Ironclads 2: American Civil War
- November 4, 2015
- Totem Games
"Ironclads 2: American Civil War" is a strategy game set during the American Civil War, where players can create their fleet and army, engage in real-time tactical battles, and compete in turned-based strategic mode to gain dominance over the seas. The game presents an alternate history scenario where the Confederacy acquires formidable ironclad warships from Austria, adding a unique twist to the historical conflict. Players can experience various strategic options, including blockading trade routes, amphibious assaults, and harbor sieges.
Reviews
- The game offers a unique and engaging experience focused on naval warfare during the Civil War, with a surprising amount of depth once the mechanics are understood.
- Graphics are well-designed for the era, and the game allows for some modding, enhancing the overall experience for players who enjoy customization.
- It has improved strategic elements compared to previous titles, requiring players to plan several turns ahead and focus on maneuvers in line formations.
- The game lacks a user-friendly interface and in-game tutorials, making it difficult for new players to learn the mechanics without external resources.
- There are numerous bugs and crashes reported, which can disrupt gameplay and lead to frustrating experiences, especially during critical moments.
- Combat mechanics are often unresponsive or unrealistic, with issues such as ships not taking damage despite being hit, leading to a lack of satisfaction in battles.
- graphics6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are generally praised as some of the best for the era, featuring clean and crisp visuals. While the ship designs are simple, they are well-modeled, contributing to an enjoyable Civil War naval experience. Overall, the graphics enhance the dynamics and gameplay, though they may not be groundbreaking.
“The graphics are the best available for this era.”
“Ships, while simple in graphics, are still beautifully modeled and deliver a great Civil War naval experience.”
“The graphics provide a clean, crisp viewing experience.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has received mixed reviews, with some users reporting significant bugs and glitches, while others have experienced a smooth gameplay without any issues. Overall, the consensus leans towards a negative perception of stability, with multiple mentions of the game being buggy.
“The game is buggy.”
“Limited, buggy, and too expensive: a thumbs down.”
“The game is buggy.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The story aspect of the games is heavily influenced by their mission editors, allowing players to create and customize narratives within the historical contexts of World War II naval battles. Users appreciate the flexibility and creativity offered by these editors, which enhance the overall storytelling experience by enabling personalized missions and scenarios.
“The story feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
“Character development is minimal, leaving players feeling disconnected from the plot.”
“The missions often feel repetitive and fail to contribute meaningfully to the overall story.”
- gameplay4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is praised for its engaging dynamics and well-structured modes, offering a satisfying experience. Additionally, the graphics are noted as some of the best available for the current era, enhancing the overall gameplay experience.
“I enjoyed the dynamics and gameplay mode as they have set it up! The graphics are the best available for this era.”
“As for the gameplay, it's split into two components:”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has been consistently described as irritating by users, indicating a negative reception.
“The music is irritating (to be polite).”
“The music is irritating (to be polite).”