- November 30, 2023
- Roboqlo
- 4h median play time
HoloParade
Platforms
About
"HoloParade" is a single-player strategy game where you collect, nurture, and watch hololive VTubers and mascot characters in a 2D tower defense setting. The game offers depth and strategy, with stages that require specific character development and formations tailored to enemies. It takes about 4 hours to beat, but subsequent high-difficulty stages will demand more precise character usage. This game is published under CCMC Corp's Indie game brand "holIndie."









- Fun and engaging gameplay that appeals to Hololive fans.
- Cute graphics and animations, with a variety of characters to collect.
- Gacha system allows for strategic team building and offers a sense of progression.
- Grindy mechanics with slow ticket acquisition and high character costs can lead to frustration.
- Difficulty spikes can make certain levels feel unfair and unbalanced.
- User interface and navigation could use improvement for a smoother experience.
gameplay
75 mentions Positive Neutral NegativeThe gameplay is a mix of enjoyable mechanics and repetitive elements, with a fun gacha system for unlocking troops and a variety of strategies to explore. However, many players find it can become grindy and lacks depth, leading to a sense of monotony over time. While some appreciate the straightforward nature and charm of the game, others criticize its balance issues and the limited variety in team-building and combat strategies.
“The art is nice, the gameplay is quite fun and has loads of different possible strategies with the big roster as well as synergies, skills, instruments, and a bunch more modifiers.”
“Overall, great update that has streamlined the gameplay as well as making it much more enjoyable.”
“The whole attribute-based bonuses, attack type squad arrangement, and battle 'frenzy' mechanics are pretty neat.”
“The gameplay is bland and boring.”
“The combat is very simplistic and repetitive once you get the hang of it, and there just isn't enough depth in either the team-building, the combat system, or the gameplay levels themselves to provide that type of long-lasting replayability.”
“The gameplay is tedious, the system is tedious and its overall just a mediocre experience.”