Skip to main content

Hitman 2: Silent Assassin

Hitman 2: Silent Assassin Game Cover
79%Game Brain Score
story, gameplay
stability, grinding
80% User Score Based on 2,738 reviews
Critic Score 77%Based on 2 reviews

Platforms

Playstation 2PCNintendo GamecubeCloudXboxWindowsPlayStation
Hitman 2: Silent Assassin Game Cover

About

Hitman 2: Silent Assassin is a single player tactical shooter game with a science fiction theme. It was developed by Io-Interactive A/S and was released on March 15, 2007. It received mostly positive reviews from critics and positive reviews from players.

Hitman 2: Silent Assassin is a stealth-based video game where you play as Agent 47, a professional assassin. The game features various missions set in different locations around the world, where you must eliminate specific targets while avoiding detection. Using stealth, disguise, and creative assassination techniques, you must complete your objectives and escape unscathed.

Skip User Reviews

80%
Audience ScoreBased on 2,738 reviews
story250 positive mentions
stability72 negative mentions

  • Hitman 2: Silent Assassin is a significant improvement over its predecessor, offering better graphics, controls, and a more engaging story.
  • The game features a wide variety of missions set in diverse locations, allowing for multiple approaches to completing objectives.
  • The soundtrack by Jesper Kyd is exceptional, enhancing the overall atmosphere and experience of the game.
  • The AI is overly sensitive, often spotting players for minor actions like running or getting too close, which can lead to frustrating gameplay.
  • The game has compatibility issues on modern systems, requiring various tweaks and patches to run properly.
  • Some missions, particularly in Japan, are poorly designed and can feel tedious due to strict limitations and frustrating mechanics.
  • story
    1,030 mentions Positive Neutral Negative

    The story of "Hitman 2: Silent Assassin" is generally well-received, with many players appreciating its engaging narrative that follows Agent 47 on a quest for redemption while navigating a series of diverse missions across various global locations. While some critiques point to a lack of depth and coherence in the overarching plot, the game is praised for its character development and the emotional weight it adds to the gameplay experience. Overall, the combination of a compelling storyline, memorable settings, and a strong soundtrack contributes to its status as a classic in the stealth genre.

    • “The story is just captivating, making me even motivated to complete the missions in rapid succession.”
    • “The story really adds a human layer to agent 47's character which is nice, he really does feel more well-rounded as a character in general in this game as opposed to codename 47 where he felt like a more silent person to me.”
    • “This game has the best story in the series.”
    • “It's also censored; an entire storyline is altered to remove references to gurdwara.”
    • “The story itself is boring while the beginning is understandable with the average story of friend/mentor getting kidnapped, but it's told in the worst way.”
    • “90% of the game you do unrelated missions to find your friend, and in the end, the climax just feels so stupid it makes the story of the first game good.”
  • gameplay
    446 mentions Positive Neutral Negative

    The gameplay of "Hitman 2: Silent Assassin" is widely regarded as a significant improvement over its predecessor, "Codename 47," featuring enhanced stealth mechanics, more intricate level designs, and a variety of approaches to mission completion. Players appreciate the introduction of new features such as the silent assassin rating system, realistic NPC behavior, and modernized controls, although some criticize the clunky mechanics and inconsistent AI. Overall, the game offers a blend of engaging gameplay and replayability, making it a must-play for fans of the stealth genre, despite its dated graphics and occasional frustrations.

    • “The developers retained the core gameplay elements from Codename 47, such as the ability to change clothes, use environmental methods for killing, employ the fiber wire and suppressed firearms, and utilize sneak mode.”
    • “This is evident in Hitman 2: Silent Assassin, where the strong gameplay not only opens up opportunities for high replayability but also allows players to experiment with various killing methods based on the environment.”
    • “Hitman 2: Silent Assassin managed to successfully build and improve greatly upon the gameplay of the first entry of the series and mechanic-wise can be considered the first 'true' Hitman game, featuring countless disguises and several different approaches to all objectives.”
    • “The sneak mechanic was almost useless; I used it like twice in my entire playthrough since 47 moves so slow.”
    • “Detection mechanics are broken and render anything else but guns blazing impossible, and even then, the shooting mechanics are some of the most frustrating you'll ever play.”
    • “The gameplay is more slow-paced, with 47 now walking most of the time as running will attract suspicion; that you can manage through a suspicion meter that is somewhat useful but not much, especially because guards will now see through your disguise if you get too close, run, or get caught doing something you shouldn't.”
  • music
    292 mentions Positive Neutral Negative

    The music in "Hitman 2: Silent Assassin," composed by Jesper Kyd and performed by the Prague Symphony Orchestra, is widely praised for its orchestral and atmospheric quality, significantly enhancing the game's immersive experience. Reviewers highlight the soundtrack as one of the game's standout features, noting its ability to complement the diverse settings and themes throughout the missions. Overall, the music is considered a timeless masterpiece that elevates the gameplay and remains memorable even years after its release.

