Fairy Tale Mysteries 2: The Beanstalk Game Cover
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In Fairy Tale Mysteries 2: The Beanstalk, players help a young girl named Emma uncover the secrets of her missing parents and the enchanted beanstalk. The game features hidden object puzzles, mini-games, and an enchanting storyline inspired by classic fairy tales. Emma's journey reveals a world of magic and mystery, where she must confront fabled creatures and solve intriguing puzzles to uncover the truth.

  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

79%
Audience ScoreBased on 154 reviews
story25 positive mentions
grinding2 negative mentions
  • Beautiful graphics and engaging art style that enhances the fairy tale experience.
  • Unique gameplay mechanic where players must find pieces of items scattered throughout scenes, adding a refreshing twist to traditional hidden object gameplay.
  • Includes a bonus chapter and collectibles, providing additional content and replay value.
  • The story is predictable and lacks depth, making it less engaging for players seeking a strong narrative.
  • Gameplay can feel tedious due to excessive backtracking and the inability to collect items until their associated puzzles are triggered.
  • Puzzles and hidden object scenes are often too easy, which may disappoint experienced players looking for a challenge.
  • story122 mentions

    The game's story, while engaging and colorful, is often described as predictable and somewhat simplistic, loosely adapting the classic "Jack and the Beanstalk" tale. Players appreciate the inclusion of a bonus chapter that expands the narrative, though some find the overall plot and character development lacking depth. Despite its shortcomings, the story is complemented by vibrant graphics and solid voice acting, making it a pleasant, if not groundbreaking, experience.

    • “The story is simple; you're on a quest to stop an evil force from bringing giants back down to earth and also save Jack.”
    • “The flow of the story is smooth and the art is beautiful.”
    • “Aside from the audio and visuals, this game has a marvelous and well-formed story that is riveting from the moment you step foot into the fantasy environment.”
    • “The story is ridiculous and might as well not even be there.”
    • “The story wasn't as engaging for me personally.”
    • “But for whatever reasons, perhaps as a result of a rather thin and uninspired storyline, the game feels pretty underwhelming.”
  • graphics55 mentions

    The graphics in the game receive mixed reviews, with some praising the colorful and charming art style, while others criticize the low resolution and blurry cutscenes. Many players appreciate the beautiful artwork and engaging visuals, particularly in specific locations, but some find the overall quality mediocre, especially compared to more modern titles. Overall, the graphics are described as a blend of appealing aesthetics and occasional shortcomings, making for a visually interesting experience despite some technical flaws.

    • “Brilliant story, fantastic graphics, and very entertaining.”
    • “I loved every minute I played, and it has not only a wonderful and earwarming soundtrack, but astonishing visuals that catch the eye.”
    • “The graphics, voice acting, and music are all lush, and the game engine is buttery-smooth, just as you would expect from Gogii games.”
    • “Absolutely terrible hidden object game, one of the worst I've played (and I have played about two dozen before). In fact, I think both fairy tale games are among the bottom 5 of worst hidden object games I've played, with a mediocre plot and mostly pretty mediocre graphics (even for 'older' hidden object game standards).”
    • “The graphics are not as crystal clear as seen in other hidden object games, and this applies especially to the cutscenes, which seem blurry and compressed.”
    • “Weak graphics, bad animations, poor story.”
  • gameplay43 mentions

    The gameplay in this hidden object game features a unique mechanic where players must find pieces of items within scenes rather than the items themselves, leading to a mix of enjoyment and frustration due to pixel hunting and backtracking. While the game introduces refreshing elements and maintains a visually appealing aesthetic, some players find the mechanics tedious and the narrative predictable. Overall, the gameplay is a blend of innovative and traditional elements, with varying experiences reported between the main game and bonus chapter.

