Spellbook Demonslayers Game Cover
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Spellbook Demonslayers is a roguelite horde survival game inspired by Vampire Survivors and Path of Exile. Slay thousands of demons with powerful magic to protect the Cosmic Library! Choose new spells and upgrades every run to create overpowered builds with each character, and steal the powers of defeated enemies to destroy the demonic horde.

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 648 reviews
gameplay32 positive mentions
grinding8 negative mentions
  • Engaging gameplay with a rich variety of spells and upgrades that allow for unique builds.
  • Great soundtrack that enhances the overall experience and keeps players motivated.
  • Active developer support with frequent updates and community engagement.
  • Balancing issues, particularly in late-game difficulty, can lead to frustrating experiences.
  • Some spells and upgrades feel underwhelming or redundant, limiting build diversity.
  • Confusing UI and lack of clear explanations for mechanics can make the game overwhelming for new players.
  • gameplay103 mentions

    The gameplay of "Spellbook Demonslayers" is a mix of engaging mechanics and repetitive elements, drawing comparisons to "Vampire Survivors" while introducing unique features like a dash mechanic and shrine-based gameplay. Players appreciate the variety of builds and spells, though some find the enemy variation and map design lacking, leading to a sense of monotony over time. Overall, while the game shows promise with its mechanics and visuals, it still requires further development to enhance the gameplay experience.

    • “Game mechanics are pretty good and fresh, in my opinion, and the fact that you can personalize your game and the difficulty makes it even better.”
    • “The path of exile inspiration really shines through and the mechanics really mesh great with the game, it's awesome to have so much more depth when it comes to your actives/passives and even upgrades.”
    • “The gameplay loop is fun and there are lots of upgrades, achievements, and unlocks.”
    • “Unfortunately, while the game has some decently designed mechanics concerning the attacks you can acquire and eye-catching visuals, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring music, and lacking atmosphere that this game has.”
    • “The gameplay isn't even better or feel better when compared to similar vampire survivor-like games; it was so boring!”
    • “The visuals are mediocre, and the gameplay is boring because it is so slow; it simply takes too long to reach level 100, worse than Vampire Survivor!”
  • music98 mentions

    The music in the game receives mixed reviews, with many praising its energetic and engaging soundtrack, often described as "banging" or "kickass," particularly in the context of the gameplay. However, some players find the music repetitive and lacking in variety, leading to a desire for more tracks. Overall, while the soundtrack enhances the experience for many, it can become monotonous over extended play sessions.

    • “The music is fantastic and the game has a very appealing visual design.”
    • “The music is a bop and it feels really fun to basically slaughter enemies en masse in these kinds of games, and this game really lets you do it.”
    • “The soundtrack is actually amazing.”
    • “Unfortunately that decision is a firm no, because, while the game has some decently designed mechanics concerning the attacks you can acquire and have eye-catching, and often eye-searing, visuals, and the various other game mechanics added up to the present day are interesting, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring/annoying music, and lacking atmosphere that this game has.”
    • “As good as the music is, it gets repetitive quickly as it cycles through... four songs, I think.”
    • “The music is the worst part of the game; it's a bunch of forgettable wannabe metal that is just unfortunate to listen to.”
  • graphics61 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the charming art style and colorful visuals that enhance the overall atmosphere, while others criticize the limited character sprites and inconsistent art quality. Many find the aesthetics fitting for the gameplay, though some feel the visuals lack polish and creativity compared to similar titles. Overall, the graphics are described as decent but not groundbreaking, with a blend of appealing elements and noticeable shortcomings.

    • “The art style and spell animations are very satisfying, soundtrack amazing, and the price to enter is a steal.”
    • “Graphics are bright, fun, and colorful!”
    • “The aesthetic gives it a retro arcade feel while maintaining a considerable level of polish, and the developers are super responsive.”
    • “There is only one character sprite (your 'characters' are spellbooks she uses), which makes sense, but also adds to the limited visuals.”
    • “Unfortunately that decision is a firm no, because, while the game has some decently designed mechanics concerning the attacks you can acquire and have eye-catching, and often eye-searing, visuals, and the various other game mechanics added up to the present day are interesting, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring/annoying music, and lacking atmosphere that this game has.”
    • “In the more and more crowded bullet heaven genre, Spellbook Demonslayers certainly isn't among the best looking titles of the bunch, with a rather anonymous art style and readable but formulaic UI and menus.”
  • optimization16 mentions

    Overall, the game's optimization is a significant concern among users, with many reporting severe performance issues, particularly in late-game scenarios, leading to drastic frame rate drops and lag. While some players noted improvements on more powerful hardware, the consensus is that the game requires substantial optimization fixes to enhance playability and performance consistency. Despite its potential and engaging features, the current state of optimization detracts from the overall experience.

    • “Edit after moving to a more powerful computer: the performance issues seemed to go away completely, and the game is playable deep into a round without any hiccups I could notice.”
    • “Clean UI, good performance, cool progression system.”
    • “On the screen, optimization is on point from what I've experienced so far.”
    • “But now at this time due to recent updates, the game has become properly unplayable due to continuing to decrease performance.”
    • “There are performance-related issues on late game setups, and they are not being fixed.”
    • “End game performance is awful though; be prepared to die to 5fps.”
  • grinding8 mentions

    Reviews on grinding in the game are mixed; some players find it addictive and enjoyable, while others feel it can lead to a sense of futility or frustration, especially when facing balance issues and upgrade walls. Overall, the game offers a customizable experience that can be engaging for those who appreciate theory crafting, but it may also become tedious during prolonged grinding sessions.

