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Staxel

<em>Staxel</em> has some solid fundamental systems, but it doesn't feel like a fleshed out, finished game.
72%Game Brain Score
story, gameplay
grinding, stability
79% User Score Based on 5,910 reviews
Critic Score 63%Based on 6 reviews

Platforms

Nintendo SwitchLinuxPCGog ComMac OSSteam DeckWindows

About

Staxel is a single-player or multiplayer role-playing game with a focus on farming and village life. Restore your farm, help villagers, and explore the wilderness to fish or hunt for bugs. With delightful graphics, a wholesome story, and a fantastic soundtrack, Staxel offers a spectacular atmosphere, but be prepared for some grinding and bugs.

Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
Staxel screenshot
+4
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79%
Audience ScoreBased on 5,910 reviews
story164 positive mentions
grinding1.6k negative mentions

  • Charming graphics and art style that combines elements from Minecraft, Stardew Valley, and Animal Crossing.
  • Relaxing gameplay with no combat, allowing players to focus on farming, building, and interacting with NPCs.
  • Creative freedom in building and customizing the town and villagers' homes, providing a satisfying experience.
  • Clunky crafting and inventory management systems that can be tedious and frustrating.
  • Limited NPC interactions and shallow character development, making it hard to feel invested in the story.
  • Game feels unfinished and lacks meaningful progression, leading to repetitive gameplay.
  • grinding
    1,575 mentions Positive Neutral Negative

    The grinding aspect of "Staxel" has received mixed feedback from players. While some enjoy the relaxed pace and find the farming and building mechanics engaging, many criticize the game for being overly tedious and repetitive, particularly in crafting and resource management. Players often feel that the farming serves primarily as a means to earn currency for building, rather than being a rewarding experience in itself, leading to a sense of aimlessness and frustration for those seeking a more structured farming simulation.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “This game is more of a struggle than it is fun to play; stick to another farming game because this one isn't it.”
    • “The biggest problem is the crafting and building is so slow and tedious.”
    • “Since I'm a fan of the genre, I really wanted to like Staxel, but it's just tedious and unsatisfying.”
  • story
    1,148 mentions Positive Neutral Negative

    The story in Staxel is generally perceived as simplistic and lacking depth, primarily revolving around completing fetch quests and building tasks for villagers. While players appreciate the charming interactions with NPCs and the potential for character development, many feel that the quests often lack meaningful narrative progression and can become repetitive. Overall, the game offers a casual, sandbox experience with a light storyline, but it leaves players wanting more substantial content and clearer quest guidance.

    • “It's a fun chill game that is stress-free but has a plot line and is a nice break from other games.”
    • “The stories of each villager are just wholesome and I really enjoyed building relationships with them as well as doing their quests <3.”
    • “This game is a wonderful mix of Story of Seasons and Minecraft, the story and characters have life and meaning, and the building and modding capabilities are mind-blowing!”
    • “Character quest lines 'end' awkwardly in what seems like the middle of the story.”
    • “There isn't much of a story to Staxel, you just kinda show up in the village and settle down in a house a farm fan was squatting in.”
    • “What you won't get are characters with any depth or quests with any story.”
  • gameplay
    716 mentions Positive Neutral Negative

    The gameplay of Staxel is a blend of farming and building mechanics reminiscent of titles like Minecraft and Stardew Valley, offering a casual and creative experience. However, many players find the mechanics to be clunky and poorly explained, leading to frustration with crafting and building processes. While the game has potential and can be enjoyable in short bursts, it often lacks depth and direction, resulting in a repetitive experience after a few hours of play.

    • “Staxel is cute af, must have, chillest gameplay.”
    • “The gameplay is a lot of building and collecting resources.”
    • “If you like this kind of chill gameplay that Animal Crossing, Minecraft, and Stardew offer, this game is for you!”
    • “There's probably less than 2 hours of gameplay before you run out of 'content', after which it's just a pointless sandpit with no clear objective and even less reason to want to play the game.”
    • “Some of the game mechanics are confusing (why do I need to buy a hammer in order to pick up blocks? how do I polish fossils? why do I need to put a sign in front of my chicken coop?) and I spend more time wondering how to play the game than wondering how to uncover the mysteries of the game's world.”
    • “The building is perhaps the worst part, second to the unintuitive questing system and third to the lack of any real depth in the gameplay.”
  • graphics
    668 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming voxel art style that many players find cute and vibrant, reminiscent of titles like Minecraft and Stardew Valley. While some appreciate the aesthetic and customization options, others criticize the graphics for being simplistic or lacking polish, with occasional rendering issues and a feeling of emptiness in the visuals. Overall, the game's graphics evoke a cozy atmosphere, appealing to fans of casual, relaxing gameplay, though opinions on their quality vary significantly.

