Hunter Survivors
- July 21, 2022
- LuCapy Studio
- 2h median play time
"Hunter Survivors" is a survival roguelite where you collect coins to buy cards and improve your character, battling against hundreds of demons. Choose from multiple hunters, each with unique weapons, and buy cards to create better weapons, buff yourself temporarily, or upgrade your abilities. Progress is permanent, as you can use special coins earned after each game to purchase additional characters.
Reviews
- The game has a solid foundation with lots of potential and plays smoothly.
- The in-battle level-up system and unique asset usage provide a refreshing experience.
- Various characters, skills, and build options make it engaging and addictive.
- Feels more like a prototype than a full game, lacking depth and variety.
- The game is overly easy, providing little challenge and can be completed quickly.
- Progression is minimal, with limited meta elements and repetitive gameplay.
- music3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The music in the game is generally praised for its quality, but players have noted significant issues with long gaps between tracks and inconsistent volume levels. Additionally, overlapping sounds and excessive loudness detract from the overall audio experience, particularly during intense gameplay moments.
“The music is top-notch, creating an engaging atmosphere that enhances the gameplay experience.”
“The soundtrack perfectly complements the action, making every moment feel intense and exciting.”
“The music adds a dynamic layer to the game, keeping players immersed and motivated throughout their journey.”
“The music has long gaps in between tracks, and it almost feels like their volume is not leveled. The sound is lacking, and overlapping sounds kill the experience; also, the sound is too loud.”
“The music stopped unless I was in the shop because so many enemies were getting thwacked, and the game was starting to lag hard, probably from looping sounds or something.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is criticized for being slow and unexciting, with players feeling outmatched from the beginning due to low attack power and speed. The lack of variation, relics, or additional mechanics contributes to a simple progression system that fails to engage players or encourage investment of time.
“It's just one of the least exciting bullet heaven titles out there right now, with really slow gameplay, an attack power/speed that already has the player feeling outgunned from the start, and a pretty simple progression that doesn't feel worth investing too much time into.”
“There's no variation, no relics, or extra mechanics.”
- graphics2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The graphics have received a lukewarm response, with many users describing them as mediocre and uninspired, particularly noting the lackluster stage design.
“That actually describes this part including the graphics and stage design the best.”
“The graphics are lackluster and fail to impress.”
“The visuals feel outdated and do not match the current standards.”
“The art style is inconsistent and detracts from the overall experience.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players feel that the grinding aspect lacks meaningful progression, as it primarily involves farming kills for minimal upgrades to passive stats without any significant meta advancements.
“There's no real meta progress; it's just about farming tons of kills to slightly upgrade passive stats.”
“The grinding feels endless and lacks meaningful rewards.”
“It becomes tedious quickly, as the only goal is to grind for incremental improvements.”