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Spellbook Demonslayers Game Cover

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Spellbook Demonslayers is a single player survival survival game. It was developed by Xendra and was released on November 2, 2022. It received mostly positive reviews from players.

Spellbook Demonslayers is a roguelite horde survival game inspired by Vampire Survivors and Path of Exile. Slay thousands of demons with powerful magic to protect the Cosmic Library! Choose new spells and upgrades every run to create overpowered builds with each character, and steal the powers of defeated enemies to destroy the demonic horde.

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74%
Audience ScoreBased on 732 reviews
gameplay35 positive mentions
grinding11 negative mentions

  • Spellbook Demonslayers offers a unique twist on the Vampire Survivors formula with its shrine mechanics and a wide variety of spells and upgrades.
  • The game features a great soundtrack and engaging gameplay that keeps players coming back for more.
  • The developer is actively updating the game, adding new content and addressing community feedback, which enhances the overall experience.
  • The game has been criticized for balance issues, particularly in the late game where enemies can become overwhelmingly difficult.
  • Some players have reported technical issues, including crashes and performance drops during gameplay.
  • The game lacks visual cohesion and can feel repetitive due to limited enemy variety and map design.
  • gameplay
    108 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players enjoying the fun mechanics, extensive upgrade options, and engaging gameplay loop reminiscent of other survivor games, while others criticize it for being repetitive, convoluted, and lacking depth. The introduction of unique mechanics like shrines and a dash feature has been appreciated, but some feel that the overall experience can become tedious and that the game struggles with balance and enemy variation. Overall, while there are enjoyable elements and potential for future improvements, the gameplay currently presents a blend of excitement and frustration for players.

    • “There's plenty of mechanics and the pool of upgrades is huge.”
    • “The gameplay loop is fun and there are lots of upgrades, achievements, and unlocks.”
    • “Amazing gameplay, progression, and spells!!!”
    • “The weapons feel really bland and unrewarding since there comes a point where your upgrades don't matter at all, the gameplay loop quickly becomes boring, and all the 'different' spellbooks don't change anything.”
    • “Unfortunately that decision is a firm no, because, while the game has some decently designed mechanics concerning the attacks you can acquire and have eye-catching, and often eye-searing, visuals, and the various other game mechanics added up to the present day are interesting, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring/annoying music, and lacking atmosphere that this game has.”
    • “The gameplay isn't even better or feel better when compared to similar vampire survivor-like games; it was so boring!”
  • music
    96 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its energetic and engaging soundtrack, often described as "fantastic" and "banging." However, some users noted that the music can become repetitive over extended play sessions, leading them to mute it after a while. Overall, while the soundtrack enhances the gameplay experience, its limited variety may detract from long-term enjoyment for some players.

    • “A fine bullet heaven game with kicking music, loads of weapons/passives, and an engaging grind with plenty of difficulty modifiers to unlock.”
    • “The music is fantastic and the controls are pretty tight, but it falls prey to a feeling that characterizes most of the lesser offerings in this field: when I don't have a good run, I would rather die than fight it out.”
    • “The art style and spell animations are very satisfying, soundtrack amazing, and the price to enter is a steal.”
    • “Unfortunately that decision is a firm no, because, while the game has some decently designed mechanics concerning the attacks you can acquire and have eye-catching, and often eye-searing, visuals, and the various other game mechanics added up to the present day are interesting, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring/annoying music, and lacking atmosphere that this game has.”
    • “The music is the worst part of the game; it's a bunch of forgettable wannabe metal that is just unfortunate to listen to.”
    • “As good as the music is, it gets repetitive quickly as it cycles through... four songs, I think.”
  • graphics
    61 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the charming art style and colorful visuals, while others criticize them as dull or mediocre. Many highlight the effective use of pixel art and satisfying spell animations, but note issues with repetitive designs and a lack of polish in certain areas. Overall, while the aesthetics resonate with some, they fall short for others, particularly in comparison to more visually refined titles in the genre.

    • “The art style and spell animations are very satisfying, soundtrack amazing, and the price to enter is a steal.”
    • “Graphics are bright, fun, and colorful!”
    • “The aesthetic gives it a retro arcade feel while maintaining a considerable level of polish, and the developers are super responsive.”
    • “Graphics are very dull.”
    • “The graphics are okay but the sound design is pretty meh with no impact on weapon sounds.”
    • “In the more and more crowded bullet heaven genre, Spellbook Demonslayers certainly isn't among the best looking titles of the bunch, with a rather anonymous art style and readable but formulaic UI and menus.”
  • optimization
    15 mentions Positive Neutral Negative

    Overall, the game's optimization is a significant concern among users, with many reporting severe performance issues, particularly in late-game scenarios and during specific actions like collecting experience points. While some players noted improvements on more powerful hardware, the consensus is that the game requires substantial optimization work to enhance playability and stability, especially for longer sessions. Despite its potential and appealing design, the current performance problems detract from the overall experience.

    • “Edit after moving to a more powerful computer: the performance issues seemed to go away completely, and the game is playable deep into a round without any hiccups I could notice.”
    • “Absolutely recommend, and even more so when the performance issues get fixed.”
    • “Clean UI, good performance, cool progression system.”
    • “However, in my opinion, it still needs significant work and optimization to truly shine.”
    • “But now at this time, due to recent updates, the game has become properly unplayable due to continuing performance decreases.”
    • “This game has serious performance issues for me - when collecting XP, as soon as it enters my collection range, I experience a sudden ~50fps drop from around 60 to sometimes as low as sub 10fps, until the XP is collected by the character.”
  • grinding
    11 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is a significant point of contention, with many players finding it excessively tedious and unfulfilling, often leading to a sense of "grinding for nothing." While some appreciate the depth and customization options available, the overall sentiment leans towards the grinding being a monotonous experience that detracts from the enjoyment of the game. However, a few players still find it addictive and suitable for those looking to disengage from reality.

