Bright Memory: Infinite
- July 20, 2022
- FYQD-Studio
- 3h median play time
Pushing out sheer pornography with its visuals while also testing you with fast paced combat, Bright Memory: Infinite teases you like a temptress. It brings you oh so close, then leaves you wanting more.
"Bright Memory: Infinite" is a fast-paced, action-packed FPS game that combines elements of time travel and supernatural powers. As a skilled soldier, players must navigate through a sprawling metropolis and battle against enemies using an arsenal of futuristic weapons and special abilities. The game also features a rich and immersive storyline that explores the mysteries of time and space.
Reviews
- story2,991 mentions
- 18 % positive mentions
- 69 % neutral mentions
- 13 % negative mentions
The story in "Bright Memory: Infinite" is widely criticized for being shallow, confusing, and poorly developed, often described as an afterthought to the gameplay. Many players noted that the narrative lacks coherence and depth, with minimal character development and a plot that feels rushed and nonsensical, typically lasting around 2 hours. While some appreciated the game's visuals and fast-paced action, they generally agree that the story is not a significant draw, and those seeking a rich narrative experience may be disappointed.
“The storyline was decent and original.”
“With an awesome main character, great voice work, engaging story, well designed UX.”
“The story is quite short and shallow, but it does a really decent job at merging multiple styles.”
“You won't play it for the story.”
“The game also has no storyline whatsoever.”
“You get dumped into the story with very little explanation about the setting, characters, factions, etc., and by the time it's finished you still aren't entirely sure what's happened or why.”
- gameplay2,941 mentions
- 47 % positive mentions
- 50 % neutral mentions
- 3 % negative mentions
The gameplay of "Bright Memory: Infinite" is characterized by fast-paced, fluid mechanics that blend first-person shooting with melee combat, offering a variety of abilities and weapon options. While many players find the combat engaging and visually impressive, the game suffers from a short runtime of around 2 hours, linear level design, and some technical issues, which detract from the overall experience. Despite these drawbacks, the core gameplay is often praised for its fun and satisfying mechanics, making it a worthwhile experience for fans of action-packed shooters.
“The gameplay is really fun and the game resembles an action movie.”
“Additionally, the combat mechanics have way more depth than you'd expect from a game this length - the gunplay feels quite meaty, there's parrying and dodging that requires careful timing, magic-y nanotech powers, all the weapons have interesting and unique alt-fire modes, and the enemy variety means that you'll have to change tactics to respond to threats.”
“The gameplay is fast-paced and action-packed.”
“It's a two-hour glorified tech demo with no story, bad English, and meh gameplay and okay graphics.”
“However, the linear and simple level design, combined with the rush to introduce new mechanics, prevents players from fully exploring and experimenting with their new abilities.”
“Very boring 3 hours of my life, the graphics were also meh, gameplay was janky, and the part I hated most is the bullet sponge enemies.”
- graphics2,470 mentions
- 68 % positive mentions
- 31 % neutral mentions
- 1 % negative mentions
The graphics of "Bright Memory: Infinite" have received widespread acclaim for their stunning quality and detail, often compared to AAA titles despite being developed by a small team. Many reviewers highlight the impressive use of ray tracing and dynamic lighting, which contribute to a visually immersive experience, although some note inconsistencies in texture quality and character animations. Overall, the game's visuals are considered a standout feature, elevating the gameplay experience even if the story and length of the game are seen as lacking.
“Visually, you will be hard pressed to find a better graphical environment.”
“The graphics are stunning and I'm running this at the highest settings with ray tracing on and it hasn't skipped a beat, insane how a single developer can optimize a game better than most AAA studios.”
“The graphics are absolutely gorgeous for the most part since you don't get to see your own character's face too often which looks like she got run over by a truck filled with acid and had some surgery to fix it.”
“The graphics, the controls, the story (if it can be called a story).... just what the heck, it's hard to believe this isn't a one-man indie game.”
“Then I waited through like 10 minutes of unskippable cutscenes whose graphics were uninspired and whose animation is passable at best.”
“The graphics are a mixed bag even if they look impressive on first glance.”
- optimization360 mentions
- 51 % positive mentions
- 40 % neutral mentions
- 9 % negative mentions
The optimization of the game has received mixed reviews, with many praising its stunning graphics and smooth performance on various hardware setups, including lower-end systems. However, some players have reported significant performance issues, such as stuttering and frame drops during intense scenes, indicating that while the game is well-optimized in some respects, it still suffers from inconsistencies that can detract from the overall experience. Overall, the game showcases impressive visual fidelity and optimization, but players may need to adjust settings to achieve the best performance.
“This was really well optimized, kudos again to the creator.”
“Outstanding graphics with ray tracing, superb optimization too.”
“The graphics are stunning and the NVIDIA settings reduce the performance cost significantly.”
“Unfortunately, the game stutters from time to time, and this can ruin the performance, especially when your screen is full of enemies.”
