Skip to main content

Staxel

<em>Staxel</em> has some solid fundamental systems, but it doesn't feel like a fleshed out, finished game.
Staxel Game Cover
72%Game Brain Score
story, gameplay
grinding, stability
78% User Score Based on 2,991 reviews
Critic Score 63%Based on 6 reviews

Platforms

Nintendo SwitchLinuxPCGog ComMac OSSteam DeckWindows
Staxel Game Cover

About

Staxel is a single player and multiplayer role playing game. It was developed by Plukit and was released on April 11, 2019. It received mostly positive reviews from both critics and players.

Staxel is a single-player or multiplayer role-playing game with a focus on farming and village life. Restore your farm, help villagers, and explore the wilderness to fish or hunt for bugs. With delightful graphics, a wholesome story, and a fantastic soundtrack, Staxel offers a spectacular atmosphere, but be prepared for some grinding and bugs.

Skip User Reviews

78%
Audience ScoreBased on 2,991 reviews
story84 positive mentions
grinding807 negative mentions

  • The game features a charming voxel art style that is visually appealing and cute.
  • Staxel offers a relaxing gameplay experience with no combat, allowing players to focus on farming, building, and interacting with NPCs.
  • The game provides a lot of freedom in building and customizing the town, making it enjoyable for players who like creative expression.
  • The crafting system is overly complicated and tedious, requiring multiple crafting stations and manual item placement.
  • There is a lack of meaningful progression and depth in the gameplay, leading to a repetitive experience after a few hours.
  • The game feels unfinished and has been abandoned by the developers, resulting in numerous bugs and a lack of updates.
  • grinding
    812 mentions Positive Neutral Negative

    The grinding aspect of "Staxel" has received mixed feedback from players. While some appreciate the relaxed pace and find enjoyment in the repetitive tasks of farming and crafting, many others criticize the game for its tedious mechanics and lack of meaningful progression, often feeling that the grind detracts from the overall experience. Overall, players suggest that while the game offers a charming blend of farming and building, it can become monotonous and frustrating due to its cumbersome crafting and inventory systems.

    • “You'll need a second life for grinding.”
    • “Thoughts while playing: 'holy crap this is tedious', 'what am I supposed to be doing again?', 'where the hell did I put *insert item*?', 'where am I going to put this?', 'what is *insert item* used for?'”
    • “This game is more of a struggle than it is fun to play; stick to another farming game because this one isn't it.”
    • “The crafting system is tedious and takes a while to do, but I see it as a way of extending gameplay, and it isn't actually bad.”
    • “The game is clunky, and though you can get used to the controls, the experience itself is a lot more learning and grinding than actually enjoying the game.”
  • story
    591 mentions Positive Neutral Negative

    The story in Staxel is generally perceived as light and lacking depth, primarily revolving around simple fetch quests and building tasks for villagers, which can feel repetitive and uninspired. While players appreciate the charming interactions with NPCs and the community-building aspect, many express a desire for more substantial narrative elements and clearer quest guidance. Overall, the game offers a casual experience with a focus on farming and building, but it falls short in delivering a compelling story or character development.

    • “The story consists of the characters, giving gifts to further their story progression, which is what mostly gives you the closest to story gameplay.”
    • “The stories of each villager are just wholesome, and I really enjoyed building relationships with them as well as doing their quests.”
    • “This game is a wonderful mix of Story of Seasons and Minecraft; the story and characters have life and meaning, and the building and modding capabilities are mind-blowing!”
    • “Unfortunately, most of the character's storylines feel unfinished, like there should have been more.”
    • “The quests were confusing at times because it was unclear what to do, how to do it, and the wording was off at some points.”
    • “The story consists of the characters giving gifts to further their story progression, but it mostly gives you the closest to story gameplay.”
  • gameplay
    374 mentions Positive Neutral Negative

    The gameplay of Staxel is characterized by a blend of building and farming mechanics reminiscent of Minecraft and Stardew Valley, offering a relaxed, pressure-free experience that encourages creativity and experimentation. However, many players find the mechanics to be clunky and poorly explained, leading to frustration and a lack of depth in gameplay, particularly after the initial hours. While the game has potential with its charming graphics and modding support, it often feels repetitive and lacks engaging content, making it more suitable for casual players rather than those seeking a robust gaming experience.

    • “There is no pressure to optimize or race against the clock, and the forgiving mechanics encourage experimentation.”
    • “Building is another central pillar of gameplay, giving players the freedom to design and customize their home, farm, or even parts of the village.”
    • “I really enjoy Staxel for its aspects of relaxing gameplay and being able to do what I want when I want with almost no penalty.”
    • “The pace is intentionally slow and undemanding, but those looking for deeper mechanics or narrative development may find themselves drifting away after a few dozen hours.”
    • “There's probably less than 2 hours of gameplay before you run out of 'content', after which it's just a pointless sandpit with no clear objective and even less reason to want to play the game.”
    • “The building is perhaps the worst part, second to the unintuitive questing system and third to the lack of any real depth in the gameplay.”
  • graphics
    340 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming voxel aesthetic reminiscent of Minecraft, featuring colorful and cute designs that create an inviting atmosphere. While many players appreciate the art style and its cozy appeal, some criticize it for lacking polish and depth, with occasional graphical glitches and performance issues. Overall, the visuals are generally well-received for their simplicity and charm, though opinions vary on their execution and potential.

