- February 21, 2018
- Ian MacLarty
Dissembler
Platforms
About
Dissembler is a single player casual puzzle game. It was developed by Ian MacLarty and was released on February 21, 2018. It received positive reviews from players.
Dissembler is a award-winning puzzle game where you unravel abstract artworks by flipping tile pairs to form color matches. With increasing complexity, the goal is to remove all tiles and leave a clean slate. Its minimalist design, chilled soundtrack, and range of puzzles make it a satisfying, engaging experience.



- Dissembler features a unique blend of match-3 mechanics with innovative puzzle design, introducing new obstacles and game mechanics that keep the gameplay fresh and engaging.
- The game offers a substantial amount of content, including 174 handcrafted levels, daily challenges, and an infinite mode, providing significant replay value.
- The minimalist art style and satisfying sound effects enhance the overall relaxing experience, making it enjoyable to play in short bursts.
- The lack of a redo action in the main and daily levels can lead to frustration, as players cannot easily correct mistakes without manually restarting.
- Some puzzles can feel overly reliant on trial and error, leading to a guessing game rather than a logical solving experience, especially in the later levels.
- The infinite mode can be frustratingly luck-based, with small mistakes potentially ruining progress, making it feel repetitive and grindy.
- gameplay27 mentions Positive Neutral Negative
The gameplay is characterized by the introduction of new obstacles and mechanics that keep the core tile-flipping mechanic engaging and fresh, often combining with existing elements. Players appreciate the balance of challenge and relaxation, with modes that cater to different skill levels, though some find the gameplay unstructured and occasionally frustrating. Overall, the game effectively evolves through its levels, encouraging strategic thinking while providing significant replay value through various modes and challenges.
“The mechanics are introduced pretty nicely, and being able to rewind really does save a lot of frustration in trying to unwrap the more complex puzzles.”
“Simple mechanics belie the sometimes challenging moments throughout the couple hundred levels, daily challenges, and 'endless' play modes, giving the game significant replay value.”
“Here lies its most interesting trait: Dissembler stands out in the vast 2D puzzle scene by bringing to the table a kind of game that evolves through the levels not because it adds in more mechanics, but because it actually forces you to think harder about what the final move needs to be in order to beat it.”
“Personally, I didn’t find the game to be particularly engaging.”
“It can be unclear how some mechanics work, but I guess the theory is that learning by doing is part of the puzzle.”
“I'd recommend holding off on these modes until you get familiar with all the mechanics in the main game, but after that they can provide a few extra hours of entertainment in small doses.”
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Frequently Asked Questions
Dissembler is a casual puzzle game.
Dissembler is available on PC, Mac OS, Phone, iPad and others.
Dissembler was released on February 21, 2018.
Dissembler was developed by Ian MacLarty.
Dissembler has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.
Dissembler is a single player game.
Similar games include Hexologic, KNIGHTS, KAMI, Hexcells, SquareCells and others.





