Hunter Survivors
- July 21, 2022
- LuCapy Studio
- 2h median play time
"Hunter Survivors" is a survival roguelite where you collect coins to buy cards and improve your character, battling against hundreds of demons. Choose from multiple hunters, each with unique weapons, and buy cards to create better weapons, buff yourself temporarily, or upgrade your abilities. Progress is permanent, as you can use special coins earned after each game to purchase additional characters.
Reviews
- The game has a solid foundation with potential for growth and improvement.
- The in-battle level-up system and ability to upgrade weapons provide a refreshing gameplay dynamic.
- It can be addictive to defeat hordes of enemies and progressively become stronger.
- Feels more like a prototype than a full game, lacking depth and variety.
- The game is overly easy, providing little challenge and leading to repetitive gameplay.
- There are significant issues with balancing, bugged achievements, and a lack of meaningful meta progression.
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is generally well-received, but players note significant issues such as long gaps between tracks and inconsistent volume levels. Additionally, overlapping sounds and excessive loudness detract from the overall audio experience, particularly during intense gameplay moments. Overall, while the music is appreciated, technical flaws hinder its effectiveness.
“It's a pretty solid action roguelike if you like big numbers and becoming pretty much a god on your first playthrough. The music adds to the experience, but it can stop unexpectedly, especially when the game starts to lag due to too many enemies on screen.”
“The music is top-notch, enhancing the gameplay experience significantly, although there are moments where it feels like the volume levels are inconsistent.”
“The music really stands out in this game, creating an engaging atmosphere, but there are some long gaps between tracks that can disrupt the flow.”
“The music has long gaps in between playing tracks, and it almost feels like their volume is not leveled. The sound is lacking, and overlapping sound kills the experience; also, the sound is too loud.”
“The music stopped unless I was in the shop because so many enemies were getting thwacked, and the game was starting to lag hard, probably from looping of sound or something.”
“The music has long gaps in between playing tracks, and it almost feels like their volume is not leveled. The sound is lacking, and overlapping sound kills the experience; also, the sound is too loud.”
- gameplay4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The gameplay is criticized for being slow and unexciting, with players feeling outgunned from the beginning due to low attack power and speed. The progression system lacks depth and variation, offering no additional mechanics or relics, which diminishes the incentive to invest time in the game.
“It's just one of the least exciting bullet heaven titles out there right now, with really slow gameplay, an attack power/speed that already has the player feeling outgunned from the start, and a pretty simple progression that doesn't feel worth investing too much time into.”
“There's no variation, no relics, or extra mechanics.”
“There's no variation, no relics, or extra mechanics.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics have received a lackluster response, with many users describing them as "meh" and feeling that both the graphics and stage design are underwhelming. Overall, the visual presentation does not impress.
“That actually describes this part including the graphics and stage design the best.”
“The graphics are meh.”
“The graphics are meh.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players feel that grinding in the game lacks meaningful progression, as it primarily involves repetitive farming of kills that only result in minor upgrades to passive stats. This has led to a sense of monotony and dissatisfaction with the overall progression system.
“There is no real meta progress; it's just about farming tons of kills that only slightly upgrade passive stats.”
“The grinding feels endless, with little to show for the time invested.”
“It often feels like I'm just going through the motions without any meaningful rewards.”