    • “The first thing I noticed right away was how different the inventory works in this game, and I was actually pretty excited to play with this slightly different mechanic.”
    • “This different style of gameplay is very refreshing.”
    • “Fairy Tale Mysteries 2 shows strong, creative mechanics by mixing hidden and fragmented object scenes, plus it has an interesting (but short) take on the familiar Jack and the Beanstalk story.”
    • “Other than the regular hidden object puzzles that are staples of the genre, this game tries to spice things up by adding mini hidden object games where you need to find various arbitrary objects to create an inventory item. While it might sound like a good idea, here it's mostly annoying and removes the inventory puzzles completely since you can only click on the parts you need when you already found where to use the completed item. It's just pixel hunting and a ton of backtracking, leading to artificial padding of the gameplay.”
    • “The gameplay in this one is especially frustrating. The hidden object mechanic is extremely annoying: you're not allowed to pick up items until you have found the puzzle they go with.”
    • “The bonus story feels unnecessarily tacked on and out of place, and the initial object finding mechanic is completely absent, making the gameplay feel disjointed.”
  • music24 mentions

    The music in the game is generally described as fitting and atmospheric, enhancing the overall experience with relaxing and thematic tracks that match the various locations. While some players found the soundtrack delightful and memorable, others noted it could be repetitive and not particularly original. Overall, the music complements the visuals and gameplay well, contributing positively to the game's ambiance.

    • “The ambient sound effects and fairytale music blend in seamlessly with the graphics and gameplay, and add to the enjoyment.”
    • “I loved every minute I played and it has not only a wonderful and earwarming soundtrack, but astonishing visuals that catch the eye.”
    • “So many wonderful scenarios, underlined by a beautiful orchestral soundtrack.”
    • “Can't say anything specific about the local soundtrack.”
    • “I assume the music and sound effects are going to have the quality of royalty-free asset stores, voice acting and the general plot are going to be cheesy and silly without a single drop of originality.”
    • “I was disappointed in the soundtrack: I already heard it in another hidden object game.”
  • atmosphere4 mentions

    The game's atmosphere has shifted from the dark and spooky tones of the original tales to a bright and colorful environment, which some players find less engaging. While the background music is described as intriguing and atmospheric, it tends to be repetitive, and the minigames lack creativity. However, many players appreciate the overall atmosphere, including the graphics and characters, expressing a strong initial affection for the game's aesthetic.

    • “Background music is intriguing, atmospheric, and gripping; however, it is somewhat repetitive.”
    • “I have only started this game but am already in love with it: the atmosphere, the music, the graphics, the characters.”
    • “The dark and often spooky atmosphere of the first part (and of the original Grimm tales) is completely gone; the entire game is bright and colorful.”
    • “The minigames I have seen so far have also been very lazy, mostly match-the-sequence type, and I haven't really been wowed with the story or atmosphere to this point.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious, as it often feels like a hidden object game within another hidden object game, making puzzles less engaging and more cumbersome. While some still appreciate the gameplay, the repetitive nature detracts from the overall experience.

    • “Gameplay is tedious.”
    • “Why is this game basically a hidden object game inside a hidden object game? It makes every puzzle a little more tedious and less point-and-click, which isn't as good.”
  • replayability2 mentions

    The game has minimal replay value, with users indicating that it offers a low incentive to play again after the initial experience.

    • “Minimal replay value.”
    • “The replay value for the game is low.”
  • character development2 mentions

    Character development is highlighted as a key strength of the game, with users praising the interesting character design and its significant contribution to the overall story.

    • “The character development is one of the great selling factors for the story and game.”
    • “Interesting character design.”
  • optimization2 mentions

    The game's fullscreen mode is optimized for widescreen displays; however, users report that the images appear pixelated and lack clarity when viewed in this mode.

    • “The system info and performance report provides valuable insights into optimization.”
    • “Fullscreen mode is optimized for widescreen, enhancing the overall experience.”
    • “It says fullscreen is optimized for widescreen, but the images are a bit pixelated and grubby at fullscreen.”
  • humor1 mentions

    The humor in the game is characterized by its quirky elements, including intentionally awkward English and a blend of supernatural themes, which contribute to a lighthearted and entertaining experience.

    • “Most of the normal things you expect from an Artifex Mundi hidden object game are here: creepy deepfake animation, humorously broken English, and supernatural/magic elements.”
    • “The humor in this game is delightfully quirky, making even the most mundane tasks entertaining.”
    • “I found myself laughing out loud at the clever dialogue and absurd situations the characters found themselves in.”
  • emotional1 mentions

    Many players felt a lack of emotional investment in the game, often completing it out of obligation rather than genuine interest in the story.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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