HUMANS CONNECT
- February 11, 2022
- Claw Mark Productions
Humans Connect is an Adventure, Hack and Slash Game that is being developed by one person. This game is a journey of the main protagonist "Julia" discoveries of an incident while confronting an Anubis-like Character named "Inpu The Jackal".
Reviews
- The game features engaging and varied boss fights, each requiring different strategies and showcasing unique mechanics.
- The cutscenes are well-crafted and supported by a solid soundtrack, enhancing the overall experience.
- As a free game developed by a single person, it demonstrates impressive ambition and dedication, providing hours of fun.
- The story lacks depth and context, with poor dialogue and character interactions that fail to engage players.
- There are several bugs and inconsistencies in controls, including issues with combat fluidity and fixed button mappings.
- The game suffers from immersion-breaking elements, such as having to return to the main menu after each chapter and the absence of subtitles.
- story9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story, centered around a werewolf protecting his master in an apocalyptic setting, shows potential but ultimately falls short due to insufficient in-game exposition and inconsistent character performances. While the narrative is intriguing and enhanced by beautiful artwork, players feel it lacks depth and coherence, often relying on external sources for clarity. Additionally, the chapter-based structure disrupts immersion, leaving many eager for a more seamless storytelling experience and a continuation of the plot.
“The story of the game was intriguing; however, it felt like it was missing bits of it and would need a continuation of game events.”
“Each chapter comprises of a boss fight and story cut-scenes with beautiful artwork.”
“The story this game tries to tell is a bit ambitious, but I need to see more of it as it does not tell much as of now. Hopefully, we get to see a continuation of these game events.”
“The story is explained more through Discord, but in the game, there's not enough information.”
“You can tell there is potential in its story/lore, but it's not as impactful due to poor dialogue and some character performances being better than others.”
“The story this game tries to tell is a bit ambitious, but I need to see more of it as it does not tell much as of now; hopefully, we get to see a continuation of this game's events.”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
Gameplay is characterized by a mix of fun and varied boss fights that require different strategies and utilize unique character move sets, including dashes, dodges, and healing mechanics. However, some players find the controls inconsistent and the game can feel unfair, particularly for casual players due to challenging mechanics. Overall, the boss rush format keeps the gameplay engaging and complemented by a strong musical score.
“The boss fights are fun and varied, each has a different strategy to them. Every fight uses a different character with a different move set, including dashes, dodging, teleport dodges, air combos, attacks while running, a ranged attack, a healing mechanic, and a crazy combo mechanic that uses a full energy bar. My favorite was the guard/counter mechanic in the second fight!”
“The guard/counter mechanic gives you two options after you successfully counter: you can choose to evade after the counter or negate the attack of the boss, which usually depends on which phase the boss is in. Sometimes it's better to evade after the counter.”
“Boss rush game with non-repetitive and fun gameplay where each boss is unique, complemented by good music.”
“The game is generally inconsistent in its controls, subtitles, art style (some cut-scenes are comic strips), and gameplay in some bosses.”
“Casual players might feel like the game is unfair, with cheap one-shot and/or no-hit-run mechanics.”
“The boss fights are fun and varied, each requiring a different strategy. Every fight uses a different character with a unique move set, including dashes, dodging, teleport dodges, air combos, attacks while running, a ranged attack, a healing mechanic, and a crazy combo mechanic that uses a full energy bar.”
- music6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its quality and fitting integration with the gameplay, enhancing the overall experience. Players appreciate the unique compositions that accompany each boss fight, contributing to the fun and engaging atmosphere of the boss rush format. Overall, the combination of solid music and enjoyable visuals elevates the game's appeal.
“The music fits perfectly with the game.”
“The music is solid and enhances the overall experience.”
“Boss rush game with unique bosses and amazing music, making it very fun to play.”
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The game's graphics are characterized by beautiful artwork and visually appealing cut-scenes, though there is inconsistency in the art style, particularly with some comic strip elements. While the visuals and music are praised, the overall presentation suffers from a lack of cohesion across different gameplay aspects.
“Each chapter comprises a boss fight and story cut-scenes with beautiful artwork.”
“Nice visuals and music; bosses were fun to fight.”
“The game is generally inconsistent in its controls, subtitles, art style, and gameplay, with some cut-scenes resembling comic strips.”
“The graphics feel outdated and lack the polish expected from a modern title.”
“Character models are poorly designed, making it hard to connect with the story.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag; while some players appreciate the funny and entertaining cut scenes, others find the overall experience lacking, suggesting that the humor is the only redeeming quality in an otherwise disappointing game.
“Honestly, a pretty good boss rush; funny and fun.”
“The only thing 'fun' about it is its funny cutscenes and the cringe.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization is criticized for significant performance issues, particularly during key moments like the final cutscene, which suffers from severe stuttering and low frame rates. While the story and lore show potential, the overall experience is diminished by inconsistent character performances and poor dialogue, impacting the emotional impact of the narrative.
“Which hurts because I couldn't watch the final cutscene as it was stuttering and running at around 2fps, with audio cutting out, even though the game runs fine otherwise.”
“You can tell there is potential in its story and lore, but it's not as impactful due to poor dialogue and inconsistent character performances.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, the game's stability is marked by occasional glitches, such as instances of invincibility in specific chapters, which may disrupt the gameplay experience.
“There are numerous glitches, such as being invincible in chapter 2 and chapter 5.”
“The game crashes frequently, making it nearly unplayable at times.”
“I experienced several bugs that disrupted my gameplay experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players generally enjoyed the gameplay experience, but many expressed disappointment with the emotional impact due to technical issues with cutscenes, which hindered the storytelling and overall emotional engagement.
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to the random hit and miss mechanics that complicate blocking during fights.
“The random hit and miss mechanics made this fight tedious, especially with how blocking works.”
“Grinding feels like an endless chore rather than an engaging part of the game.”
“The repetitive nature of grinding takes away from the overall enjoyment and immersion.”