    • “Using a blocky voxel aesthetic similar to Minecraft, it creates a colorful, inviting landscape filled with small visual details that give it personality.”
    • “Despite the simplicity of the graphics, the game achieves a sense of immersion through its cohesive art direction.”
    • “The visuals are very appealing, the aesthetic of the whole game is super charming, and I love it.”
    • “Graphics are just bad.”
    • “I had better graphics on the NES in 1989.”
    • “The graphics ae very minecraft-esque which is beginning to get boring, the game seriously lags on the lowest settings compared to much higher spec games which I game play on ultra settings with far less to no issues.”
  • music
    146 mentions Positive Neutral Negative

    The music in the game is widely praised for its charm, relaxation, and ability to enhance the overall atmosphere, with many players finding it catchy and soothing. Composed by Curtis Schweitzer, the soundtrack is noted for its melodic quality, often evoking comparisons to other beloved indie games. However, some players feel that the music could play more frequently and express a desire for greater variety, particularly to match different in-game seasons.

    • “The music is fantastic.”
    • “I keep getting the songs stuck in my head even while not playing, and they're super relaxing.”
    • “The music is beautiful and the atmosphere of the game is lovely.”
    • “At first it looks cute.. but very quickly you'll figure out the devs can do graphics, animation, and music, but their game designer has never played any game.”
    • “Weirdly enough, my only big complaint is the soundtrack. It feels too derivative of the Minecraft soundtrack, and so it's easily ignored.”
    • “The music is the same and after a few hours it really just makes me sleepy and sometimes bored.”
  • stability
    78 mentions Positive Neutral Negative

    The game's stability is a significant concern, with many users reporting frequent glitches, bugs, and performance issues, particularly in multiplayer mode. While some players find the game enjoyable despite these problems, others describe it as unfinished and frustrating, especially given the lack of updates over the years. Overall, the game is considered quite buggy, with varying experiences depending on individual play styles and expectations.

    • “It's smooth and not buggy, just a bit boring!”
    • “A little bit of lighting glitches, some trees that don't collapse when you cut out their base, but other than that, it has been pretty bug-free (except the ones you catch with a net).”
    • “It might not be everyone's cup of tea, but if you enjoy a casual, mostly bug-free romp into a farming/builder game, this will be for you.”
    • “The game is left in a buggy state, and it's been 4 years without any updates or news.”
    • “The devs have apparently moved on to other games, leaving Staxel a buggy and unfinished mess.”
    • “It's way too buggy and sketchy even for early access.”
  • optimization
    58 mentions Positive Neutral Negative

    The optimization of Staxel has received mixed reviews, with many players noting significant performance issues such as lag spikes, frame rate drops, and memory leaks, particularly during resource-intensive activities like building. While some users report smooth performance on modest hardware, others experience clunky controls and poor UI optimization, especially with controllers. Overall, the game is seen as needing substantial optimization improvements to enhance the gameplay experience.

    • “Technically, Staxel runs smoothly on modest hardware, and its performance is stable for the most part.”
    • “Overall optimization rating: good.”
    • “I think that Staxel is rough around the edges, but nonetheless a charming experience worth looking into once some of the performance issues have been ironed out.”
    • “Everything feels very clunky and the game doesn't feel optimized.”
    • “The UI/HUD is unoptimized (just try fishing), and the game can easily heat up a good computer for no reason.”
    • “Now, the game is fun and all, but the game has some seriously bad optimization issues.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its overwhelmingly wholesome and cute atmosphere, with players enjoying the charming character designs and the heartwarming stories of the villagers. Many reviewers appreciate the relaxing gameplay and the ability to build relationships, although some express a desire for deeper emotional engagement and more unique character development. Overall, the game is seen as a delightful escape that fosters a sense of community and connection, despite some critiques regarding its depth and polish.

    • “The stories of each villager are just wholesome and I really enjoyed building relationships with them as well as doing their quests <3.”
    • “This made me feel a lot less lonely and engaged me in the game a lot longer.”
    • “The artwork is very pleasing to the eye and the little interactions are wholesome and sweet.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its charming, relaxing, and welcoming qualities, reminiscent of titles like Minecraft and Animal Crossing. Players appreciate the beautiful music, vibrant color schemes, and the overall chill vibe that encourages leisurely exploration and creativity. However, some critiques mention that the voxel art style can appear cluttered, and a few players feel the atmosphere could be improved with better lighting and design choices.

