- December 21, 2021
- Dual Decade
In Next Life
Platforms
About
"In Next Life is a survival and civilization-building game, where players collaborate to invent and craft tools for survival, progressing from stone age technology. Each game life represents a full lifetime, with the goal to contribute to the tribe's advancement, as your legacy aids future generations. Craft and collect hundreds of objects, with each life's actions impacting the next."











- The game features beautiful graphics and a captivating ambient atmosphere, enhancing the overall experience.
- It offers a rewarding and replayable game loop, with engaging crafting and survival mechanics that encourage teamwork.
- The developers are actively involved in the community, listening to feedback and regularly updating the game, which shows promise for future content.
- The game suffers from a low player base, making it difficult to fully experience the multiplayer aspects and collaborate with others.
- Controls can feel uncomfortable and unhandy, leading to a frustrating learning curve for new players.
- The crafting menu is convoluted and could benefit from simplification, making it challenging for players to navigate and utilize effectively.
gameplay
8 mentions Positive Neutral NegativeThe gameplay is a blend of crafting, food mechanics, and exploration that offers a rewarding and replayable experience, though it may not appeal to those seeking a builder-focused game. While the mechanics are generally easy to learn for players familiar with the genre, some users noted minor bugs and challenges that could detract from casual play. Overall, the game successfully combines art, animation, and sound design to create an engaging atmosphere.
“The art, animation, sound design, systems, and core gameplay all merge together to make a very replayable, sometimes tense but beautiful and rewarding game!”
“I do enjoy that even as a solo player I was able to keep progressing and building on/learning different mechanics of the game.”
“The game controls and mechanics are not hard to grasp if you have played crafting games in the past.”
“No, I wouldn't recommend this game if you are eyeing it as a builder, or if having to source and eat for a majority of gameplay is not your thing.”
“It's well made and has few critical bugs considering how many different complex ways there are to craft things, but mostly just annoyances like the walls not being see-through on approach and the sand wall not keeping out the worms, or awkward carrying mechanics.”
“I prefer casual gameplay with avoidable challenge.”