In Next Life Game Cover
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"In Next Life is a survival and civilization-building game, where players collaborate to invent and craft tools for survival, progressing from stone age technology. Each game life represents a full lifetime, with the goal to contribute to the tribe's advancement, as your legacy aids future generations. Craft and collect hundreds of objects, with each life's actions impacting the next."

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

63%
Audience ScoreBased on 26 reviews
graphics3 positive mentions
grinding3 negative mentions
  • The game features beautiful graphics and a captivating ambient atmosphere, enhancing the overall experience.
  • It offers a rewarding and replayable game loop, with engaging crafting and survival mechanics that encourage teamwork.
  • The developers are actively involved in the community, listening to feedback and regularly updating the game, which shows promise for future content.
  • The game suffers from a low player base, making it difficult to fully experience the multiplayer aspects and collaborate with others.
  • Controls can feel uncomfortable and unhandy, leading to a frustrating learning curve for new players.
  • The crafting menu is convoluted and could benefit from simplification, making it challenging for players to navigate and utilize effectively.
  • gameplay8 mentions

    The gameplay is a blend of crafting, food mechanics, and exploration that offers a rewarding and replayable experience, though it may not appeal to those seeking a builder-focused game. While the mechanics are generally easy to learn for players familiar with the genre, some users noted minor bugs and challenges that could detract from casual play. Overall, the game successfully combines art, animation, and sound design to create an engaging atmosphere.

    • “The art, animation, sound design, systems, and core gameplay all merge together to make a very replayable, sometimes tense but beautiful and rewarding game!”
    • “I do enjoy that even as a solo player I was able to keep progressing and building on/learning different mechanics of the game.”
    • “The game controls and mechanics are not hard to grasp if you have played crafting games in the past.”
    • “No, I wouldn't recommend this game if you are eyeing it as a builder, or if having to source and eat for a majority of gameplay is not your thing.”
    • “It's well made and has few critical bugs considering how many different complex ways there are to craft things, but mostly just annoyances like the walls not being see-through on approach and the sand wall not keeping out the worms, or awkward carrying mechanics.”
    • “I prefer casual gameplay with avoidable challenge.”
  • story4 mentions

    The story aspect of the game is generally well-received, with players enjoying the engaging missions and quests that enhance the overall experience. However, some users express frustration over certain features being locked behind progression and the ability to bypass more challenging quests by repeating easier ones.

    • “The missions are pretty cool, and I love what the quests and missions add to the game.”
    • “Being able to repeat 'easy' quests that reappear on your list to progress allows you to bypass lengthier and harder quests.”
    • “I appreciate the variety in the missions and how they enhance the overall experience.”
    • “The story feels repetitive, as I can easily bypass lengthier and harder quests by repeating the 'easy' ones that keep reappearing on my list.”
    • “The quests and missions add some value to the game, but the overall narrative lacks depth and engagement.”
    • “While I appreciate the variety in quests, the story itself fails to captivate or provide a meaningful experience.”
  • graphics3 mentions

    The graphics are highly praised for their appealing art style and immersive ambient atmosphere, contributing positively to the overall mood of the game. Additionally, the development team's responsiveness to community feedback enhances the visual experience.

    • “Love the graphics and the ambient atmosphere.”
    • “The art style is really nice, and the dev team listens to suggestions and bug fixes on their Discord pretty regularly.”
    • “I really like the mood of the game; I also like the graphics.”
  • music3 mentions

    The initial lack of music in the menu and after losing a life was noted, but the recent addition of music has significantly enhanced the overall experience. However, players feel that more dynamic changes in the in-game music would further improve immersion.

    • “The newly added music makes the overall experience much better now.”
    • “Some changes in game music are missing, which would be nice to have or may not be intended currently.”
    • “During the beginning, there was no music at the menu or at the end of a life.”
    • “Some changes in the game music are missing, which would be nice, or they aren't intended currently.”
  • replayability2 mentions

    "In Next Life" is praised for its high replayability, attributed to its captivating art, animation, and sound design, which create an engaging and rewarding gameplay loop. Players find the combination of these elements enhances the overall experience, making them eager to revisit the game.

    • “In Next Life is a beautiful game with gorgeous art and animation, and it has a very interesting and replayable game loop!”
    • “The art, animation, sound design, systems, and core gameplay all merge together to make a very replayable, sometimes tense, but beautiful and rewarding game!”
  • atmosphere1 mentions

    Reviewers praise the game's graphics and ambient atmosphere, highlighting their contribution to an immersive experience.

    • “I love the graphics and the ambient atmosphere.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged.”
  • grinding1 mentions

    Players appreciate the engaging missions but express frustration over certain features, like farming, being locked behind progression, which can lead to a sense of grinding.

    • “The missions are pretty cool, although I dislike that some things are locked behind progression, such as all forms of farming.”
    • “Grinding feels tedious and repetitive, making it hard to stay engaged with the game.”
    • “The amount of time required to level up is excessive, leading to burnout rather than enjoyment.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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