- February 20, 2020
- Cradle Games
- 1000h median play time
Hellpoint: The Thespian Feast
Platforms
About
This is a standalone story in Hellpoint universe, a dark and challenging action RPG set in the world where the line between science and occultism is blurred. The Thespian Feast tells the story of an investigator arriving at Irid Novo station 50 years after the Hellpoint events.
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- The game features a unique sci-fi horror atmosphere that combines elements of Dark Souls and Dead Space, creating an engaging and eerie experience.
- Combat mechanics, while needing some polish, offer a satisfying feel with the ability to stagger enemies and a healing system that rewards aggressive play.
- The level design encourages exploration with hidden paths and secrets, making the gameplay rewarding for players who enjoy discovering new areas.
- The controls feel clunky and unresponsive, with issues such as delayed attacks and awkward camera angles that can lead to frustrating gameplay experiences.
- Enemy AI can be inconsistent, with some enemies feeling overly aggressive or poorly placed, leading to cheap deaths and a lack of fair challenge.
- The game suffers from various bugs and glitches, including issues with hit detection, invisible walls, and problems with the lock-on system, which detracts from the overall experience.
gameplay
131 mentions Positive Neutral NegativeThe gameplay of this title has drawn mixed reviews, with many players noting its strong similarities to Dark Souls but criticizing its lack of polish and clarity in mechanics. While some appreciate the unique elements like the health regeneration tied to damage dealt and light platforming, others find the controls choppy, combat mechanics underwhelming, and overall gameplay lacking the precision expected from a souls-like experience. Despite its potential and engaging atmosphere, significant improvements are needed in mechanics, enemy design, and tutorial explanations to elevate the gameplay experience.
“The gameplay is pretty solid.”
“Light platforming gameplay is a welcome feature, and having to damage enemies in order to refill your health items (estus flasks) is a great mechanic because it keeps players aggressive and engaged in the combat.”
“Great gameplay and great setting.”
“Some of the concepts built into the mechanics or gameplay just didn't feel like they were fully fleshed out and left me feeling a bit frustrated.”
“Gameplay is a bit choppy, not as fluid as FromSoftware games.”
“Looks generic, gameplay is pretty bad because you lose control of your character for way too long when initiating an attack, combat feels worse than in Dark Souls 2 or The Surge.”