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I’ll KILL HER Game Cover

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Visual novel in the form of interactive comic book about love, life and fighting to be heard.

I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
I’ll KILL HER screenshot
+2

92%
Audience ScoreBased on 13 reviews
story4 positive mentions
gameplay3 negative mentions

  • The game features a visually striking art style and impressive sensory elements that enhance the storytelling experience.
  • The narrative is emotionally engaging, exploring deep themes of mental health, relationships, and personal ambition through the character of Stephanie.
  • It's a short but thought-provoking interactive comic book that encourages multiple playthroughs to fully appreciate the story and character dynamics.
  • The game is quite short, consisting of only 10 chapters, which may leave players wanting more content and character development.
  • The pacing can feel sluggish at times, particularly in the early stages, which may affect immersion.
  • Some players may find the dialogue heavy-handed and the overall experience chaotic, detracting from the emotional depth of the story.
  • story
    19 mentions Positive Neutral Negative

    The story follows Stephanie, an artist grappling with her past trauma and seeking recognition for her unconventional work while navigating her relationship with her boyfriend. The narrative is presented in a non-linear format, shifting between past and present, which can be both engaging and confusing for players. Overall, the game is praised for its emotional depth, stunning visuals, and immersive atmosphere, though some players note that the pacing can be slow at times.

    • “In this interactive comic book novel, we follow the story of Stephanie, an artist who is trying to gain recognition for her unconventional artwork while combating her past trauma and managing her relationship with her boyfriend despite her mental struggles.”
    • “Stephanie's story is engrossingly told with authentic and emotional depth.”
    • “It’s quite a short game, but the atmosphere, music, art, and story all pull together into a relatable experience.”
    • “Well, the way the story is structured, I would say otherwise as it bounces back and forth between the past and present in each chapter without telling you the specific timeframe.”
    • “It is a dark little story about Stephanie, who considers herself a failure and does not find support and understanding from others.”
    • “The pacing can occasionally feel sluggish, especially in the early stages where Stephanie's story's foundation is laid out.”
  • emotional
    6 mentions Positive Neutral Negative

    The game is praised for its stunning art and emotionally profound storytelling, effectively exploring relationships and personal struggles. The dynamic soundtrack enhances the emotional experience, making it an engaging interactive comic book. Despite some minor issues, it offers an authentic and heartfelt journey that resonates deeply with players.

    • “A short kinetic novel/comic book that deals with relationships and emotional issues.”
    • “Stephanie's story is engrossingly told with authentic and emotional depth.”
    • “Instead, it's an emotionally charged journey of an artist's struggle against societal expectations and personal trials.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay of "I'll Kill Her" effectively balances narrative choice and action, allowing players to influence Stephanie's journey through their decisions. Its visually striking art style enhances the experience, with Stephanie's photographs playing a crucial role in the gameplay mechanics.

    • “Mechanically, 'I'll Kill Her' strikes a balance between narrative choice and action, putting the player at the center of the narrative, with their choices shaping Stephanie's journey.”
    • “The game employs a visually striking art style, with Stephanie's photographs as a vital gameplay element.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “The pacing of the gameplay is uneven, leading to frustrating moments that disrupt immersion.”
  • graphics
    3 mentions Positive Neutral Negative

    The game features a visually striking art style that enhances the narrative, utilizing Stephanie's photographs as a key gameplay element. The graphics are complemented by a dynamic soundtrack, which intensifies the emotional impact of the story.

    • “The game employs a visually striking art style, with Stephanie's photographs as a vital gameplay element.”
    • “The dynamic soundtrack complements the graphics, intensifying the emotional beats of the story.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as decent, with a dynamic soundtrack that effectively enhances the emotional impact of the story and complements the visuals, contributing to an immersive atmosphere despite the game's short length.

    • “It’s quite a short game, but the atmosphere, music, art, and story all pull together into a relatable experience.”
    • “Music: decent”
    • “The dynamic soundtrack complements the graphics, intensifying the emotional beats of the story.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its cohesive blend of music, art, and story, creating a relatable and immersive experience despite its short length.

    • “It's quite a short game, but the atmosphere, music, art, and story all pull together into a relatable experience.”

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