Hole in Won
- January 3, 2023
- Bright Corners LLC
"Hole in Won" is a quirky and humorous mini-golf game that takes place in a variety of wacky environments, from a pirate-themed course to a spooky graveyard. Players can compete in single-player mode or challenge friends in local multiplayer, with simple and intuitive controls that make it easy for anyone to pick up and play. The game features a variety of challenging holes and obstacles, as well as power-ups and special shots to help players sink their putts and earn the lowest score.
Reviews
- The game features a solid core idea with enjoyable isometric block golf puzzles that introduce new mechanics progressively.
- The level design is well thought out, providing a mix of straightforward and challenging puzzles that can lead to creative solutions.
- The game has a charming aesthetic with colorful graphics and a relaxing atmosphere, making it a pleasant experience overall.
- The requirement to place blocks in a fixed order and only adjacent to existing blocks can lead to frustrating backtracking and planning issues.
- The physics engine is inconsistent, causing erratic ball behavior that detracts from the intended puzzle-solving experience.
- The user interface feels overly simplistic and mobile-friendly, which can be cumbersome on PC, and the controls are not fully optimized for mouse-only play.
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay features isometric block golf puzzles that introduce new mechanics at a well-paced rate, keeping players engaged without feeling overwhelmed. However, the reliance on standard physics engines and restrictive tile placement can lead to frustration, particularly in later levels where trial and error becomes more pronounced. Overall, while the core concept is enjoyable and the levels are cleverly designed, some mechanics detract from the overall experience.
“The idea of the game is fine: isometric block golf puzzles, with new types of blocks and mechanics introduced every 10 levels.”
“Accepting the minor complaint that tiles must be placed in order, the puzzle construction for solving mini-golf layouts works very well for the simple yet satisfying gameplay.”
“The campaign introduces new piece mechanics at a perfect pace so you never feel bored, or that the game is too easy.”
“Unfortunately, it's actually a cautionary tale of why one should never base puzzle mechanics on standard physics engines.”
“This mechanic has like 1% gameplay justification, since tiles can only be placed next to existing tiles; but it mostly makes it much more annoying to plan solutions for puzzles where you must place lots of tiles.”
“The angled tiles introduced around level 70 turned the whole thing into tedious trial and error for me anyway.”
- graphics3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game features beautiful, colorful graphics that enhance the physics-based golf puzzle experience, with the added benefit of customizable colors as players progress. However, some users noted that certain buttons and menus appear basic and oversized, detracting from the overall visual appeal.
“An excellent physics-based golf puzzle game with beautiful graphics.”
“Colorful graphics with the ability to change to preferred colors as you progress.”
- music3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The music in the game features pleasant, tranquil synth melodies complemented by background bird sounds, creating a nice ambient atmosphere. While the music and sound effects are described as unintrusive, they are also noted to be somewhat unmemorable. Overall, the audio design supports the gameplay without being overly prominent.
“The music is quite pleasant, featuring tranquil synth sounds with birds whistling in the background.”
“Nice ambience with unintrusive and subtle music and sound effects.”
“The music feels repetitive and lacks variety, making it hard to stay engaged.”
“The sound effects are poorly balanced with the music, often drowning it out.”
“There are no options to customize the music settings, which limits the overall experience.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players highlight the strong replayability of the game, particularly in the arcade area, which offers engaging challenges and varied gameplay experiences that encourage multiple playthroughs.
“The arcade area adds a whole new layer of replayability, making each playthrough feel fresh and exciting.”
“I love how the arcade section keeps me coming back for more; there's always something new to discover.”
“The replayability factor is off the charts, especially with the diverse challenges in the arcade area.”
“The replayability in the arcade area feels lacking; once you've completed the challenges, there's little incentive to return.”
“I found the arcade area to be repetitive, which significantly diminishes the game's replay value.”
“After a few runs in the arcade area, I realized there isn't much variety, making it hard to stay engaged for multiple playthroughs.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to the trial-and-error nature introduced by angled tiles around level 70, which complicates the mechanics of redirecting the ball. The need to constantly adjust narrow redirectors adds to the frustration, making the experience feel repetitive.
“The angled tiles introduced around level 70 turned the whole thing into tedious trial and error for me anyway.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I found myself doing the same tasks over and over, which made the experience feel more like a chore than fun.”