In "Tom Clancy's Ghost Recon: Breakpoint - Ultimate Edition," play as a Ghost, an elite spec ops soldier, on a mission to the remote archipelago of Auroa, where a rogue spec ops team has taken over. Navigate through diverse landscapes, customize your experience for solo or co-op play, and save civilians without being detected. This edition includes the Year 1 Pass, Infiltration Pack, and Ultimate Pack.
The gameplay features engaging tactical elements, extensive customization options, and immersive mechanics that enhance the overall experience.
The graphics are widely praised for their stunning visuals and attention to detail, offering a significant upgrade over its predecessor.
The game has high replayability, allowing players to approach missions in various ways and invest hundreds of hours into the expansive world.
The story is often criticized for being lackluster, repetitive, and lacking emotional depth, which detracts from the overall experience.
The game suffers from significant technical issues, including performance problems, bugs, and a convoluted monetization strategy that feels out of place.
Many players find the gameplay to be overly grindy and repetitive, requiring tedious tasks to unlock new gear and abilities.
story
5,584 mentions Positive Neutral Negative
18%
67%
15%
The story in "Ghost Recon Breakpoint" has received mixed reviews, with many players finding it lackluster and repetitive compared to its predecessor, "Wildlands." While some appreciate the character-driven narrative and tactical elements, others criticize the convoluted mission structure, unskippable dialogue, and the requirement to purchase additional content to access the full story. Overall, the gameplay is often praised, but the story is seen as a weak point that detracts from the overall experience.
“It’s a more character-driven story, and while not groundbreaking, it’s effective at setting the stakes.”
“With a more focused narrative involving a rogue military faction, Breakpoint’s plot feels tighter and more compelling.”
“The storyline is engaging and provides ample motivation to explore the world.”
“The story is incredibly lackluster, with equally drab allies and villains.”
“The story is so completely boring and without character I skipped almost every cut scene after the first few.”
“The story is a solid ghost recon story that we all have gotten used to over the years.”
gameplay
3,085 mentions Positive Neutral Negative
33%
56%
11%
The gameplay in "Ghost Recon Breakpoint" has received mixed reviews, with many players appreciating the tactical elements, customization options, and immersive mechanics that enhance the experience. However, criticisms often highlight repetitive missions, clunky controls, and technical issues that detract from the overall enjoyment. While some players find the gameplay engaging and fun, especially in co-op mode, others feel it lacks the depth and excitement of its predecessor, "Wildlands," leading to a somewhat polarizing reception.
“It’s a clever way to make planning part of the gameplay loop, and it adds depth to the downtime between firefights.”
“This added layer of depth, paired with the more fluid combat mechanics, makes Breakpoint feel more engaging, especially when it comes to combat strategy.”
“Whether you're a fan of solo missions or co-op gameplay, Breakpoint offers an enjoyable and challenging experience for all players.”
“Really boring, clunky game mechanics, very slow response time between pushing a key and the game reacting.”
“The gameplay is also extremely repetitive and boring.”
“The gameplay loop consists of mostly the same stuff, going from district to district completing missions, but in an attempt to draw out the gameplay further they make the ui and mission structure overly confusing to keep you from completing it too fast.”
graphics
1,509 mentions Positive Neutral Negative
49%
45%
6%
The graphics in "Ghost Recon Breakpoint" are widely praised for their stunning visuals and attention to detail, with many players noting that the game offers a significant upgrade over its predecessor, "Wildlands." However, some users report performance issues, including frame drops and graphical glitches, particularly on lower-end hardware. Overall, while the graphics are often described as beautiful and immersive, they can be inconsistent and demanding on system resources.
“Graphically, Breakpoint excels with stunning visuals and attention to detail.”
“Although this game predates any recent advancements in AI or ray-tracing, the graphics are a definite marvel of the game, from its intricate foliage to the lighting of night-time.”
“The graphics are stunning, gear is aesthetically pleasing, and the guns shoot well.”
“The homely, lived-in aesthetic of Bolivia has been replaced by the soulless, tech-bro hellscape of Auroa.”
“Graphics are terrible.”
“The graphics are bad even on high, the settings are overloaded with random BS no one needs, nothing is user-friendly and everything is extremely bloated.”
stability
543 mentions Positive Neutral Negative
4%
96%
The stability of the game has been widely criticized, with players reporting numerous bugs, glitches, and performance issues that significantly hinder the gameplay experience. Many users have experienced frequent crashes, freezing, and AI problems, making the game feel unfinished and frustrating, especially in single-player mode. While some players find enjoyment in the game despite these issues, the overall consensus is that it remains a "buggy mess" that detracts from its potential.
“The game runs great on very high settings at over 100fps and doesn't look much different from ultra.”
“Not the buggy mess I remember it being.”
“Looks beautiful, runs great, weapon and gear customization options are decent.”
“This game is a fucking buggy mess; it's dogshit.”
