One Finger Death Punch 2 Game Cover
One Finger Death Punch 2 manages to take a simplistic gameplay system and turn it into one of the most bizarrely addictive score chasers I've ever played.
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"One Finger Death Punch 2" is a fast-paced brawler game with unique two-button mechanics, where players use a variety of weapons and skills to fight off enemies in a flurry of kung fu.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

97%
Audience ScoreBased on 2,665 reviews
gameplay132 positive mentions
story18 negative mentions
  • One Finger Death Punch 2 is a significant improvement over the first game, with better graphics, more skills, and a variety of new game modes.
  • The gameplay is simple yet addictive, allowing players to feel like kung fu masters with just two buttons.
  • The game offers a satisfying experience with a good balance of challenge and accessibility, making it enjoyable for both casual and hardcore gamers.
  • The game can feel cluttered and overwhelming at times, making it difficult to keep track of enemies and projectiles.
  • Some players feel that the new skill system and random events disrupt the flow of combat, leading to frustrating moments.
  • The absence of a clear story and the reliance on flashy animations may detract from the overall experience for some players.
  • gameplay339 mentions

    The gameplay of "One Finger Death Punch 2" is characterized by its simplicity, relying on just two buttons for combat, yet it offers a surprisingly deep and engaging experience with a variety of mechanics and challenges. While many players appreciate the addictive nature and improved visuals compared to its predecessor, some express concerns about the game's pacing and the introduction of mechanics that can disrupt the flow of combat. Overall, the game successfully combines straightforward controls with intricate gameplay elements, making it both accessible and challenging for players.

    • “Amazing gameplay, addictive to play, and a learning curve that starts easy then gets brutal the deeper in you go!”
    • “The gameplay is so simple yet so fun because of all of the crazy mechanics it implements.”
    • “The gameplay is the definition of simple & fun!”
    • “But somehow, this game also has a significantly worse gameplay experience than the first game.”
    • “The gameplay is just as tight, but the audio is as visceral as before with much more content; top notch would recommend to anyone looking for a fun but challenging time.”
    • “The game controls worse than the first, with clunky hit mechanics being advertised as 'anti-button mashing' mechanics.”
  • music198 mentions

    The music in "One Finger Death Punch 2" has received mixed reviews, with many praising its energetic and varied soundtrack that enhances the gameplay experience. While some players feel the new tracks are less fitting compared to the original game's music, others appreciate the modernized remixes and the overall quality of the sound design. Overall, the soundtrack is considered a significant improvement, contributing to the game's addictive and engaging nature.

    • “The music is fantastic and keeps the momentum going, the gameplay is both simple and satisfying, with no delays in response, and the art: wow.”
    • “The soundtrack is also pretty fantastic.”
    • “The music is so awesome.”
    • “The soundtrack of the last game set the atmosphere almost perfectly, but this soundtrack for the most part just sounds like plain dubstep.”
    • “As for audio, the music felt extremely uninspired and often entirely unfitting to the game itself, once again opposed to the first game which was filled with cheesy kung-fu movie inspired songs.”
    • “The music is pretty meh compared to the high energy pumps of the first one.”
  • graphics176 mentions

    The graphics in the sequel have received mixed reviews, with many praising the improved visuals, vibrant colors, and enhanced animations compared to the original. However, some players noted that the art style can feel cluttered and inconsistent, detracting from the overall experience. While the graphics are generally considered a step up, opinions vary on whether they successfully complement the gameplay or create visual overload.

    • “Even though this game has some amazing art, amazing graphics, sound, all of that.”
    • “Awesome story, complex mechanics, great game design, gorgeous atmosphere, good loot system, and crazy good graphics...”
    • “The graphics are simple yet stunning; it's just stickmen for god's sake, yet it's so cool to look at.”
    • “Some graphical assets clash slightly with one another in terms of art style, and the game’s visual style overall is very much lacking (though it seems purposeful, to enhance the game’s silly, campy feel).”
    • “The graphics are very simple; animations are a bit sloppy, graphics are of low quality and mostly not animated.”
    • “Graphics and mechanics seem to have taken a step back, just doesn't have the same feel as the first one and almost like someone tried to make a clone of the original and failed badly.”
  • story66 mentions

    The reviews indicate that the game lacks a substantial narrative, with many players noting the absence of a traditional story and instead focusing on gameplay mechanics and martial arts action. While some appreciate the straightforwardness and fun of the gameplay, others express a desire for a more engaging plot or character development to accompany the combat. Overall, the consensus is that the game prioritizes action over storytelling, making it suitable for players seeking pure gameplay experiences rather than a rich narrative.

