- February 21, 2018
- Ian MacLarty
Dissembler
Platforms
About
Dissembler is a challenging, hand-crafted puzzle game where you remove tiles by forming color matches, with no replacements. Its 170+ levels, infinite mode, and daily puzzles will require strategic thinking and offer undos, no penalties, and no in-app purchases. The game boasts a chilled original soundtrack and minimalist design.



- Dissembler offers a satisfying and relaxing puzzle experience with simple mechanics that gradually increase in complexity, making it enjoyable for both casual and dedicated players.
- The game features a variety of modes, including daily challenges and an infinite mode, providing significant replay value and keeping the gameplay fresh.
- Visually appealing with a minimalistic design and satisfying sound effects, Dissembler creates a pleasant atmosphere that enhances the overall puzzle-solving experience.
- Some players find the game can become tedious and overly reliant on trial-and-error, especially in later levels where the complexity increases significantly.
- The lack of a hint system and the absence of a volume slider can lead to frustration, particularly for those who may struggle with certain puzzles or want more control over audio settings.
- While the infinite mode adds replayability, it can feel chaotic and luck-based, detracting from the strategic elements that the main game offers.
gameplay
21 mentions Positive Neutral NegativeThe gameplay is characterized by a relaxing yet challenging puzzle experience that evolves through the introduction of new mechanics, keeping players engaged across hundreds of levels. While it starts easy, the game gradually increases in complexity, requiring strategic thinking and problem-solving skills. Despite some initial confusion with mechanics, the overall design offers significant replay value and a satisfying challenge for completionists.
“I think this is a really good and relaxing puzzle game, basically a match-3 game with some mechanics. It starts easy and gets hard, and the clicking sounds the pieces make are nice.”
“Simple mechanics belie the sometimes challenging moments throughout the couple hundred levels, daily challenges, and 'endless' play modes, giving the game significant replay value.”
“Here lies its most interesting trait: 'Dissembler' stands out in the vast 2D puzzle scene by bringing to the table a kind of game that evolves through the levels not because it adds in more mechanics, but because it actually forces you to think harder about what the final move needs to be in order to beat it.”
“Personally, I didn’t find the game to be particularly engaging.”
“It can be unclear how some mechanics work, but I guess the theory of learning by doing is part of the puzzle.”
“I'd recommend holding off on these modes until you get familiar with all the mechanics in the main game, but after that they can provide a few extra hours of entertainment in small doses.”