- July 8, 2023
- ESAT
INVICTA: The Next Queen
Platforms
About
Invicta: The Next Queen is a TopDown Soulslike game where a legendary warrior must fight her way through hell and claim her soul once more. Take the role of Moma as you explore the labyrinthian dungeons that make up the Circle of Greed and defeat King Midas in single combat.





- The game features stunning visuals and cohesive design, creating an engaging environment to explore.
- Combat mechanics are simple yet enjoyable, providing enough depth to keep gameplay interesting.
- The game shows great potential as a student project, with a promising future if bugs and issues are addressed.
- The game is plagued by numerous bugs and glitches, including clipping issues and unresponsive mechanics.
- It is very short, with some players feeling it resembles more of a demo than a full game.
- Enemy AI can be inconsistent, leading to frustrating encounters and a lack of challenge in combat.
gameplay
12 mentions Positive Neutral NegativeThe gameplay features a mix of puzzle and hiding mechanics that enhance the experience, though some players find the combat and overall mechanics lacking depth and smoothness. While the parry system is well-received and the art style is appealing, there are concerns about the game's janky movement and camera issues, leading to a perception that the mechanics could benefit from further refinement. Overall, the gameplay is enjoyable for a short session but may struggle to maintain engagement over a longer playtime.
“The puzzle and hiding mechanics are adequate and match the game and its style, giving a bit more depth to the gameplay.”
“I like the mechanics and combat; the art style is also interesting.”
“The parry system works really well, and the game's overall mechanics might emulate a souls-like game from a top-down view better than any I've seen.”
“It's hard to say whether or not the combat and mechanics would hold up if this was a 30-hour game instead of a 2-hour game.”
“To me, the mechanics could use some fine-tuning.”
“The gameplay itself is kind of janky; the movement is weird, and the camera acceleration doesn't exactly follow the character (it is always one step ahead, and therefore, when you suddenly stop, it goes back).”