    • “I love the graphics and the simplicity of the game.”
    • “The visuals are very appealing, the aesthetic of the whole game is super charming, and I love it.”
    • “With cute and very vibrant visuals as well as an addictive farming system, Staxel is a nice twist on the usual Harvest Moon and Minecraft-like setup.”
    • “Graphics are just bad.”
    • “I had better graphics on the NES in 1989.”
    • “At first it looks cute, but very quickly you'll figure out the devs can handle graphics, animation, and music, but their game designer has never played any game.”
  • music
    290 mentions Positive Neutral Negative

    The music in the game is widely praised for its charm, relaxation, and ability to enhance the overall atmosphere, with many players finding it catchy and soothing. Composed by Curtis Schweitzer, the soundtrack is noted for its melodic quality, reminiscent of other popular indie games, although some players feel it could benefit from more variety and frequency during gameplay. Overall, the music is considered one of the standout features, contributing significantly to the game's appeal as a relaxing experience.

    • “The music is fantastic.”
    • “I keep getting the songs stuck in my head even while not playing, and they're super relaxing.”
    • “The music is very relaxing and brings the sense of casualness to an otherwise chore-ridden game, especially when you get a large farm going.”
    • “Weirdly enough, my only big complaint is the soundtrack.”
    • “It feels too derivative of the Minecraft soundtrack, and so it's easily ignored.”
    • “The music is the same and after a few hours it really just makes me sleepy and sometimes bored.”
  • stability
    148 mentions Positive Neutral Negative

    The game's stability is a significant concern, with many users reporting persistent bugs and glitches, particularly in multiplayer mode. While some players find the game enjoyable despite these issues, others describe it as nearly unplayable and in a state of abandonware, with no updates in years. Overall, the game is considered to be in a buggy and unfinished state, which may deter potential players, especially those sensitive to technical problems.

    • “A little bit of lighting glitchery, some trees that don't collapse when you cut out their base, but other than that it has been pretty bug-free (except the ones you catch with a net).”
    • “It might not be everyone's cup of tea, but if you enjoy a casual, if not buggy little romp into a farming/builder game, this will be for you.”
    • “The game is left in a buggy state, and it's been 4 years without any updates or news.”
    • “This game has been out for years and is still extremely buggy almost to the point of being unplayable.”
    • “Sadly I cannot recommend the game in its current state as it is a buggy mess.”
  • optimization
    122 mentions Positive Neutral Negative

    Overall, the game's optimization is widely criticized, with many players reporting significant performance issues such as lag spikes, stuttering, and frame rate drops, particularly during resource-intensive activities like building or crafting. While some users with high-end systems experience fewer problems, the general consensus is that the game feels clunky and unoptimized, especially for lower-end hardware. Many reviewers express hope for improvements in future updates, given the game's early access status.

    • “Overall optimization rating: good”
    • “This game reminds me of legacy Rust with just the right graphics to give amazing performance.”
    • “[b]Staxel[/b] moves in first-person and also third-person, and thanks to its unique engine, the game is really well optimized, even for low-tier cards, such as integrated ones.”
    • “The game begins memory leaking and stuttering more and more until it's unplayable.”
    • “Now, the game is fun and all, but the game has some seriously bad optimization issues.”
    • “I wanted to love this game, but the bugs and lack of optimization really ruined my experience.”
  • atmosphere
    58 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its charming, relaxing, and welcoming environment, reminiscent of titles like Minecraft and Animal Crossing. Players appreciate the beautiful music, vibrant color schemes, and tranquil settings that create a stress-relieving experience, although some note that the voxel art style can appear cluttered at times. Overall, the atmosphere is described as pleasant and fitting for a slow-paced, casual gameplay style, making it an attractive choice for fans of farming simulators.

