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I Am Sakuya FPS: Lunarian Invasion

I Am Sakuya FPS: Lunarian Invasion Game Cover
46%Game Brain Score
gameplay, humor
optimization, music
62% User Score Based on 26 reviews

Platforms

PCWindows
I Am Sakuya FPS: Lunarian Invasion Game Cover

About

I Am Sakuya FPS: Lunarian Invasion is a single player shooter game with fantasy and anime themes. It was developed by Floating Bunny and was released on September 25, 2025. It received mostly positive reviews from players.

This is a unofficial fangame of the Touhou Project series. It is permitted under the official guidelines. Please support the official releases, some of which are available on Steam! FEATURES Stop time and decimate your foes! In 3d!! Heart-pounding FPS gameplay with bullet hell elements! No cheap enemies, just pure skill! Breathtaking landscapes and battlefields, perfectly realized in full jaw-…

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62%
Audience ScoreBased on 26 reviews
gameplay3 positive mentions
optimization2 negative mentions

  • Gameplay is entertaining and fun with DOOM-style weapon switching, dashing, and time-stop mechanics adding depth and uniqueness to each stage.
  • Developer is highly engaged, listens to feedback, and regularly updates the game to fix issues and improve the experience.
  • Game has a funny story, cute reload animations, clean models and textures, and a nice UI with improvements over the previous games.
  • The game suffers from many bugs, janky physics, invisible walls, poor enemy AI and design, and numerous performance issues including stutter and frame rate drops.
  • Level design is bland, cluttered, and lacks cohesion or interesting exploration, making progression feel slow and frustrating.
  • Gunplay is underwhelming with inaccurate aiming, limited ammo pickups leading to slow-paced gameplay, and underpowered or inconsistent weapons.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is engaging and offers unique depth through Doom-style weapon switching, dashing, and a timestop mechanic, making each stage feel distinct, especially during speedruns. Although some weapon reload mechanics can slow the pace, the overall experience is entertaining, goofy, and enhanced by quirky character animations and a humorous story.

    • “Doom-style weapon switching in a 3D environment along with the ability to dash and temporarily stop time adds depth to gameplay, making each stage feel unique even when speedrunning, as no battle will ever play out the same way.”
    • “Despite the fact that this game is far from a properly finished product, its gameplay is still entertaining enough to be worthy of your time.”
    • “This game shines as a goofy, unpolished game with quite entertaining gameplay and a funny story; you will see characters dance as they attack, some will fly away when shot with the triple-barrel shotgun, and others just get stuck on the ground.”
    • “Doom-style weapon switching in a 3D environment, along with the ability to dash and temporarily stop time, adds depth to gameplay, making each stage feel unique even when speedrunning, as no battle will ever play out the same way.”
    • “I would love it if you could reload the Fumo weapon by dashing with an empty magazine, as currently, shooting a mag, dashing to avoid bullets, and then reloading slows the gameplay down.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized by goofy, unpolished elements and funny dialogues, story, and character interactions that enhance the overall entertainment. Silly visual gags and quirky mechanics contribute to its charm, making it a humorous and enjoyable experience.

    • “The dialogues are very funny, and the timestop mechanic works way better than in the prequel.”
    • “The story is funny and the interactions too, overall worth the time and price.”
    • “This game shines as a goofy unpolished game with quite the entertaining gameplay with a funny story; you will see characters dance as they attack, some will fly away when shot with the triple (yes triple) barrel shotgun, and others just get stuck on the ground.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is lacking, resulting in frequent stutters, especially when new enemies appear. Performance issues detract from the experience, making it feel more like an unfinished demo than a polished game.

    • “Game's performance is very meh, with constant stutter, especially visible when new enemies load into map.”
    • “Better level design, better enemy design, improved performance optimization, I just feel what you're selling could be more of a demo of what awaits the players rather than an actual game.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is criticized for not fitting the levels well, with some users noting that the soundtrack feels reused from the first installment.

    • “Third, the music doesn't really fit the levels at all.”
    • “Soundtrack: isn't this the exact same one as the first game?”
  • story
    2 mentions Positive Neutral Negative

    The story is noted for its humor and entertaining character interactions, adding a fun and quirky charm to the game. While the game may feel unpolished, its goofy narrative and playful moments make it a worthwhile and enjoyable experience.

    • “The story is funny and the interactions too, overall worth the time and price.”
    • “This game shines as a goofy, unpolished game with quite the entertaining gameplay and a funny story. You will see characters dance as they attack, some will fly away when shot with the triple (yes, triple) barrel shotgun, and others just get stuck on the ground.”
  • grinding
    1 mentions Positive Neutral Negative

    The developer has been steadily improving the game over time, addressing grinding-related issues, making it more enjoyable. However, users suggest purchasing it on sale due to lingering drawbacks.

  • graphics
    1 mentions Positive Neutral Negative

    The graphics are generally well-received, avoiding excessive or unpleasant effects that could detract from the visual experience.

  • stability
    1 mentions Positive Neutral Negative

    The game’s stability is hindered by bugs, particularly on the third map where players frequently get stuck inside rocks, disrupting gameplay.

    • “The third map is so buggy that I spend more time stuck inside a rock than actually playing on it.”
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Frequently Asked Questions

I Am Sakuya FPS: Lunarian Invasion is a shooter game with fantasy and anime themes.

I Am Sakuya FPS: Lunarian Invasion is available on PC and Windows.

I Am Sakuya FPS: Lunarian Invasion was released on September 25, 2025.

I Am Sakuya FPS: Lunarian Invasion was developed by Floating Bunny.

I Am Sakuya FPS: Lunarian Invasion has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

I Am Sakuya FPS: Lunarian Invasion is a single player game.

Similar games include Project Warlock II, GTTOD: Get To The Orange Door, Mohrta, Overkill VR, Monument and others.