INDIKA Game Cover
INDIKA is an utterly unique, psychedelic, and strange title, telling a wonderful, thought-provoking story filled with striking imagery and wonderfully bleak humor.

"Indika" is a single-player Horror-Adventure game with an interesting plot and good gameplay, featuring perfect visuals and a spectacular soundtrack. Join a young nun, Indika, on her journey of self-discovery with the devil as her unlikely travel companion. Explore surreal landscapes and uncover Indika's troubled past in 2D pixel art mini-games, tackling unique puzzle elements in this third-person, story-driven game. With its dark sense of humor, "Indika" will make you laugh while immersing you in a wholesome and immersive atmosphere.

  • PC
  • Steam Deck
  • Windows
  • Xbox Series X|S
  • Xbox

Reviews

90%
Audience ScoreBased on 1,335 reviews
story246 positive mentions
replayability5 negative mentions
  • The game features stunning visuals and a unique art style that blends realistic graphics with pixel art segments.
  • The narrative is thought-provoking, exploring themes of faith, morality, and the human condition, often with dark humor.
  • The voice acting and character development are excellent, making the characters relatable and engaging.
  • The game is quite short, typically taking around 4-5 hours to complete, which some players feel is not worth the price.
  • Gameplay is primarily a walking simulator with simple puzzles, which may not appeal to those looking for more interactive gameplay.
  • The ending feels abrupt and leaves many questions unanswered, leading to a sense of dissatisfaction for some players.
  • story638 mentions

    The story of "Indika" is a complex and thought-provoking narrative centered around a young nun grappling with faith, guilt, and personal demons in a surreal, alternate historical setting. While many players found the storytelling engaging and rich with philosophical themes, some criticized its execution, noting that the plot felt rushed or incomplete, particularly towards the abrupt ending. Overall, the game is praised for its unique blend of visual storytelling and character development, though opinions vary on the depth and clarity of the narrative.

    • “The story is absolutely captivating, drawing me in from the very beginning.”
    • “Indika tells an interesting story about a young nun's struggles with the line between faithful and sinful and does so with grace, showing how world events and fickle humanity can influence faith in its favor or disregard it completely.”
    • “The story, the art direction, the puzzles, the voice acting—fantastic.”
    • “Indika squanders the opportunity to convey a deeply personal story of the spiritual awakening of the titular nun.”
    • “I finished the game, but I’m still not entirely sure what the plot was... maybe it’s a choose-your-own-interpretation kind of thing?”
    • “The ending left me emotionally drained, and I'm still processing what lessons I can draw from this story for myself.”
  • gameplay258 mentions

    The gameplay in "Indika" is primarily a blend of walking simulator elements and simple puzzles, with some unique mechanics that are underutilized, such as the "prayer mechanic" that alters the environment. While the game features a variety of gameplay styles, including mini-games and environmental puzzles, many players found the overall experience to be lacking in depth and engagement, often prioritizing narrative over interactive gameplay. Despite its artistic visuals and compelling story, the gameplay is generally considered basic and at times frustrating, leading to mixed reviews regarding its overall execution.

    • “Each level introduced new elements that kept the gameplay dynamic and interesting, preventing it from feeling repetitive.”
    • “The combination of storytelling and varied mechanics makes Indika feel like a truly unique journey.”
    • “The gameplay is flawless, the characters are charming, and the puzzles are a blast—assuming you don’t get too distracted trying to figure out what’s actually going on.”
    • “The gameplay mainly consists of walking through a bleak environment and completing simple puzzles that don't require much thought.”
    • “The gameplay is mostly walking, but a few puzzles or mini-games that are in the game are infuriating, sometimes requiring very precise movements or are super clunky, not sure why they have to be like that - they never felt rewarding to complete, more like a sigh of relief that it's finally over.”
    • “The gameplay isn't amazing.”
  • graphics191 mentions

    The graphics of the game have received widespread acclaim for their stunning visuals and unique art styles, blending pixel art with realistic environments to create an engaging aesthetic experience. Many reviewers noted the impressive detail and atmospheric effects, particularly praising the use of Unreal Engine 5, while some mentioned performance issues that affected gameplay. Overall, the visuals are considered a standout feature, enhancing the game's narrative and emotional depth.