“I wanted to like the game, but it has glaring optimization issues that plague it all around.”
“It is very poorly optimized all around, so you'll have to fumble with the settings a bit.”
- music350 mentions
- 47 % positive mentions
- 49 % neutral mentions
- 3 % negative mentions
The music in the game has received mixed reviews, with some praising its thematic integration and energetic compositions, particularly the blend of Western and Chinese influences that enhance the gameplay experience. However, many players noted a limited and repetitive soundtrack that lacks variety, which detracts from the overall atmosphere. While some tracks are memorable and fitting for combat, others are described as forgettable or standard action-movie fare, leading to a consensus that the music, while good, could benefit from greater diversity.
“The music and atmosphere along with traversal is very much in theme with the story.”
“Great music that has an oriental style and helps the excitement of the game.”
“The visuals are incredible, combat is exciting, the musical score adds a great dynamic, and the game runs very smooth.”
“The soundtrack is a mix of forgettable techno and orchestral bombast that fails to leave a lasting impression.”
“The game's soundtrack may feel limited or repetitive, with a lack of variety in music tracks.”
“The music is... it just is. It's like standard action-movie music, no notable tracks to my ear, and no themes.”
- replayability297 mentions
- 18 % positive mentions
- 71 % neutral mentions
- 11 % negative mentions
The game's replayability is a mixed bag, with many players noting its short runtime of around 2-3 hours, which limits overall replay value. While features like New Game Plus and unlockable difficulties provide some incentive for multiple playthroughs, the lack of substantial content and variety in enemy mechanics detracts from the experience. Overall, it appeals primarily to achievement hunters and those seeking to improve their skills, but many feel it could benefit from additional replayable content.
“It does have new game plus functionality and, as mentioned before, an unlockable difficulty, and combined with the really fun gameplay means it's absolutely replayable.”
“Even though it is short, it has high replayability.”
“The game also has different modes, so it adds replayability similar to RE3 where you can complete the game 2 or three times.”
“The lack of substantial content or replayability may disappoint those seeking a longer experience.”
“There isn't much replayability to this game unless you are an achievement hunter, so consider that before buying.”
“The pretty visuals and great action aren't quite enough to justify the price, for a game that can be cleared in roughly three hours, only has the bare skeleton of a story and offers little replay value aside from getting all achievements and unlocking the non-DLC skins.”
- stability241 mentions
- 7 % positive mentions
- 0 % neutral mentions
- 93 % negative mentions
The game's stability is frequently criticized, with numerous players reporting a variety of bugs and glitches that can disrupt gameplay, including crashes, AI issues, and visual inconsistencies. While some glitches are minor and do not significantly hinder the experience, others can be game-breaking, necessitating checkpoint resets. Overall, the game is described as fun but plagued by stability issues, leading many to recommend waiting for patches or purchasing it on sale.
“It runs great on the Steam Deck.”
“Overall, considering this is a small indie studio, it runs great and the few stutters here and there did not really take away from the experience.”
“Geforce 1070 working splendidly on ultra settings, no lags, no freezes, insane music and good activities like riding a car, etc. Insane game effects.”
“Using a workshop character mod and running it in DX12 caused a ton of glitches that made the game unplayable.”
“The reason is there were 1 or 2 game-breaking bugs/glitches that forced me to return to a previous checkpoint, one such example was running behind a building only to find the AI could shoot the vehicle's mini-gun through the walls and the bullets were actually lifting my character up against the wall and eventually I was stuck about 10ft in the sky and being shot at still with no means of getting away.”
“This game is very buggy in its current state with crashes, broken AI, invisible walls, attacks not registering, and insane bullet/sword sponge enemies.”
- humor86 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its over-the-top scenarios and absurd moments that often lead to unintentional laughter, particularly due to the janky mechanics and voice acting. Players find the story's ridiculousness and the game's bugs amusing, with many noting that the humor feels distinctly influenced by its Chinese origins. While some aspects are genuinely funny, others come off as awkward or poorly executed, contributing to a mixed but entertaining experience.
“The story made me laugh at times because of how outlandish some circumstances are.”
“I, for one, found it absolutely hilarious when something absolutely insane happens and the characters just kind of brush it off as if it's a normal thing.”
“Regarding the controls, sprint and dodge are bound to the same button which leads to some hilarious situations of dashing yourself into death while trying to sprint forward.”
- grinding84 mentions
- 4 % positive mentions
- 32 % neutral mentions
- 64 % negative mentions
The game's grinding aspect has received mixed feedback, with many players noting that while the campaign is short (around 2-3 hours), it often feels tedious due to repetitive enemy respawns and bullet-sponge bosses. Some players appreciate the opportunity for replayability through achievements, but others find the grinding necessary for completion to detract from the overall enjoyment, particularly in stealth sections and higher difficulty levels. Overall, the grinding can be seen as a double-edged sword, offering both challenge and frustration.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“A bit grindy.”
