's really no reason to do that unless you are trying to pad out the game.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is minimal and lacks depth, with many reviewers noting that it does not attempt to deliver a complex narrative or character development. While some appreciate the lighthearted premise involving monster girls and security mishaps, the overall consensus is that the absence of a substantial story detracts from the experience, making it feel repetitive and shallow. Players seeking a rich narrative will likely be disappointed, as the game is primarily focused on simple, mindless gameplay rather than storytelling.

    • “This is a story about how monster girls decided to save on stage security, which wasn't a very good idea... so, rip and tear!”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “I think if there was more of a story, or maybe like a boss character it would add a lot to the game.”
    • “There is no story so nothing to speak there and while the actual gameplay is as polished as can be, if you can truly screw up a game where the only gameplay is mashing 2 buttons then we would have a bigger problem.”
    • “2-3 hours of boring repetitive gameplay with not many characters or outfits, nor any semblance of a story, yeah, that's a big no.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in Kawaii deathu desu is characterized by a blend of over-the-top cuteness and dark themes, appealing primarily to fans of Japanese pop culture, though it may not resonate with everyone. While many find the game amusing, some reviewers note that the humor can become repetitive over time.

    • “Kawaii Deathu Desu delivers a short, snappy, and unpretentious experience built around reflexes, rhythm, and over-the-top cuteness mixed with dark humor.”
    • “The humor may be polarizing; its gleeful mix of 'cute meets creepy' and exaggerated anime parody appeals to fans of Japanese pop culture but can feel alienating or one-note to others.”
    • “I looooove pressing two buttons over and over and watching the funny number go up.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability due to its simple mechanics and lack of a defined story or end, making it an enjoyable option for casual play between more complex gaming sessions. Players appreciate its mindless fun and easy controls, allowing for endless engagement without requiring significant mental effort.

    • “This is one of those mindless games that's just really fun to get back into from time to time in between long sessions of other games. With no real story or end to it, it has endless replayability. It's literally just two buttons, endless thumb mashing for people, requiring only the littlest bit of brain power to get through levels. Just turn off your brain and keep on mashing.”
    • “This is one of those mindless games that's just really fun to get back into from time to time in between long sessions of other games. With it having no real story or end to it, it has endless replayability to just how you see fit. In no way does it have any complex controls; it's literally just two buttons, endless thumb mashing for people, requiring only the littlest bit of brain power to get through levels. Just turn off your brain and keep on mashing.”
    • “The lack of a compelling narrative or progression makes it hard to stay engaged after the initial playthrough. Once you've experienced everything the game has to offer, there's little incentive to return.”
    • “While the gameplay can be entertaining, the absence of variety in levels and challenges leads to a quick burnout. After a few rounds, it feels repetitive and lacks the depth needed for true replayability.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is criticized for its tedious grind to unlock characters, leading to physical discomfort from repetitive button mashing and a lack of meaningful rewards. Additionally, the disconnect between gameplay actions and music detracts from the overall experience, making it less engaging for players.

    • “The grind wall to unlock characters is frustrating, especially in a game that relies on tedious button mashing. After just a few minutes, my fingers hurt, and I lost all desire to continue playing. The only reward is currency to unlock shallow content, and the gameplay doesn't even connect with the music, making it feel disjointed and unrewarding.”
    • “The optimization in this game is severely lacking. The mechanics feel clunky, and the overall experience is marred by the repetitive nature of grinding for currency without any meaningful rewards.”
    • “I found the optimization to be quite poor. The game doesn't provide a satisfying rhythm experience, and the lack of connection between the actions and the music makes it feel like a chore rather than an enjoyable game.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is noted for its charming design and cute concept, but overall, reviewers feel it lacks depth and progression, suggesting that while the characters are visually appealing, they do not evolve significantly throughout the game.

    • “The character design is as charming as in other games, showcasing a delightful and engaging aesthetic.”
    • “The cute character design and concept really enhance the overall experience.”
    • “First of all, the character design is as charming as in other games... and that's about it.”
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36%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Kawaii Deathu Desu is a casual hack and slash game.

Kawaii Deathu Desu is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

Kawaii Deathu Desu was released on August 29, 2019.

Kawaii Deathu Desu was developed by Pippin Games.

Kawaii Deathu Desu has received negative reviews from players and negative reviews from critics. Most players liked this game for its music but disliked it for its gameplay.

Kawaii Deathu Desu is a single player game with multiplayer and local co-op support.

Similar games include One Finger Death Punch 2, Phantom Breaker: Battle Grounds, Kung Fury: Street Rage, One Finger Death Punch, Nobody Saves the World and others.