    • “The kind that makes the game extremely grindy without changing the way the game plays and/or offering anything notable.”
    • “While I can appreciate the added depth that a lot of survivor-likes lack, it's still a boring, tedious game.”
    • “"Grinding for nothing" is the feeling after I played this game.”
  • story
    10 mentions Positive Neutral Negative

    The story in this game is described as vague and underdeveloped, featuring radical lesbian mages battling a demon threat, but lacking substantial narrative progression or engagement. Players express disappointment over the absence of meaningful storytelling and character development, with many feeling that the achievements feel more like busy work than a guide through a cohesive plot. Overall, the narrative elements seem to be overshadowed by repetitive gameplay and a lack of variation.

    • “Some story which is interesting.”
    • “Sd has an incredibly vague story that, as far as I can tell from starter book descriptions, involves radical lesbian mages/witches as agents of a big library that are trying to defeat an endless tide of demons led by the rune-shrouded devil lesbian, the butcher.”
    • “There's no explanations or story actually in the game, hopefully yet, and no stages resolve with actually meeting the butcher, so I really hope sd adds on at least a barebones functional bit of setting build-up.”
    • “Sd has an incredibly vague story that, as far as I can tell from starter book descriptions, involves radical lesbian mages/witches as agents of a big library trying to defeat an endless tide of demons led by the rune-shrouded devil lesbian, the butcher.”
    • “There's no explanations or story actually in the game, hopefully *yet*, and no stages resolve with actually meeting the butcher, so I really hope sd adds on at least a barebones functional bit of setting build-up.”
    • “It's good for watching the fireworks spark on the screen for a few minutes, but then I lost interest since there's no actual variation or story progress; every game plays pretty much the same.”
  • replayability
    6 mentions Positive Neutral Negative

    Players highlight the game's strong replayability, citing diverse character builds, significant in-run mutations, and the ability to unlock power-ups as key factors. The variety in gameplay ensures that each run feels unique, and regular updates add fresh content, making it a worthwhile experience for its low price. Overall, the game offers depth and engaging mechanics that encourage repeated play.

    • “Overall feels really good to play and lots of replayability.”
    • “Every run is different and requires different builds, so definitely replayable. For a $3 game, there are very regular updates and always new things being added.”
    • “There's already much more depth to character building than vs has; time shall tell if it has the replayability as well.”
    • “Every run is different and requires different builds, so it's definitely replayable. For a $3 game, there are very regular updates and always new things being added.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game is generally viewed positively, as it avoids excessive microtransactions and DLCs, focusing instead on meaningful updates and unique content. While there are advertisements present, the developers are praised for their commitment to improving the game rather than exploiting players for cash.

    • “Not only did they create a fun and challenging game, but they also did it without adding a ton of microtransactions or DLCs. They consistently make updates that improve the game rather than the reverse!”
    • “That's liable in court for false advertising.”
    • “The news feed is filled with promised updates and bundle advertisements.”
    • “Not only did they make a fun and challenging game, they did it without adding a ton of microtransactions and DLCs, and consistently make updates that improve the game and not the reverse!”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is noted to be hit-or-miss, with some players finding moments genuinely funny, while others feel it lacks consistency. The presence of amusing elements, including unexpected comedic moments, contributes to a light-hearted experience, though not all players find it equally engaging.

    • “To end things, I thank anyone who has bothered to read all of this, as well as those of you who have commented (yes, even the funny trolls).”
    • “It's kind of funny to me that during the first few minutes of playing this game, I felt this game had a very familiar feeling.”
    • “That last one was hilarious.”
  • stability
    3 mentions Positive Neutral Negative

    The stability of the game is mixed; while some players report a smooth experience with no bugs on platforms like the Steam Deck, others describe it as a "buggy mess," suggesting significant issues that detract from its value.

    • “The game runs smoothly without any crashes, making for a seamless experience.”
    • “I appreciate how stable the gameplay is; I haven't encountered any bugs or glitches.”
    • “The performance on my system is impressive, with consistent frame rates and no lag.”
    • “Buggy mess that isn't even worth the $3.50.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report that the game effectively evokes strong emotions, leaving them with a profound sense of connection and impact.

    • “It made me feel things.”
    • “The story resonated with me on a deep emotional level.”
    • “I was moved to tears by the character's journey.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is criticized for being bland and lacking depth, with repetitive music and uninspired map design overshadowing its visually striking elements and interesting mechanics. Overall, the atmosphere fails to engage players, leading to a quickly boring experience.

    • “Unfortunately, that decision is a firm no. While the game has some decently designed mechanics concerning the attacks you can acquire and has eye-catching, often eye-searing visuals, the various other game mechanics added up to the present day are interesting. However, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring music, and the lacking atmosphere that this game has.”
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11h Median play time
87h Average play time
6-70h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Spellbook Demonslayers is a survival survival game.

Spellbook Demonslayers is available on PC and Windows.

On average players spend around 87 hours playing Spellbook Demonslayers.

Spellbook Demonslayers was released on November 2, 2022.

Spellbook Demonslayers was developed by Xendra.

Spellbook Demonslayers has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Spellbook Demonslayers is a single player game.

Similar games include Rogue: Genesia, 20 Minutes Till Dawn, Nomad Survival, Army of Ruin, Soulstone Survivors and others.