    • “The art style is stunning, with vibrant visuals that bring the game’s world to life.”
    • “Indika’s graphics are so stunning, you might forget you’re supposed to be following a story.”
    • “The graphics are nothing short of stunning, with environments so detailed and atmospheric they feel almost tangible.”
    • “The game ran incredibly slow at the beginning; I had to turn down the graphic quality to the lowest and shut off some functions such as motion blur and V-Sync in order to make it run smoothly enough to be able to even play it. This needs to be fixed!”
    • “While the voice acting, graphics, and cut scenes are all very well done, those high points are undercut with uninspired and uninteresting gameplay.”
    • “The optimization is terrible and the graphics settings are useless.”
  • music81 mentions

    The music in the game has received mixed reviews, with some praising its ability to enhance emotional depth and atmosphere, while others find it jarring or mismatched with the game's setting. Many players appreciate the inventive and eclectic soundtrack, which blends retro chiptunes with more dramatic elements, creating a unique auditory experience. Overall, while the music is often described as fitting and well-composed, opinions vary on its effectiveness and impact, with some considering it a standout feature and others viewing it as merely satisfactory.

    • “The soundtrack is impactful and playful, expertly highlighting the bizarre situations Indika finds herself in.”
    • “The music is really special too and sets the tone perfectly every time.”
    • “Adding to the immersive experience is the soundtrack, a masterful composition that perfectly captures the emotional undertones of the game.”
    • “The soundtrack is completely at odds with the atmosphere of the game in general.”
    • “You're in 18th century Russia and the whole time there is this off-tune techno music that sounds like a cat running across a piano but somehow worse.”
    • “The 8-bit music was very jarring along with the frequent, sudden cuts to black between levels.”
  • atmosphere80 mentions

    The game's atmosphere is widely praised for its unique blend of dark, surreal elements and captivating visuals, effectively immersing players in a richly detailed world that evokes a range of emotions. Many reviewers highlight the successful integration of philosophical themes and a haunting soundtrack, which enhance the overall experience, despite some criticism regarding gameplay mechanics and pacing. Overall, the atmosphere is described as both thought-provoking and artistically impressive, making it a standout feature of the game.

    • “The graphics are nothing short of stunning, with environments so detailed and atmospheric they feel almost tangible.”
    • “Its compelling narrative, coupled with atmospheric visuals and a haunting soundtrack, makes it a standout experience for players seeking a deeper, introspective gaming adventure.”
    • “The voice of the devil reminded me of the sarcastic narrator from 'Edna & Harvey: Harvey's New Eyes' and together with the weird atmosphere and various gameplay mechanics, I was excited to dive into a crazy fever dream.”
    • “Many people seem to be billing it as a horror game but it's not, although it does delve into some quite dark themes that may rattle people, and the atmosphere throughout the game remains pervasively oppressive despite some twisted humor here and there.”
    • “Although the game starts strong with its atmosphere and promising story, it fails to deliver a meaningful experience.”
    • “Just don't expect to find some crazy deep ideas and horror elements (there is no horror whatsoever, just obscure atmosphere).”
  • humor63 mentions

    The humor in the game is described as a unique blend of dark, surreal, and philosophical elements, often drawing on Christian lore and Russian literary influences. Players appreciate its ability to interweave genuinely funny moments with heavy themes, creating a thought-provoking experience that balances absurdity with seriousness. While some found the humor to be sporadic or overshadowed by the game's deeper messages, many enjoyed its quirky, ironic, and at times morbidly funny storytelling.

    • “The game has an amazing sense of humor, especially if you know Orthodox and Christian lore in general; the game can be really, really funny.”
    • “Indika places you in an alternate and sometimes very bizarre timeline in 19th century Russia as a young nun full of guilt and self-doubt, on a journey that questions general faith and morality, with a healthy mix of dark humor and riveting storytelling.”
    • “It's proudly weird but grounded in its reasons to be, laugh-out-loud funny and despairingly somber on the flip of a coin, and just long enough to get its deeply rooted point simultaneously into your heart and your brain.”
    • “It's not a frightening game, it's not funny either; it's an odd, unsettling in-between, and I find it fascinating.”
  • optimization36 mentions

    The game's optimization is a mixed bag, with many players reporting performance issues such as stuttering, frame drops, and bugs that can disrupt gameplay. While some users found it runs smoothly on average hardware and appreciated the graphics and artistic design, others criticized it for being poorly optimized, particularly on higher-end systems. Overall, the consensus suggests that while the game has strong narrative and visual elements, its technical performance leaves much to be desired.

    • “Runs smoothly enough.”
    • “Game has a very good performance on average hardware.”
    • “Great story, good gameplay, fairly well optimized.”
    • “It isn't without its flaws... it's slow at times, there are many moments I wish it pushed even further with its odd presentation, some pacing issues I disagree with, some fairly major performance issues I experienced while playing alongside a good few bugs, one rather game-breaking.”
    • “This game definitely is horribly optimized and has shader compilation stutter; developers should be ashamed of themselves.”
    • “The optimization is terrible and the graphics settings are useless.”
  • emotional31 mentions

    The emotional aspect of the game is characterized by a powerful narrative that resonates deeply with players, often evoking strong feelings of trauma, introspection, and connection to themes of faith and personal struggle. While some found the emotional engagement lacking in certain scenes, many praised the well-crafted script, evocative soundtrack, and the ability of the story to leave a lasting impact, prompting reflection on personal beliefs and experiences. Overall, the game is described as a unique blend of humor and heartbreak, offering a rich emotional journey that lingers long after completion.