    • “The atmosphere, art, music, and customization freedom are all very charming.”
    • “Lovely relaxing atmosphere and overall very chill and stress relieving.”
    • “The music is beautiful and the atmosphere of the game is lovely.”
    • “The atmosphere is cute, but it just all falls on its face.”
    • “Personally, I think the farm should be further away from the town, as it ruins the atmosphere.”
    • “But the overall atmosphere of the game is more like Stardew Valley in how it gives off pleasant and positive vibes, and has its own little quaint town.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in Staxel is characterized by its charming and whimsical interactions, particularly with NPCs and animals, which often lead to hilarious moments, such as wrangling quirky chickens and engaging in pun-filled dialogue. Players appreciate the game's lightheartedness and the amusing situations that arise from its mechanics, despite some criticisms regarding NPC depth and world interactions. Overall, the game's cute aesthetics and funny scenarios contribute to a delightful and entertaining experience.

    • “ With every season comes new challenges and hilarious moments, like trying to wrangle a chicken that thinks it's faster than Sonic.”
    • “The game is really funny, farming and building your house, also helping the village grow.”
    • “But the funny interactions with NPCs and the unbelievably cute animals add a lot of life to the world.”
  • character development
    15 mentions Positive Neutral Negative

    Character development in the game is generally viewed as lacking, with many reviewers noting the absence of a narrative structure and meaningful NPC interactions, which limits the depth of character growth. While the character designs are often praised for their charm and uniqueness, there is a consensus that the game does not provide enough customization or development opportunities to fully engage players in an RPG experience. Overall, while the visuals are appealing, the lack of substantial character development detracts from the game's potential.

    • “The character designs are charmingly abstract, and the townsfolk, with their expressive animations and friendly mannerisms, bring life to the otherwise tranquil environment.”
    • “Incredibly wholesome Minecraft-like game with a focus on farming; I love the artistic character designs, very sci-fi cat anime inspired.”
    • “The graphics are clean and cute, and I love the various character designs!”
    • “The game offers almost no narrative structure, quests, or character development.”
    • “There is not enough character development and NPC interaction to call it an RPG, there isn't enough freedom to call it a sandbox, and the character movement and actual game layout is bad enough to ruin the building.”
    • “Needs improvement both in how you can customize as well as character designs, but I can't complain too much when I get to have ears and a tail.”
  • replayability
    10 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it offers a high level of freedom and diverse activities that can keep them engaged for hours, others feel it lacks depth and content updates that would enhance replay value. The potential for improvement is noted, with hopes that future updates will bolster the experience, but currently, the absence of a modding community and limited content may hinder long-term replayability for some players. Overall, it has the foundation for replayability akin to popular titles like Animal Crossing, but its current state leaves room for growth.

    • “The experience is never quite the same, which makes the game replayable too.”
    • “From baking goods for residents with a sudden hankering, to filling building orders for newcomer townies and using your own creative freedom to craft and expand the town as it grows, you never run out of things to do. The game has animal crossing levels of replayability that will keep you constantly on the move and working hard.”
    • “Staxel can easily boast replay value, as well as having possibly endless hours of playtime.”
    • “Overall, while I recommend the game, I do not feel like there is too much replayability, especially as the game lacks the modding community of the aforementioned games.”
    • “This game has so much potential, but seeing as they only release small patches here and there, I can't recommend it at the moment. However, I can see this being really good in a year or two if the devs keep working to make the game more playable and adding more content.”
    • “Perhaps a few updates will improve the replayability.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with some users criticizing it as a cash grab, particularly in its shift towards Nintendo platforms. However, others appreciate the absence of microtransactions and view the game as a genuine homage to its inspirations rather than a mere imitation.

    • “No microtransactions!”
    • “The game offers a fair monetization model that respects players' time and investment.”
    • “I appreciate that the game allows me to enjoy the full experience without being pressured to spend money.”
    • “Instead of making the game they promised, they quickly jumped to the Nintendo platform for a quick cash grab.”
    • “Some people may view this as a cash grab; I do not.”
    • “Seems like it takes good elements from the games that inspired it but still feels like a cash grab.”
Skip Critic Reviews
Skip Game Offers

Buy Staxel

22h Median play time
55h Average play time
7-44h Spent by most gamers
*Based on 34 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Staxel

Games Like Staxel

Garden Paws Image
Dinkum Image
Travellers Rest Image
My Time At Portia Image
Pumpkin Days Image
Skip FAQs

Frequently Asked Questions

Staxel is a role playing game.

Staxel is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

On average players spend around 55 hours playing Staxel.

Staxel was released on April 11, 2019.

Staxel was developed by Plukit.

Staxel has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Staxel is a single player game with multiplayer and local co-op support.

Similar games include Garden Paws, Dinkum, Travellers Rest, My Time At Portia, Pumpkin Days and others.