    • “The original soundtrack was composed and produced by Jesper Kyd and performed by the Prague Symphony Orchestra.”
    • “The classical soundtrack complements the game's theme and plot.”
    • “The music is phenomenal, lots of fun, and a classic.”
    • “Game doesn't start, white screen while music is playing in the background.”
    • “Game will just go to an unskippable black screen after the main menu, plays some music for about a minute then goes black.”
    • “I press start and the screen goes black and I can only hear the music.”
  • graphics
    266 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the significant improvements over its predecessor, particularly for its time in 2002. While some players appreciate the aesthetic details and overall visual quality, others note that the graphics feel dated and are marred by bugs and glitches. Overall, the visuals are considered a step up from the original, but they do not meet modern standards, leading to a nostalgic yet imperfect experience.

    • “The developers not only enhanced the gameplay but also made significant improvements to the graphics.”
    • “Graphics are phenomenal for the time period, AI is wonderful, and who doesn't like stealing other people's clothes?”
    • “The graphics engine obviously isn’t as good as modern engines, but the developers surely made the most of it at the time, and often you cannot help but stop and admire the amazing sceneries, architecture, and interiors.”
    • “Every mission is met with graphics issues that you need to restart the game for.”
    • “The graphics and resolution are also limited by today's standards, which can be a bit jarring if you're used to more modern games.”
    • “This game's graphics are what you would expect from a standard 2002 game.”
  • stability
    76 mentions Positive Neutral Negative

    The game is widely criticized for its numerous bugs and glitches, which can significantly hinder gameplay and immersion, making it difficult to complete levels or achieve desired rankings. While some players find the experience enjoyable despite these issues, many report that the instability can be frustrating and detracts from the overall enjoyment. Overall, the game's stability is a major concern, with frequent technical problems that can make it unplayable for some users.

    • “Runs great on modest PC specs.”
    • “Runs great on Windows 10.”
    • “It's a buggy mess.”
    • “Glitches that make it almost impossible to complete levels are everywhere.”
    • “I get the feeling I'd absolutely love this game, if it weren't for the frequent graphical glitches and odd freezing and stalling in specific sections in the first couple of levels which make this version completely unplayable for me.”
  • replayability
    60 mentions Positive Neutral Negative

    Hitman 2: Silent Assassin is praised for its exceptional replayability, allowing players to approach missions in numerous ways, from stealthy tactics to aggressive strategies. The introduction of a scoring system, unique contracts, and the ability to collect weapons further enhances the game's replay value, making it a timeless experience that encourages experimentation and mastery. Overall, players find the game offers a rich and varied gameplay experience that remains engaging long after the initial playthrough.

    • “This is evident in Hitman 2: Silent Assassin, where the strong gameplay not only opens up opportunities for high replayability but also allows players to experiment with various killing methods based on the environment.”
    • “Honestly, a bit ahead of its time for 2002, this game is timeless and is replayable for years and years thanks to how many ways you can do a mission and how you can challenge yourself.”
    • “The great thing about the Hitman series is that the game gives you a lot of freedom in how you approach it; you are in no way stuck to a linear setup in the levels, and as such, this game grants you a great deal of replayability as you can choose to play the same missions many times but go about them in very different ways.”
    • “Honestly a bit ahead of its time for 2002, this game is timeless and is replayable for years and years thanks to how many ways you can do a mission and how you can challenge yourself.”
    • “Not only are there 21 unique contracts, but the replayability factor has been increased tenfold compared to the original – 47 now has a shed where he keeps all weapons he picks up during missions, and you can go out of your way if you so wish and gather them all: a remarkable collection of shootin' irons, adorning the walls of an innocent-looking wooden shack.”
    • “The game has more variety on how to proceed with assassinations which adds a replayability factor; trying to achieve silent assassin ranking to unlock more weapons is also fun and difficult.”
  • atmosphere
    52 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and visually stunning environments, enhanced by detailed design and textures. Improved voice acting, featuring distinctive accents and native languages, further enriches the experience, while the exceptional soundtrack by Jesper Kyd elevates the mood and tension throughout gameplay. Overall, players find the atmosphere to be a standout aspect, contributing significantly to the game's depth and engagement.