    • “Grinding for nothing is the feeling after I played this game.”
    • “A lot of balance issues for starting out without upgrades, where there are some pretty nasty walls that require grinding.”
    • “I had to mute the music after a while when grinding endless runs.”
  • story8 mentions

    The story in the game is described as vague and underdeveloped, with players noting a lack of meaningful narrative progression or engagement. While the premise involves radical lesbian mages battling demons, the execution feels more like busy work without substantial plot elements or character development. Overall, players express a desire for a more coherent and immersive storyline to enhance their experience.

    • “Sd has an incredibly vague story that, as far as I can tell from starter book descriptions, involves radical lesbian mages/witches as agents of a big library trying to defeat an endless tide of demons led by the rune-shrouded devil lesbian, the butcher.”
    • “There's no explanations or story actually in the game, hopefully yet, and no stages resolve with actually meeting the butcher, so I really hope Sd adds on at least a barebones functional bit of setting build-up.”
    • “It's good for watching the fireworks spark on the screen for a few minutes, but then lost interest since there's no actual variation or story progress; every game plays pretty much the same.”
    • “The in-game achievements feel like busy work, as opposed to Vampire Survivors where they mostly guided you through the long-term progression and story.”
    • “Sd has an incredibly vague story that, as far as I can tell from starter book descriptions, involves radical lesbian mages/witches as agents of a big library trying to defeat an endless tide of demons led by the rune-shrouded devil lesbian, the Butcher.”
    • “There's no explanations or story actually in the game, hopefully yet, and no stages resolve with actually meeting the Butcher, so I really hope Sd adds on at least a barebones functional bit of setting build-up.”
  • replayability5 mentions

    Players consistently highlight the game's strong replayability, noting the variety of builds and significant character customization options that enhance each run. The introduction of persistent upgrades and regular updates further enriches the experience, making it feel fresh and engaging over time. Overall, the game offers a depth of gameplay that encourages repeated playthroughs, especially for its low price point.

    • “Overall, it feels really good to play and has lots of replayability.”
    • “There's plenty of replayability here, especially with the ability to spend your astral flowers to unlock additional power-ups like extra revives and knockback. You can also invest in persistent changes to your in-run weapons or passives through mutations, which are significant and interesting.”
    • “There's already much more depth to character building than VS has; time shall tell if it has the replayability as well.”
    • “Every run is different and requires different builds, so it's definitely replayable. For a $3 game, there are very regular updates and always new things being added.”
  • humor5 mentions

    The humor in the game is perceived as minimal, with some players finding amusement in its similarities to "Rogue: Genesisa," particularly regarding the use of identical sprites. Additionally, the presence of humorous comments from the community, including playful trolling, adds a light-hearted touch to the overall experience.

    • “It's kind of funny to me that during the first few minutes of playing this game, I felt this game had a very familiar feeling.”
    • “Feels exactly like Rogue: Genesia, which is funny considering identical sprites can be found in both games.”
    • “That last one was hilarious.”
  • monetization3 mentions

    The game's monetization model is praised for not being exploitative, as it avoids excessive microtransactions and DLCs while providing regular updates that enhance gameplay. Players appreciate the developers' commitment to delivering a fun and challenging experience without resorting to cash grab tactics. However, the presence of bundle advertisements in the news feed suggests a focus on monetization that some may find off-putting.

    • “Not only did they create a fun and challenging game, but they also did it without adding a ton of microtransactions or DLCs. They consistently make updates that improve the game rather than the reverse!”
    • “The news feed is filled with promised updates and bundle advertisements.”
    • “Not a cash grab like most; the dev actually updates the game and has unique ideas.”
    • “Not only did they make a fun and challenging game, they did it without adding a ton of microtransactions or DLCs, and consistently make updates that improve the game and not the reverse!”
  • stability3 mentions

    The stability of the game is mixed; while some users report a smooth experience with no bugs on platforms like the Steam Deck, others describe it as a "buggy mess," suggesting significant issues that detract from its value.

    • “The game runs smoothly without any crashes, making for a seamless experience.”
    • “I appreciate how stable the gameplay is; I haven't encountered any bugs or glitches.”
    • “The performance on my system is impressive, with consistent frame rates and no lag.”
    • “Buggy mess that isn't even worth the $3.50.”
  • atmosphere2 mentions

    The game's atmosphere is criticized for its bland and unimaginative maps, as well as repetitive music that detracts from the experience. While the visuals are eye-catching and contribute positively, they are not enough to compensate for the overall lack of engaging atmosphere.

    • “The visuals are stunning and significantly enhance the game's atmosphere.”
    • “The immersive sound design creates a hauntingly beautiful atmosphere that draws you in.”
    • “The combination of lighting and environmental details crafts an incredibly rich atmosphere.”
    • “Unfortunately, that decision is a firm no. While the game has some decently designed mechanics concerning the attacks you can acquire and has eye-catching, often eye-searing visuals, the various other game mechanics added up to the present day are interesting. However, it isn't enough to cover for the bland and unimaginative maps, heavily repetitive and quickly boring music, and the lacking atmosphere that this game has.”
  • emotional1 mentions

    Players report that the game evokes strong emotions, leaving them with a profound sense of connection and impact.

    • “It made me feel things.”
    • “The story resonated with me on a deep emotional level.”
    • “I was moved to tears by the character's journey.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
87hAverage play time
6-70hSpent by most gamers
*Based on 7 analyzed playthroughs

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