“The game has great gameplay and graphics, but the amount of game-breaking glitches makes it practically unplayable and not very enjoyable.”
“It's a buggy mess, really buggy mess, but it's pretty fun when you can play it.”
optimization
438 mentions Positive Neutral Negative
18%
49%
33%
The optimization of the game has received mixed reviews, with many players reporting significant performance issues such as frame drops, stuttering, and crashes, particularly on PC. While some users with high-end systems have experienced smooth gameplay, others have found the game poorly optimized, leading to frustration and a recommendation to play on consoles instead. Overall, despite some improvements post-launch, the game still suffers from persistent technical problems that detract from the overall experience.
“This game has great optimization, co-op is smooth, and I have experienced no network issues or latency.”
“Regular updates, addressing player feedback, have polished the experience, ironing out bugs and improving performance, ensuring a smoother and more enjoyable gameplay experience.”
“Beautiful game, amazing customization, good optimization.”
“This is the worst optimization in a game I have ever encountered.”
“The amount of stuttering that you experience throughout the game makes it completely unplayable even though it is indeed a good game with many details yet the performance issues still ruin everything in-game.”
“Worst optimized game ever, literally unplayable.”
grinding
264 mentions Positive Neutral Negative
1%
29%
70%
The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive, particularly regarding the leveling/class system and the need to complete numerous side missions for gear upgrades. While some players appreciate the immersive open-world experience and the potential for engaging gameplay, others feel that the excessive grinding detracts from enjoyment, often requiring significant time investment to achieve meaningful progress. Overall, the consensus suggests that while the game offers a lot to do, it can feel overwhelmingly grindy, necessitating a considerable commitment from players.
“But kinda boring when you get used to it, this game drives by stories, not farming.”
“If I pay for something, I want it now and not grinding for hours to get the content after buying it with real money.”
“A bit grindy sometimes.”
“Grindy progression: the game's progression system can feel overly grindy, requiring players to complete repetitive tasks to unlock new gear and abilities.”
“The game also forces you to do faction missions to unlock new skills or gear, which are tedious and time-consuming.”
“The open-world design is tedious, offering a lifeless environment filled with repetitive tasks.”
monetization
224 mentions Positive Neutral Negative
3%
36%
61%
The monetization strategy in Ghost Recon Breakpoint has drawn significant criticism for its aggressive use of microtransactions, which many players feel detracts from the overall experience. Despite Ubisoft's attempts to rebalance these elements post-launch, the game remains heavily laden with in-game ads, cosmetic purchases, and a convoluted menu system that prioritizes monetization over gameplay clarity. This has led to perceptions of the game as a cash grab, overshadowing its potential as a tactical shooter.
“Though Ubisoft has since rebalanced some of these aspects, the game’s live service model and frequent updates continue to walk the fine line between enhancing the game and pushing monetization.”
“Microtransactions: while they don't disrupt gameplay balance, the presence of microtransactions in a paid game can be off-putting for some players.”
“The microtransactions also go to make these great titles, and keep the updates and DLCs rolling; I'm sure the price of the games alone isn't enough to keep producing high-quality titles.”
“Breakpoint’s initial release was plagued by some technical issues and a monetization strategy that felt out of place.”
“The constant Ubisoft-isms of pop-ups, in-game ads, cosmetic DLC, and inferior weapons and customization are a serious drag on the experience.”
“This game is very clearly a corporate cash grab and not the labor of love that Wildlands was.”
humor
149 mentions Positive Neutral Negative
100%
The humor in "Ghost Recon Breakpoint" is a mixed bag, with players finding amusement in the game's numerous glitches, unintelligent AI, and absurd dialogue. Many reviews highlight the comedic potential of multiplayer mishaps and the ridiculousness of certain gameplay mechanics, though some feel the humor can become repetitive or overshadowed by the game's flaws. Overall, while the game offers funny moments, it often feels like a chaotic experience that can be both entertaining and frustrating.
“Whether you’re stealthily taking down enemy bases or accidentally misfiring your grenade and blowing up a friendly NPC—sorry, Kevin—you’ll find yourself laughing and cursing at the same time.”
“The AI, friendly and enemy, are hilariously stupid and you should have no issues beating the game with nothing but your pistol.”
“I've had moments with friends where we stop playing because we're laughing so hard at a bug; I have also pulled off takedowns that looked impressive and felt so too.”
music
88 mentions Positive Neutral Negative
23%
74%
3%
The music in the game receives mixed reviews, with some praising the atmospheric soundtrack that enhances tense moments and complements the visuals, while others find it forgettable or inappropriate for the game's mood. Many players express disappointment over the lack of memorable themes compared to previous titles, and some even resort to muting the game to listen to their own music. Overall, while the soundtrack has its moments, it often fails to leave a lasting impression.