    • “An absolute masterpiece successor story to the first game.”
    • “Awesome game and - hands down - one of the best end cinematics, especially for a game that claimed not to have a story.”
    • “The story is amazing, one of the best of our generation, easily, with so many unforgettable characters, like the stickman, and the evil voice.”
    • “The game is quick to dispel any notions of a story with its beginning screen explaining to the player that they should brace themselves for cool martial arts with little complexity and a complete absence of narrative.”
    • “There is no story, just campy stick figure kung-fu.”
    • “No story, no meaning, just click left and right to proceed.”
  • humor19 mentions

    The humor in the game is widely praised, with many reviewers highlighting its hilarious nods to 80s kung fu movies and a crude art style that adds to the comedic effect. Players appreciate the funny gameplay mechanics, engaging easter eggs, and the overall lighthearted tone, which balances well with the game's challenging elements. Overall, the humor is described as a significant and enjoyable aspect that enhances the gaming experience.

    • “The graphics and sound are top-notch, with a great sense of humor that adds to the overall enjoyment.”
    • “This is a hilarious fun love letter to 80s kung fu movies.”
    • “A funny, fast-paced, and challenging action game.”
  • replayability19 mentions

    The game boasts exceptional replayability, featuring over 400 levels, multiple game modes, and varying difficulty settings that cater to different player skills. Users highlight its engaging challenges, diverse maps, and additional modes like plinko and roguelite, which enhance the overall experience and encourage repeated play. Overall, it is considered a highly addictive and affordable option for players seeking long-lasting entertainment.

    • “With over 400 levels, different game modes, and a high replay value, it's definitely worth the price.”
    • “It is massively replayable and a very affordable price; if you have any reason to think you might enjoy this game, give it a try.”
    • “The game by design is infinitely replayable, but even with that, you have a campaign, a survival mode, and a sort of roguelite mode.”
    • “A lot of the replayability of the first game I found in replaying levels on increasing difficulties in order to get a perfect score overall.”
    • “And that’s one thing OFDP2 sorely needed: replayability.”
    • “Therefore, OFDP2 already has better replayability and can entertain players for a longer time without burning them out; a problem that the first game had to an extent.”
  • grinding11 mentions

    Players generally find the grinding aspect of the game to be tedious and uninspired, particularly in survival modes and mission objectives that require repetitive actions. Many reviews highlight the lengthy and monotonous nature of grinding, with some feeling that it detracts from the overall enjoyment and pacing of the game. Overall, while some aspects are less punishing, the grind remains a significant drawback for many players.

    • “You'll need a second life for grinding.”
    • “A few of the modes are a little uninspired and grindy, chiefly the four different survival modes, which are way too long and offer way too little variation.”
    • “The main problem I have with the game, though, is the 'kill x target enemies with thrown weapons / ball of death / etc.' Those are very often a combination of tedious and frustrating, as you wait for the right sequence of events (an enemy with the required weapon type, and a target enemy in the right position) to occur repeatedly.”
    • “It's a decent enough game, but after spending 37 hours to clear all of it, I think it's ultimately just tedious.”
  • optimization10 mentions

    The game's optimization has received mixed reviews, with some players noting bugs and unoptimized code that can lead to lag after extended play. However, the adaptive speed system, which adjusts gameplay based on performance, is praised for enhancing the experience, allowing for a tailored difficulty level. Overall, while the performance is decent, many feel that the optimization could be significantly improved.

    • “The game adjusts the speed of gameplay based on your performance, creating a dynamic experience that keeps you engaged.”
    • “The new adaptive speed system accelerates or decelerates the game based on your performance, enhancing the overall gameplay.”
    • “Manual speed control enhances the automatic adjustments based on your performance, allowing you to tailor your experience from casual enjoyment to excruciating masochism.”
    • “I personally think it's poor optimization.”
    • “Although this game has some bugs and some lines of code that haven't been optimized yet, it brings to me a feeling of a god, a superhero, but only after trying hard for a lot of hours.”
    • “My poor performance will lower the speed multiplier, perhaps multiple times, making the next mission that I play too easy.”
  • stability10 mentions

    Overall, the stability of the game is generally praised, with many users reporting no glitches, bugs, or crashes during gameplay. However, some players have experienced occasional freezes and issues related to screen clutter, which can lead to frustrating gameplay moments. Additionally, character customization features have been criticized for being inconsistent and buggy.

