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It Moves is a single player action game with a horror theme. It was developed by SnowOwl and was released on February 21, 2019. It received positive reviews from players.

"It Moves" is a survival horror game that traps players in a snowy town infected by a supernatural force. Players must navigate the town, avoid the creatures that lurk in the shadows, and uncover the mystery behind the haunting while managing their sanity and resources. With a focus on exploration and puzzle-solving, players must use their wits to survive and escape the town alive.

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88%
Audience ScoreBased on 221 reviews
story31 positive mentions
grinding3 negative mentions

  • The game features a unique and unsettling atmosphere, effectively capturing childhood fears and nightmares.
  • The sound design and visuals are praised for their quality, contributing to the overall creepy experience.
  • It's a free game that offers a short but engaging horror experience, making it accessible for players looking for a quick scare.
  • The gameplay is often described as repetitive and lacking in depth, with many players feeling it resembles a walking simulator.
  • Some players found the story and puzzles to be underwhelming, with a lack of real stakes or challenges throughout the game.
  • Technical issues, such as freezing and poor optimization, detracted from the overall experience for some users.
  • story
    98 mentions Positive Neutral Negative

    The game's story, based on Michael Whitehouse's short horror story "Bedtime," is described as engaging and immersive, effectively capturing the eerie atmosphere of childhood fears and nightmares. While some players found the narrative compelling and well-written, others criticized its pacing and simplicity, noting that it often felt more like an interactive story than a traditional game. Overall, the visuals and sound design enhance the storytelling experience, making it a worthwhile, albeit short, exploration of psychological horror.

    • “Absolutely fantastic, the graphics feel nostalgic and perfectly enhance the atmosphere, while the story is tense and satisfying in its conclusion.”
    • “The sounds, the visuals, and the way it describes the story from a first-person perspective perfectly captures how it feels to experience that surreal horror a child goes through during the night, both awake and asleep, through dreams and reality.”
    • “The story and setting add a lot of depth to the creepiness of the game, definitely worth a playthrough!”
    • “The story is trash; it's uneventful, every chapter drags on and ends abruptly, never achieving anything.”
    • “The narrative starts off strong, but is eroded by gameplay that breaks the pacing of the story.”
    • “The story is linear; you don't have any way to avoid the monsters chasing you, and the single track of the narrative feels forced in several spots.”
  • atmosphere
    49 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its chilling and immersive qualities, effectively creating a sense of dread without relying on jump scares. Players appreciate the combination of haunting sound design, nostalgic graphics, and a surreal, eerie environment that enhances the overall horror experience. Despite its short length, the game successfully delivers a memorable and unsettling atmosphere that resonates with fans of the genre.

    • “Absolutely fantastic, the graphics feel nostalgic and perfectly enhance the atmosphere, while the story is tense and satisfying in its conclusion.”
    • “Just raw unsettling atmosphere and tension that had my heart racing and my skin crawling from start to finish.”
    • “My stomach tensed when enduring the game's haunting atmosphere.”
    • “It truly used its atmosphere to bring about a sense of uneasiness, instead of using jumpscares and the like.”
    • “The art style is, of course, in an RPG theme, but the colors, saturation, and overall gritty, rotten atmosphere of the game surely did make me feel doomed and creeped out.”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics in this game receive mixed reviews, with some praising the nostalgic and atmospheric 2D pixel art that enhances the horror experience, while others criticize the low-quality RPG Maker engine and inconsistent visual execution. Many players appreciate the unique art style and its ability to create a chilling ambiance, though some note that certain visuals lack detail and cohesion. Overall, the game's artwork and sound design are highlighted as standout features, contributing significantly to its eerie atmosphere.

    • “Absolutely fantastic, the graphics feel nostalgic and perfectly enhance the atmosphere, while the story is tense and satisfying in its conclusion.”
    • “The visuals are really great, the best part of the game in my opinion, and the sounds are also good.”
    • “The artwork, atmosphere, and the music are fantastic.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-pasted 2D retro pixel art (there is some bespoke artwork, and it looks pretty bad, like they gave a Wacom tablet to an art school dropout), looks awful, and has even worse gameplay.”
    • “It's not bad to use pictures and resources that are not 100% yours, but they have to be better implemented since they always kill the atmosphere because of how much they stand out from the game's art style.”
  • music
    26 mentions Positive Neutral Negative

    The music and sound design in the game received widespread praise for enhancing the atmosphere and overall experience, with many reviewers highlighting its effectiveness in creating a creepy and immersive environment. While some noted moments of repetitiveness, the soundtrack was generally described as haunting and well-composed, contributing significantly to the game's emotional impact and tension. Overall, the combination of music, sound effects, and visuals was seen as a strong point, elevating the gameplay experience.

    • “The second strong point of the game is the music and sound design.”
    • “The music and sound effects really contributed to the atmosphere of the game.”
    • “The visuals were amazing, the atmosphere was indeed chilling, the music was perfect, and overall it was an experience I won't forget.”
    • “The music and sounds are some of the many things I can tolerate, even when they themselves sound deathly and creepy.”
    • “One tense section involved you running around a claustrophobic setting as the soundtrack kept on increasing in pitch, making it seem apparent that something was about to go wrong.”
    • “Visuals are really great, best part of the game in my opinion, sounds are also good, maybe a bit repetitive at the end.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay of the game is generally criticized for being simplistic and lacking depth, often described as a walking simulator with minimal interaction. While some players appreciate the immersive narrative and atmospheric elements, others find the gameplay tedious and unengaging, with many noting that the focus is more on storytelling than on interactive mechanics. Overall, the experience is polarizing, with some enjoying the short, creepy journey while others feel it falls flat in terms of gameplay.

    • “The puzzles are great, pacing is fantastic to keep up the tension, and I found myself getting immersed in the written story parts between the gameplay.”
    • “An incredibly well-made experience, an excellent story, a game that focuses on a simple yet alluring gameplay balanced with a narrative that drew me in every second, anxiously awaiting the next moment and the perfect ending that was delivered very well.”
    • “The gameplay comes in when the boy falls asleep, as you explore the worlds of his nightmares.”
    • “Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy-pasted 2D retro pixel art (there is some bespoke artwork, and it looks pretty bad, like they gave a Wacom tablet to an art school dropout), looks awful, and has even worse gameplay.”
    • “There was no gameplay, just a walking sim without anything interesting happening.”
    • “Very boring gameplay, you just walk and walk, it's not scary and most of the story is only told through text, without showing anything.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect to be both overly brief and monotonous, leading to a tedious experience.

    • “The grinding is super short and also tedious.”
    • “The repetitive nature of grinding makes it feel like a chore rather than a fun activity.”
    • “I found the grinding to be excessively time-consuming with little reward.”
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1h Median play time
1h Average play time
1h Main story
1h Completionist
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

It Moves is a action game with horror theme.

It Moves is available on PC and Windows.

The main story can be completed in around 1 hours, while the entire game is estimated to take about 1 hours to finish. On average players spend around 1 hours playing It Moves.

It Moves was released on February 21, 2019.

It Moves was developed by SnowOwl.

It Moves has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

It Moves is a single player game.

Similar games include Neverending Nightmares, Layers of Fear, Find Yourself, The Park, From The Darkness and others.