“Unfortunately, the thrill of combat is marred by tedious enemy respawns in certain sections and repetitive level design.”
“Games are meant to be fun, not a tedious chore unless I go out of my way to do so (such as setting the difficulty or doing something insane like holding the controller upside down).”
“Everything is a bullet/damage sponge, so playing at higher difficulties is just tedious, not challenging.”
- atmosphere72 mentions
- 47 % positive mentions
- 49 % neutral mentions
- 4 % negative mentions
The game's atmosphere is widely praised for its engaging and unique world design, enhanced by stunning graphics and effective soundscapes that create an immersive experience. However, some reviews note that a limited soundtrack detracts from the overall intensity and dynamism of the atmosphere. Overall, players appreciate the combination of visual and auditory elements that contribute to a captivating and cinematic feel throughout the gameplay.
“Atmosphere and world setting is, in my opinion, very engaging and unique.”
“Great atmosphere, fluent and satisfying gameplay and it looks gorgeous.”
“From the very start, the atmosphere created with the combination of sound and graphics was excellent.”
“A more diverse and dynamic soundtrack could enhance the atmosphere and intensity of gameplay moments.”
“The limited soundtrack impacts the overall atmosphere.”
“Edit: after playing the game to 100%, I would say I prefer the combat in the prequel, and I miss the easter eggs and some of the atmosphere.”
- monetization44 mentions
- 0 % positive mentions
- 14 % neutral mentions
- 86 % negative mentions
The monetization aspect of the game has received significant criticism, with many users labeling it a "cash grab" due to the presence of microtransactions for cosmetic items and perceived lack of substantial content. Reviewers express frustration over the game's short length and the feeling that it prioritizes profit over player experience, particularly in comparison to larger AAA titles known for predatory practices. Overall, the monetization strategy is viewed as exploitative, detracting from the game's potential enjoyment.
“At this point in gaming, I'd rather support a small project like this; delivering a completed project, than what AAA games are doing with the predatory monetization and releasing parts of games to milk us for more money in content grabs and cash shops.”
“The microtransactions are disgusting; for such a short game, it gives you weapon skins and lewd dresses for the protagonist.”
“Bright Memory: Infinite is a 16 dollar cash grab and by far one of the jankiest cash grabs I've ever seen.”
- character development34 mentions
- 41 % positive mentions
- 41 % neutral mentions
- 18 % negative mentions
Character development in the game is largely criticized for being minimal or non-existent, with many reviewers noting that while character designs are visually impressive, they lack depth and narrative exploration. Players express a desire for more backstory and development for the protagonist and supporting characters, suggesting that future installments could benefit from a more robust storyline. Overall, the game's focus on aesthetics and gameplay comes at the expense of meaningful character development.
“Maybe they'll release a sequel with a more in-depth story that explains the antagonists more, explores why the protagonist is fighting ancient Chinese warriors and creatures randomly, and gives some more character development to Sheila and the crew.”
“I wish there was a bit more exposition and character development, but worth it for the price.”
“This game has some pretty top-notch gameplay, excellent sound design, a decent world, pretty nice level design, good character design, and pretty visuals, and I'm genuinely impressed that one person was able to create this.”
“This also means that character development is non-existent.”
“You can finish the game in 90 minutes and this leaves nothing for story or character development, which is almost non-existent.”
“There's a protagonist, some bad guys, and some side characters, but none of them get any character development whatsoever.”
- emotional32 mentions
- 81 % positive mentions
- 0 % neutral mentions
- 19 % negative mentions
The emotional aspect of the game receives mixed feedback, with some players praising the well-developed characters and plot twists that add depth, while others criticize the story as boring and confusing. The voice acting is often described as lacking emotional range, detracting from the overall experience. Despite these criticisms, some players express a sense of excitement and enjoyment throughout the gameplay, highlighting moments that evoke strong feelings, even if the narrative itself falls short.
“The game's plot is filled with twists and turns, and the characters are well-developed, adding depth and emotional weight to the game.”
“You're gonna be asking yourself the entire game what is happening, and I love it. There wasn't a second in that entire game that made me feel bad or bored; nothing just pure excitement, just the best feeling I've had playing a game in a really long time.”
“This is a rarity for me, so much so that the last game that made me feel that way was made in 2005.”
“You can't even skip the boring cut scenes for the generic storyline.”
“Boring story with cartoonish villains.”
“Boring story.”
Critic Reviews
Bright Memory: Infinite
Bright Memory: Infinite Review – Finite To A Fault
70%Bright Memory: Infinite
Bright Memory: Infinite Review – Finite To A Fault
70%Bright Memory: Infinite Review
Bright Memory: Infinite proves that smaller games don't always have to forego high quality visuals, but at the same time it also demonstrates that looks aren't everything.
65%
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