    • “An experience that is emotionally strong (if not brutal) and that keeps you engaged all the way through until the end.”
    • “The emotional journey was just too realistic and relatable for me.”
    • “The ending left me emotionally drained, and I'm still processing what lessons I can draw from this story for myself.”
  • replayability15 mentions

    The game is generally considered to have very low replayability, with most players noting its short duration of around 4 to 6 hours and a lack of engaging gameplay elements. While some enjoyed the experience for its narrative and atmosphere, they felt that there was little incentive to replay it beyond achievement hunting. Overall, the consensus is that the game serves more as a one-time experience rather than one that invites repeated play.

    • “Though there really isn’t much in terms of replayability, you don’t really need it for this: it’s telling its story and you’re here to indulge.”
    • “Not sure whether 4 to 6 hours of gameplay (if you can even call it that) with a rather low replayability are really worth the price of this eclectic condensate of psychological trauma, but I enjoyed it.”
    • “🔲infinitely replayable”
    • “Outside of achievements, there is no replayability whatsoever.”
    • “It can be completed in under 4 hours with no real replayability, but I think it's okay for that kind of game.”
    • “Game is way too short at under 4.5 hours and has no replayability as there is nothing you can do differently here.”
  • grinding14 mentions

    The grinding aspect of the game is characterized by a mix of tedious puzzles and repetitive tasks that can detract from the overall experience. While some players appreciate the narrative context for the tedium, many find the gameplay overly simplistic and bogged down by unnecessary repetition, leading to a lack of engagement. Overall, the balance between story and gameplay is noted, but the grinding elements often overshadow the more interesting aspects of the game.

    • “Nothing tricky about the solutions, but all tedious to solve.”
    • “I was annoyed when you have to fetch a bucket of water 5 times when you can get the point across of it being 'tedious' with 3. Plus, because of the font choice in the UI, it can be misread as needing to get water 8 times. Only in one instance of the player fetching the water is the voice actually speaking with you, so it gets boring fast.”
    • “There are some things to like about this game, but it gets bogged down with tedious puzzles and lengthy philosophical conversations.”
  • stability11 mentions

    Overall, the game's stability is mixed; while some players report a smooth experience with no major issues, others encounter minor glitches, frame drops, and stutters, particularly during camera changes or transitions. The developers have acknowledged these concerns and provided a troubleshooting guide, indicating ongoing support for optimization. Despite these issues, many players appreciate the game's aesthetic and graphics, suggesting that it is generally playable but not without its flaws.

    • “The graphics are quite good for a seemingly AA game: the lighting is particularly impressive, and there are no major issues other than some minor animation jank. While this is not a AAA polished game, it looks nice and is not demanding on your system. The settings menu is also well-designed, and it's bug-free at launch—what a miracle in this day and age!”
    • “I have a NVIDIA RTX 4050, Core i7, and 16GB RAM and do not understand why this game has frame drops, stutters in gameplay, and micro freezes in the menu.”
    • “- freezes on camera change (3080 + 5600x)”
    • “The game was too buggy at the time.”
  • character development6 mentions

    Character development in the game is generally praised for its depth and expressiveness, with strong voice acting and unique visual design enhancing the experience. While the main character's growth is well-received, some players find the ending lacking in clarity and closure, which may detract from the overall narrative satisfaction. Overall, the character development is considered a standout aspect, contributing significantly to the game's appeal.

    • “I really liked the character development, the sound design, the voice acting, and the music. The visual environments were good, despite the slow graphics; there could have been some more details, but it was all good.”
    • “Wonderfully detailed and surreal world, extremely well done character design, and expressive model and animation work.”
    • “I loved the main character development, and I honestly liked the pixel art parts. They are a bit random at the start, but they contribute greatly to the game's uniqueness.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters on an emotional level.”
    • “I found the character arcs to be predictable and uninspired, which detracted from my overall enjoyment of the game.”
    • “Despite the interesting premise, the characters do not evolve throughout the story, leaving them feeling static and unengaging.”
  • monetization2 mentions

    The monetization aspect of the game is not explicitly addressed in the user's comments, but the emphasis on detailed visuals and immersive environments suggests that the game may prioritize aesthetic appeal over aggressive monetization strategies. Overall, players seem to appreciate the game's artistic elements without expressing concerns about monetization practices.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
10hAverage play time
4-6hSpent by most gamers
*Based on 12 analyzed playthroughs

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