“Complementing the visuals is a dynamic soundtrack composed by Alain Johannes, which perfectly captures the tension and excitement of Nomad's mission.”
“From pulse-pounding orchestral scores to haunting ambient tracks, the music sets the tone for each encounter and adds to the game's atmosphere of danger and uncertainty.”
“The environment was so immersive and the soundtrack was awesome.”
“Ubisoft managed to make a playlist of the absolute worst, most annoying music ever to play in Maria's shop where you will be spending a fair amount of time standing around.”
“There seems to be absolutely no music or sound effects for dramatic effect in cutscenes.”
“The music is forgettable and often inappropriate for the mood.”
atmosphere
74 mentions Positive Neutral Negative
49%
43%
8%
The atmosphere in the game is a mixed bag, with some players praising its graphical detail and immersive storytelling, while others feel it lacks the charm and depth found in previous titles like Wildlands. The soundtrack enhances the tension but is not as memorable, and the world can feel empty and repetitive, detracting from exploration. Overall, while the game offers a visually stunning experience, it struggles to create a compelling atmosphere that resonates with all players.
“Graphically, Breakpoint impresses with its attention to detail and atmospheric design.”
“The story unfolds through a series of tense and atmospheric missions, as players unravel the secrets of Auroa and confront the sinister forces that threaten to plunge the world into chaos.”
“From pulse-pounding orchestral scores to haunting ambient tracks, the music sets the tone for each encounter and adds to the game's atmosphere of danger and uncertainty.”
“The environments lack the same level of atmosphere and charm, making exploration less compelling.”
“Buildings with all the same structure everywhere, and similar atmosphere wherever I go; it's like a map that is copied and pasted using ctrl+c, ctrl+v.”
“Came back to this game after an initial negative review... storyline, setting, and atmosphere are still horrible.”
replayability
60 mentions Positive Neutral Negative
40%
55%
5%
Overall, the game is praised for its high replayability, with many players noting the variability in missions, extensive customization options, and the ability to approach gameplay in different ways. While some find certain elements repetitive, the inclusion of ongoing updates, seasonal events, and side quests significantly enhances replay value, allowing players to invest hundreds of hours. However, a few users mention limitations due to bugs and a lack of clarity in gameplay, which can affect the overall experience.
“The ability to approach missions however you want—stealth or guns blazing—gives it tons of replay value.”
“Nevertheless, it's highly replayable, thrilling, and offers extensive customization options.”
“Replayability: this is a game one can easily sink hundreds upon hundreds of hours into, if not more - simply because the world is so big, there's plenty of loot to gather and upgrading to be done, and all missions can be replayed as many times as you want.”
“And recently got it on Steam with a gift card... frankly... the game is replayable only because it's so easy to not know what the hell is happening.”
“Didn't bother finishing the story nor breakpoint felt any replayability even if I finished it.”
“I think Ghost Recon Wildlands was better and more playable overall.”
emotional
48 mentions Positive Neutral Negative
54%
46%
The emotional aspect of the game is largely criticized, with many reviewers noting a lack of character depth and an uninspiring narrative that fails to engage players. The repetitive mission structure and forced dialogue diminish any potential emotional stakes, leading to a disconnection from the characters and their struggles. Overall, the game is described as having a boring story that undermines the emotional experience, making it difficult for players to feel invested.
“The campaign, typically a saving grace, disappointed with simple cutscenes, uninspiring characters, and a lack of emotional depth.”
“The story is unappealing; you feel no real interest in the characters you meet, no real emotional strings are pulled, and when they try to invoke some sort of emotion, it feels lazy.”
“Fear, emotional stress, and trauma never really seem present.”
“I could deal without all the long, boring story cutscenes, but at least they're skippable.”
“This game does not meet my expectations; first glance of gameplay was fine, but as time passed by, this game started to bore me due to its boring storyline.”
“Boring story, boring open world; gameplay is okay, but I don't recommend buying this game.”
character development
16 mentions Positive Neutral Negative
25%
50%
25%
Character development in the game is a mixed bag; while some players praise the memorable protagonists and antagonists that enhance the narrative, others criticize the lackluster story and character design that fail to engage. Issues with NPC AI and dialogue detract from the overall experience, leading to a sense of missed potential despite the game's intriguing premise. Overall, the level of realism in character design and animations is noted, but it is overshadowed by the need for more polished storytelling and character depth.
“The character development is top-notch, with memorable protagonists and antagonists driving the narrative forward.”
“The level of realism extends to the character design and animations, creating a sense of authenticity that is rarely seen in other games.”
“While the premise is intriguing, the character development and dialogue could have been more polished to make the story truly captivating.”
“The character design and development don't offer a compelling reason to push through the mundane tasks that are required to continue the game.”
“Lackluster story and characters: the game's narrative and character development may feel lackluster and fail to create a compelling and engaging experience.”
“This game has such potential but is destroyed by the storyboard, character design, and lack of attention to detail.”