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Just A Humble Swordsmith Game Cover

About

In Just A Humble Swordsmith, you play as a smith who has set up shop next to the entrance to a cave full of dangerous monsters. Meet the brave (and reckless) adventurers that come in, craft them a variety of powerful and exciting swords, then send them on their way through the cave to clear out the danger. The adventurers fight completely automatically, so you can focus on finding your favorite st…

Just A Humble Swordsmith screenshot
Just A Humble Swordsmith screenshot
Just A Humble Swordsmith screenshot
Just A Humble Swordsmith screenshot

90%
Audience ScoreBased on 462 reviews
gameplay4 positive mentions
replayability6 negative mentions

  • The game is fun and provides a charming experience, perfect for a quick playthrough.
  • It's free and offers a simple yet enjoyable gameplay loop, making it a great way to kill some time.
  • The pixel art style and music add to the overall charm, making it a delightful short game.
  • The game is extremely short, typically taking only 10-20 minutes to complete, leading to a lack of replayability.
  • There are no options to adjust settings like resolution or sound, which detracts from the overall experience.
  • The gameplay lacks depth and strategy, often resulting in repetitive playthroughs without significant challenge.
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many users noting its brevity, typically lasting only 10 to 30 minutes, and a lack of engaging mechanics. While some appreciate its charm and fun factor, others criticize it for being overly simplistic and lacking depth, suggesting that it could benefit from additional levels and more complex gameplay elements. Overall, the consensus indicates that while the game has potential, it currently feels incomplete and underdeveloped.

    • “Avery very fun short game, graphics are cute, gameplay is fun, and the overall feel of the game is great.”
    • “Really fun and with surprisingly deep gameplay.”
    • “Charming short game, has good potential for incremental roguelike mechanics.”
    • “The game, while a great idea, is quite lacking in gameplay and includes no interesting game mechanics.”
    • “It has about 10-15 minutes of gameplay to beat, and once you do that, there is literally nothing to do.”
    • “It's not just short, but there is very little 'game' to the gameplay; you just pick a weapon and a material and click go, and you either do enough damage or you don't.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players finding it catchy and enjoyable, though some note it becomes repetitive after a while. However, a common complaint is the lack of options to adjust or mute the music, which can be bothersome for some players. Overall, while the soundtrack is appreciated, the absence of volume control detracts from the experience for a portion of the audience.

    • “The music is catchy and the various adventurers have great flavor text.”
    • “Good game, it has a simple art style, good music and it's free, would recommend.”
    • “It only took me 22 minutes to complete the entire game but I had so much fun and the music was great and since it's free I greatly suggest downloading it!”
    • “Music is a bit annoying after the first loop and there's no options or anything to turn it off or even just any options at all.”
    • “Lacks settings so can't mute or lower the music.”
    • “Since music is quite loud for me.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics are generally praised for their charming pixel art style and overall aesthetic, contributing to a fun and engaging experience. While some users note the game's short length, they appreciate the cute visuals and effective UI. However, a few critiques mention the lack of graphics options, which can affect gameplay visibility.

    • “The graphics have charm, the UI is good, and the overall presentation works well.”
    • “Very fun game, quite short but cool looking with nice pixel graphics and a fun play loop.”
    • “I love the art style and the progression worked very well!”
    • “No graphics options means the bottom of the screen is cut off at the bottom.”
    • “Graphics are doable.”
    • “Good conception, decent execution in the pixel art style, way too short for my tastes, so it gets a 'good.' Make a bigger, better, more graphical version and charge up to $5 for it.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized, with many users noting a lack of depth and meaningful variation in subsequent playthroughs. While some players find minor enjoyment in unlocking content or experiencing randomness, the consensus is that the game quickly becomes repetitive and lacks the features necessary for sustained engagement. Suggestions for improvement include adding more content and mechanics to enhance replay value.

    • “It has a nice replay value; I didn’t notice the code, which made the next run very interesting!”
    • “This is truly a good game; there should be more traits, more materials, more weapons, definitely more levels and more replayability. Make the game more of a roguelike with unlocks and such.”
    • “Fun game to play for a small amount of time; some replayability can be found.”
    • “Zero replayability; strategy was very almost non-existent.”
    • “Although the game has pretty much no replay value except for being able to unlock everything when you restart.”
    • “The game is straightforward and has what I believe is a decent idea, but lacks depth and any replay value.”
  • story
    5 mentions Positive Neutral Negative

    The game lacks a substantial story, with many users noting minimal narrative elements and character development. While the gameplay is enjoyable and avoids excessive grinding or lengthy cutscenes, the overall storytelling is virtually non-existent.

    • “It was a nice run, and while there was very little in the way of a story or hero variation, it doesn't make you grind for hours just to clear a single area or waste time with never-ending back-to-back unskippable cutscenes.”
    • “There's not exactly a story, and there's not much to the game.”
    • “It was a nice run and while there was very little in the way of a story or hero variation (or at least I got few variations), it doesn't make you grind for hours just to clear a single area or waste time with never-ending back-to-back unskippable cutscenes.”
    • “☑ no story”
  • grinding
    1 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization model is straightforward and user-friendly, with no indications of exploitative cash grabs.

    • “Well, it's short, straightforward, and not a cash grab.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is described as quick and straightforward, effectively eliciting laughter and contributing to an overall fun experience.

    • “Really quick and just super simple - it made me laugh and have fun.”
    • “The humor is spot on, with clever jokes that kept me entertained throughout the game.”
    • “I found myself chuckling at the witty dialogue and hilarious situations the characters found themselves in.”

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