    • “The atmosphere, art, music, and customization freedom are all very charming.”
    • “Lovely relaxing atmosphere and overall very chill and stress relieving.”
    • “The atmosphere of the game is pleasing and relaxing; even during the most 'stressful' of times, it's typically very easygoing.”
    • “The atmosphere is cute but it just all falls on its face.”
    • “Personally, I think the farm should be further away from the town (as it ruins the atmosphere).”
    • “The atmosphere for the game just feels...right.”
  • emotional
    56 mentions Positive Neutral Negative

    The game is widely praised for its wholesome and emotional atmosphere, with players enjoying the cute character designs and the ability to build relationships with villagers through engaging quests. Many find the experience relaxing and enjoyable, although some express a desire for deeper emotional investment and more engaging storytelling. Overall, it is characterized as a charming, feel-good game that provides a sense of community and comfort.

    • “The stories of each villager are just wholesome and I really enjoyed building relationships with them as well as doing their quests <3.”
    • “This made me feel a lot less lonely and engaged me in the game a lot longer.”
    • “They were emotional and everyone was very unique.”
  • humor
    32 mentions Positive Neutral Negative

    The humor in the game is highlighted by its quirky interactions, such as wrangling a fast chicken and amusing NPC dialogues filled with puns. Players appreciate the cute character designs and funny moments that arise during farming and building activities, although some feel that the NPCs lack depth and interaction, making the world feel somewhat hollow. Overall, the game is described as charming and funny, with a lighthearted tone that enhances the gameplay experience.

    • “With every season comes new challenges and hilarious moments, like trying to wrangle a chicken that thinks it's faster than Sonic.”
    • “The game is really funny, farming and building your house, also helping the village grow.”
    • “But the funny interactions with NPCs and the unbelievably cute animals add a lot of life to the world.”
  • character development
    26 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many praising the cute and unique character designs while also noting a lack of depth in NPC interactions and overall character growth. Some players feel that the customization options and character designs need improvement, and there is a consensus that the absence of a strong plotline limits meaningful character development. Overall, while the artistic style is appreciated, the game struggles to fully engage players in character-driven experiences.

    • “The graphics are clean and cute, and I love the various character designs!”
    • “The character designs are so cute, each character having a unique color palette that's distinct from the rest.”
    • “There is not enough character development and NPC interaction to call it an RPG; there isn't enough freedom to call it a sandbox, and the character movement and actual game layout are bad enough to ruin the building.”
    • “Needs improvement both in how you can customize as well as character designs, but I can't complain too much when I get to have ears and a tail.”
    • “I'm liking the continuous increase in character development, though I do wish lost items were easier to find the owners to... altogether though a greatly creative game, lovely colors, plenty to do outside of quests as well.”
  • replayability
    20 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players find it offers a high level of freedom and endless activities akin to "Animal Crossing," others feel it lacks depth and suffers from limited updates and a weak modding community. Many believe that with future content additions and improvements, the game's potential for replayability could significantly increase. Overall, it shows promise but currently has room for enhancement.

    • “The experience is never quite the same, which makes the game replayable too.”
    • “From baking goods for residents with a sudden hankering, to filling building orders for newcomer townies and using your own creative freedom to craft and expand the town as it grows, you never run out of things to do. The game has 'Animal Crossing' levels of replayability that will keep you constantly on the move and working hard.”
    • “Staxel can easily boast replay value, as well as having possibly endless hours of playtime.”
    • “Overall, while I recommend the game, I do not feel like there is too much replayability, especially as the game lacks the modding community of the aforementioned games.”
    • “This game has so much potential, but seeing as they only release small patches here and there, I can't recommend it at the moment. However, I can see this being really good in a year or two if the devs keep working to make the game more playable and adding more content.”
    • “Perhaps a few updates will improve the replayability.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some users perceiving it as a cash grab, particularly due to its shift from PC to Nintendo platforms. However, others appreciate the absence of microtransactions and feel that the game offers a unique experience inspired by successful titles like Stardew Valley, distinguishing it from typical cash grabs.

    • “No microtransactions!”
    • “Instead of making the game they promised, they quickly jumped to the Nintendo platform for a quick cash grab.”
    • “Some people may view this as a cash grab.”
    • “It feels like a cash grab.”
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22h Median play time
56h Average play time
7-44h Spent by most gamers
*Based on 66 analyzed playthroughs
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