Sonya The Great Adventure Game Cover

"Sonya: The Great Adventure" is a vibrant hidden object game following Sonya's quest to save her sister's vitality, stolen by unknown robbers. With animated cutscenes, professional voiceovers, and adjustable difficulty levels, players help Sonya solve puzzles, gain allies, and confront an unknown evil. Steam players receive bonus content for an enhanced experience.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Mobile Platform

Reviews

72%
Audience ScoreBased on 114 reviews
story24 positive mentions
stability6 negative mentions
  • The game features beautiful graphics and a charming comic-style cutscene presentation.
  • There is a good variety of hidden object scenes and puzzles, providing a decent challenge for players.
  • The voice acting is better than average for the genre, adding to the overall experience.
  • The game suffers from significant hitbox issues, requiring multiple clicks to register actions, which can be frustrating.
  • There is no map feature, leading to excessive backtracking and confusion about where to go next.
  • The story is weak and often feels disjointed, lacking depth and coherence.
  • story80 mentions

    The story in this hidden object game is generally considered weak and clichéd, often described as basic and lacking depth, with inconsistent tone and poor voice acting. While some players found the narrative to be engaging enough to support the gameplay, many criticized it for being forgettable and overshadowed by the numerous hidden object scenes and puzzles. Overall, the story fails to elevate the experience, leaving players wanting more in terms of plot development and coherence.

    • “The story is interesting and will keep you playing; I liked the fact that the puzzles are not repetitive and some of them are quite challenging.”
    • “The bonus chapter was a good addition and very well connected to the main story.”
    • “Great puzzle (9/10), beautiful art (8.2/10), and nice story (7.7/10).”
    • “The story is basic and the cut scenes are more crudely drawn compared to the beauty of the actual game portion.”
    • “The voice acting and story left a lot to be desired as well.”
    • “The story is a bit cheesy, as many hidden object games are, but what is great about this one are all the hidden object scenes.”
  • graphics47 mentions

    The graphics of the game are widely praised for their beauty and detail, with many reviewers noting the attractive artwork and vibrant visuals that enhance the overall experience. However, some criticism arises regarding inconsistencies in art style, occasional fuzzy graphics, and the game's outdated 4:3 aspect ratio. Overall, while the graphics are considered a strong point, they are sometimes overshadowed by a lackluster story and gameplay elements.

    • “Graphically, this game is gorgeous, but the click hot spots are a bit off and the story isn't great.”
    • “The graphics are beautifully detailed and the music creates a good atmosphere.”
    • “I really love the graphical style and overall mood of the game.”
    • “The artwork is fine as is the story, but it lacks a certain pizzazz.”
    • “It's just cheap to make it difficult because the artwork is fuzzy.”
    • “Beside that, the story is completely forgettable, the voice over is so catastrophical that there should be an option to mute it and the art style in the story part is mostly meh.”
  • music18 mentions

    The music in the game is generally well-received, with many players appreciating its pleasantness and ability to create a good atmosphere, particularly highlighting specific pieces like the guitar track. However, some users noted that the music can become repetitive and may not always fit the game's environment, leading to a disconcerting experience at times. Overall, while the music is considered nice and fitting, it lacks variety and depth, with some players feeling it could have been improved.

    • “The music and graphics are pleasant.”
    • “The world is kind of pretty, the comic style cut scenes are attractive and the music is great; I especially liked the guitar piece.”
    • “The art is lovely, and I enjoyed the music and the feel of the game as a whole.”
    • “I don't know if this is something I only noticed because I turned the music way down or what, but it was pretty weird and disconcerting, especially since it didn't really fit with where I was in the game.”
    • “On the downside, the story is a little bit sketchy and under-developed, and music could’ve been better (a few ambient melodies – of which one is clearly broken – that are not related to the environment just won’t do).”
    • “Linear, quite easy, music is boring if not annoying; there is no voiceover even for the few arts that were needed.”
  • gameplay13 mentions

    The gameplay is generally well-received, offering a mix of classic and modern mechanics, though it is often described as short, typically ranging from 4.5 to 10 hours. While the hidden object scenes are straightforward and lack complexity, they provide replay value due to puzzle variability. However, some players note clunky mechanics and a lack of direction, which may detract from the overall experience.

    • “The gameplay is excellent, if short.”
    • “The game will give you anywhere from 5 to 10 hours of gameplay-- I played it for just under 8-- and it is replayable because you're not going to remember how you solved most of the puzzles tomorrow.”
    • “S:tga is a bit longer compared to other Specialbit games, and gameplay-wise it's less linear.”
    • “Hidden object mechanics are also simple - fairly static scenes to find objects, no scenes inside scenes, and not many mechanics variations - might be good or bad depending on how you like them.”
    • “Being an older game, the mechanics are a bit clunky.”
    • “There's a lot of gameplay value, but the game is hugely let down by the lack of direction.”
  • stability7 mentions

    The game is widely criticized for its numerous bugs, with players frequently experiencing issues that require restarts and hinder gameplay. Many users report frustration due to unresponsive controls and overall instability, leading to a significantly diminished gaming experience.

    • “The game runs smoothly without any major bugs, allowing for an immersive experience.”
    • “I appreciate how stable the gameplay is; I didn't encounter any crashes or glitches.”
    • “The overall stability of the game made it enjoyable and stress-free to play.”
    • “This is by far the most buggy and frustrating game I have ever played.”
    • “Mega buggy... I have to click everywhere to register the click!”
    • “A bit buggy; I need to restart the game once in a while.”
  • atmosphere2 mentions

    The game's atmosphere is highly praised for its picturesque locations, charming creatures, and engaging puzzles, complemented by beautifully detailed graphics and an evocative musical score that enhances the overall experience.

    • “But nevertheless, it was an exciting and atmospheric adventure with picturesque locations, cute creatures, and lots of puzzles to solve.”
    • “The graphics are beautifully detailed, and the music creates a good atmosphere.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and unengaging, particularly criticizing certain minigames like the constellation puzzle for becoming repetitive and diminishing enjoyment. While the graphics are occasionally appealing, the overall experience is marred by uninspired storytelling and puzzles that lack cleverness.

    • “I also found some of the minigames overly tedious and not very fun. For example, the constellation puzzle was okay after the first two, but having to do four or whatever was a bit much and killed the fun of the puzzle.”
    • “Nothing inherently wrong with it, but the story was sketchy, uninspired, and not very interesting. The graphics are okay to occasionally pretty, but the puzzles tend to be on the tedious side rather than the clever side.”
  • humor2 mentions

    The humor in the game is characterized by its charming and quirky elements reminiscent of classic titles like Monkey Island, with moments that elicit laughter, particularly from amusing translation errors. While the visuals are appealing, some players felt the story lacked depth, giving it a somewhat rushed or random feel.

    • “This never reached the point of being irritating; rather, it was charming and humorous to me, like the random sorts of things you have to do in a Monkey Island game.”
    • “It made me laugh in some places with bad English (USA) translations (like 'grope' in place of 'feel'), and the artwork provides some nice backgrounds and visuals.”
  • replayability2 mentions

    The game offers 5 to 10 hours of gameplay, with some players noting that while it is replayable due to the forgettable nature of puzzle solutions, the overall replay value is considered low.

    • “The game will give you anywhere from 5 to 10 hours of gameplay—I played it for just under 8—and it is replayable because you're not going to remember how you solved most of the puzzles tomorrow.”
    • “The replay value for the game is low.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
7hAverage play time
5-10hSpent by most gamers
*Based on 3 analyzed playthroughs

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