- July 7, 2016
- Arc System Works
- 30h median play time
INFERNO CLIMBER
Platforms
About
"Inferno Climber is a challenging dungeon-crawler RPG set in a procedurally generated fiery underworld. Fight monsters, collect loot, and level up your character to survive as you descend deeper into the inferno. With permadeath and persistent difficulty, each playthrough is a unique test of strategy and endurance."











- The game features a strong and fresh gameplay loop that keeps players engaged, combining elements from various beloved game series.
- The art style and environments are charming, providing a nostalgic feel reminiscent of older games.
- The combat mechanics, while simple, are enjoyable and allow for strategic gameplay with the ability to switch between multiple characters.
- The game suffers from technical issues, including frame drops and a lack of optimization for modern PCs, making it unplayable for some users.
- The grinding mechanics are tedious, requiring excessive farming for equipment and upgrades, which can lead to frustration.
- The control scheme is clunky and unintuitive, leading to a frustrating gameplay experience, especially with controller support.
gameplay
36 mentions Positive Neutral NegativeThe gameplay combines elements from various genres, notably drawing inspiration from Dark Souls and survival RPGs, featuring mechanics like food management and a punishing death system reminiscent of a "blood stain" mechanic. While some players find the mechanics clunky and frustrating, others appreciate the challenge and depth they add to the experience. Overall, the game offers a mix of engaging skills and oppressive atmosphere, appealing primarily to fans of challenging gameplay.
“The real flavor here is in the wild survival sim mechanics that, by the end of the game, have you eating garlic chicken to boost your attack power and farming fruit from trees and eggs from your chickens to make that food, as well as an atmosphere that only becomes more and more oppressive as the game proceeds.”
“This game combines Demon's Souls, the linearity and progression of Dark Souls 2 & 3, Legend of Zelda's combat mechanics, and survival RPGs with a dash of roguelike elements.”
“In short, if you love Dark Souls, Mario, and Zelda and don't mind some Monster Hunter style hunger and equipment management mechanics, buy this game; it's fantastic.”
“It's not stellar or innovative in its execution, but it serves its purpose of adding different pressures as well as a variety of mechanical skills necessary to the game.”
“Choosing an improper upgrade path is nigh irrecoverable; the reason why is due to the game's 'lives' mechanics.”
“Additionally, any items that the character was carrying with him are lost until the character is resuscitated at the spot of his death with said 'death contract', in essence a 'blood stain' mechanic similar to Dark Souls but much more punishing.”