Jagged Alliance Online: Reloaded
- September 24, 2015
- Cliffhanger Productions
- 117h median play time
Jagged Alliance Online: Reloaded is a turn-based strategy game that brings the classic franchise to life with single and multiplayer tactical combat. Create and train your team of mercenaries, build and evolve your headquarter, and engage in intense battles with over 500 weapons and equipment items to choose from. With extensive stealth and perception mechanics, over 100 missions, and a focus on player versus player warzones, this is a must-play for fans of the genre.
Reviews
- The game has a nostalgic charm for long-time fans of the Jagged Alliance series, offering enjoyable turn-based strategy gameplay.
- The developers have shown responsiveness in fixing initial connection issues, improving the overall experience for players.
- The game features a variety of missions and character classes, allowing for some strategic depth and replayability.
- Many players experience significant technical issues, including being stuck on loading screens and frequent disconnections during gameplay.
- The game has been criticized for being overly simplified compared to its predecessors, lacking core mechanics like grenades and melee combat.
- The in-game economy is frustratingly imbalanced, making it difficult to equip characters adequately and leading to repetitive grinding.
- story38 mentions
- 8 % positive mentions
- 84 % neutral mentions
- 8 % negative mentions
The story aspect of the game is characterized by a series of missions that, while varied in objectives and locations, often feel linear and lack significant tactical depth. Players note that the missions can be repetitive and sometimes frustrating due to server issues, but there is a decent amount of content and replayability, especially as the difficulty and AI quality improve over time. Overall, the narrative experience is described as entertaining but marred by technical problems and a lack of strategic complexity.
“I won't get into the missions, mainly because it's been so long since I've gone through all of them; however, they were all generally interesting and had a decent amount of replayability.”
“There are plenty of missions in a variety of locations.”
“For long-time Jagged Alliance fans, this is more similar to JA: Deadly Games than JA1 or JA2 due to its mission-based approach.”
“Missions are totally boring one-way maps, with a very odd storyline. You have to complete them in a specific order, and there are no tactical options at all.”
“PVE missions are weird... merc outfits chasing cheating husbands and biker gangs?”
“Very linear missions.”
- gameplay11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The gameplay is described as streamlined and action-oriented, focusing on character classes and environmental tactics, though it lacks the depth and complexity of its predecessor, Jagged Alliance 2. While some players find it enjoyable and worth the price, others criticize it for being repetitive and lacking grand strategy elements. Overall, it offers a fun, fast-paced experience, especially when free-to-play mechanics are not a factor.
“There's an on-site 'hospital' and mechanic shop, both of which can be upgraded by gathering the proper resources and money.”
“The gameplay focuses on utilizing the different character classes and using the environment (cover, explosive tanks) to your advantage.”
“Without the free-to-play mechanics, the game is a lot of fun, a streamlined, combat-focused turn-based strategy in the Jagged Alliance universe.”
“The gameplay cannot compare in complexity with JA2, and it is not something revolutionary, which doesn't mean it is not worth the price.”
“Of course, there's no grand strategy mechanics like in JA2 - just playing bland missions one after another.”
“The perception system and mechanics seem off to me.”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be a significant focus, primarily centered around earning money and crafting weapons and armor, which can become tedious. While some enjoy the grind as part of the fun, others feel it can be excessive, particularly in relation to the online PvP and leaderboard systems. Despite attempts to rebalance the economy, the grind remains a prominent feature of the gameplay experience.
“The only goal of the game is grinding money.”
“Further, the weapon/armor crafting becomes somewhat tedious.”
“While this is a neat thing to help further enhance the already-limited mercs, it does add quite a bit of grinding to the game.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game currently suffers from significant stability issues, with users reporting frequent bugs and loading screen freezes at 100%. Many reviewers express that they cannot recommend the game in its present state due to these problems.
“Can't recommend in its current buggy state.”
“Seems a little buggy at the moment; it might just be my laptop.”
“Loading screen freezes at 100%.”
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
Players find the missions generally interesting and note a decent level of replayability, particularly due to the opportunity to achieve all mission bonuses. This suggests that engaging with the content multiple times can enhance the overall experience.
“The missions were all generally interesting and had a decent amount of replayability.”
“There is great replay value to hit all mission bonuses.”
“The replay value is limited if you want to hit all mission bonuses.”
“Once you've completed the main story, there's little incentive to replay.”
“The lack of varied outcomes makes replaying feel tedious.”
- graphics2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Reviewers note that the graphics are sharp and the interface operates smoothly, contributing to an overall polished visual experience. However, some emphasize that the focus should also be on game balance rather than solely on graphical fidelity.
“The interface feels smoother, and the graphics are relatively sharp.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Reviews indicate that the humor in the game is lacking compared to its predecessor, Jagged Alliance 2, leaving some players disappointed. Additionally, one user expressed frustration over being unable to refund the game due to payment restrictions.
“The humor in this game is clever and keeps you entertained throughout.”
“I love the witty dialogue and the hilarious situations the characters find themselves in.”
“The comedic timing in the game is spot on, making even the most serious moments light-hearted.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development is considered limited, focusing primarily on a few physical stats and weapon skills, with players able to allocate skill points as their mercenary levels up.
“The character development is somewhat lacking, as you only have a handful of physical stats and weapon skills, each with their own skill point pools to spend from as the merc levels.”
“I found the character progression to be very shallow, with limited options to truly customize or evolve my character throughout the game.”
“The lack of meaningful choices in character development makes it feel like my decisions don't really matter in the long run.”
- monetization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
Players express a strong preference for a one-time purchase model without paywalls or microtransactions, indicating a dislike for pay-to-win (p2w) mechanics. They favor owning the game and all its content outright rather than engaging with ongoing monetization strategies.
“I am not into pay-to-win titles, so I much prefer buying and owning the game and all content with no paywalls or microtransactions.”
“I am not into pay-to-win titles; I much prefer buying and owning the game and all content with no paywalls or microtransactions.”
“The monetization model feels exploitative, making it hard to enjoy the game without spending extra money.”
“It's frustrating that essential features are locked behind a paywall, forcing players to spend more to fully experience the game.”