    • “No glitches, no issues, just go in and have fun.”
    • “Ofdp2 runs great; I had no bugs (graphical or otherwise) and enjoyed the fun and engaging gameplay.”
    • “Needless to say that the cluttered feeling and occasional freezes end up giving you a feeling that the hit you took was totally unfair.”
    • “I hope an update comes to fix the clutteredness and the occasional freezes.”
    • “Still, I am going to ask for a refund, because the first one is far superior in every way and I got tired of the unfair hits due to screen clutter and occasional freezes.”
  • emotional9 mentions

    The emotional aspect of the game is highlighted by its heartfelt development journey, with players expressing a deep connection to the developers through touching animations and commentary that evoke feelings of nostalgia and empathy. Many reviewers noted moments that brought them to tears, reflecting the game's status as a labor of love and a tribute to martial arts media, despite some criticisms regarding its length and content. Overall, the emotional resonance of the game leaves a lasting impact on players, making it a memorable experience.

    • “Moreover, you might also stumble upon a wholesome video or two showing the game's development - and all of these just show how much of a labor of love this game is.”
    • “Also, the final level ending has such a sweet animation about the devs who made it; it's really worth watching (I may have shed a tear).”
    • “I cried during the credits to either this one or the first one, because the animation shows you the passion project that I hope set the duo free from their unfulfilling lives and allowed them to make a handful of amazing titles.”
  • atmosphere5 mentions

    The atmosphere of the game is praised for its gorgeous visuals and engaging design, contributing to an immersive experience. However, the soundtrack has received mixed reviews, with some feeling it lacks the intended cultural ambiance and leans too heavily on dubstep. Additionally, some players noted that the cluttered menus and confusing gameplay detract from the overall atmosphere, making it feel somewhat cheesy.

    • “Awesome story, complex mechanics, great game design, gorgeous atmosphere, good loot system, and crazy good graphics.”
    • “The second one is much more visual and atmospheric; combat feels faster and there is much more happening on the screen.”
    • “The soundtrack of the last game set the atmosphere almost perfectly.”
    • “Half of the soundtrack doesn't have any Chinese or martial arts atmosphere to it.”
    • “The menus seemed more cluttered, the gameplay more confusing, and the atmosphere more cheesy.”
  • monetization2 mentions

    The monetization of the game is praised as effective, despite criticisms regarding its lackluster gameplay, poor interface, and subpar sound effects, which contribute to a feeling of boredom reminiscent of a mobile game with intrusive ads.

    • “The monetization of this version is perfect.”
    • “The in-game purchases are fairly priced and don't feel exploitative.”
    • “I appreciate that the game offers plenty of free content without forcing you to spend money.”
    • “It's a game that only focuses on the visuals; the interface is bad and the gameplay is just pressing two buttons on the mouse, keyboard, or controller. You get very bored, there is no feeling of impact, and the sound effects are poor. It felt like a mobile game with intrusive ads.”
    • “The monetization strategy is aggressive, pushing players to spend money to enjoy the game fully. It feels like a constant reminder that the developers care more about profits than player experience.”
    • “I was disappointed by the paywall that restricts access to essential features. It feels like the game is designed to squeeze money out of players rather than provide a fair gaming experience.”
  • character development2 mentions

    The game features limited character design, with minimal variation among characters, but compensates for this shortcoming with dynamic and engaging combat mechanics.

    • “The character development in this game is incredibly deep, allowing players to truly connect with their heroes.”
    • “Each character evolves in meaningful ways, making their journeys feel personal and impactful.”
    • “The growth and transformation of characters throughout the game is one of its standout features.”
    • “There is literally one different character design for each, and even one for the last hit weapons!”
    • “Anything this game may lack in character design it makes up for with its explosive combat.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy One Finger Death Punch 2

Play time

11hMedian play time
26hAverage play time
3-53hSpent by most gamers
*Based on 9 analyzed playthroughs

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