    • “The soundtrack by Jesper Kyd is amazing, superbly well synchronized with the atmospheres presented in the game.”
    • “The game has a good story and features a really neat atmosphere that can transport me outside of this world.”
    • “Massively improved drawing distance, assets of foliage are breathtaking in the introduction and in-game, atmosphere and mise-en-scène is top-notch.”
    • “Ochreastal scores are tense, the blending of moods and atmosphere makes every moment feel nerve-wracking as you sneak up behind your target with your fiberwire pulled, ready to pounce and drag your victim away to take his clothes.”
    • “The atmosphere is thicker than the cold blood in 47's pulsing veins thanks to beautifully detailed open environments, fantastic voice acting, believable characters, and amazing music by Jesper Kyd and the Budapest Symphonic Orchestra.”
  • optimization
    28 mentions Positive Neutral Negative

    The game's optimization on PC has received mixed reviews, with many users expressing frustration over performance issues, particularly on Windows 10, and the lack of widescreen user interface adjustments. While some players report smooth gameplay and high frame rates, others struggle to progress due to optimization shortcomings, highlighting a significant gap between the game's technical enhancements and its performance on certain systems. Overall, despite notable gameplay improvements, the optimization remains a major concern for many players.

    • “Moreover, the rating system makes its appearance, and your performance will be judged according to several important criteria such as the number of shots fired, civilians killed, and alarms set off; based on your stealth and aggression, the final rating is drawn up – from the lazy mass murderer to the eponymous and elusive silent assassin – and you feel a typical completionist's itch that begs, that implores to be scratched, and the devil on your shoulder is whispering: 'go ahead, do everything again, but this time... be efficient.”
    • “ No performance issues to report – this game can run on an unplugged toaster at a comfortable 489 frames per second.”
    • “This game has an adequate length, introduced so many more options, a more consistent and logical AI, greater maps, and a better story too, and surprisingly it aged extremely well on a technical note like UI scaling and performance.”
    • “Unfortunately, the widescreen user interface optimization issue was not addressed in this release.”
    • “Although it's not optimized at all to run on Windows 10, so make sure you refer to the fix posted on the community hub.”
    • “I can't really get past the first mission though because the game isn't totally optimized.”
  • grinding
    28 mentions Positive Neutral Negative

    Players consistently describe the grinding aspect of the game as tedious and frustrating, often feeling that the gameplay lacks fun and skill, with many levels requiring excessive repetition and patience. While some find satisfaction in overcoming challenging levels, the overall experience is marred by clunky mechanics and an omniscient AI, leading to a sense of unfairness and a lack of rewarding gameplay. Despite the potential for varied strategies, tight restrictions often render alternative approaches more tedious than enjoyable.

    • “All of this results in tedious gameplay, and if you stick around, after a while you start to find glitches and abuse them heavily.”
    • “Gameplay is clunky, AI is omniscient, levels are tedious.”
    • “Certain levels are downright tedious to sit through as a result of one mistake, and each misstep is punished accordingly.”
  • humor
    20 mentions Positive Neutral Negative

    The game's humor is characterized by its absurd and often inappropriate comedic elements, such as NPC antics and the protagonist's exaggerated actions, which provide a lighthearted contrast to its darker themes. Players appreciate the blend of intentional and unintentional humor, particularly in the character of Agent 47, who exhibits more personality and wit than in previous titles. Overall, the humor adds a unique charm to the gameplay, making it both entertaining and memorable.

    • “The NPCs are hilarious when they get taken out.”
    • “It's funny trying to get the silent assassin rank, defiant, and you need to think your movements twice, that's why I love it.”
    • “In this hitman, 47 as a character, contrary to the other titles, has a lot more humor, empathy, and cultural interest.”
  • emotional
    8 mentions Positive Neutral Negative

    The game attempts to evoke emotional investment through the relationship between the protagonist, 47, and his mentor, Emilio Vittorio, but ultimately falls short of its ambitious goals. While it features themes of emotional distress and personal stakes, the execution lacks depth, making it feel more like an unfulfilled promise than a truly impactful experience. Despite this, the narrative does draw on elements from the Hitman franchise's film and literary adaptations, which some players find touching.

    • “Emotional distress, a lack of being and faith, 47 resides with his caring mentor Emilio Vittorio who eases his tortured spirit, giving 47 a brief respite from contracts on life until one day Emilio is kidnapped by a shadowy figure related biologically to one of the five fathers. This figure attempts to fool 47 and ICA into getting him nuclear weaponry, much to the violation of ICA policy. 47 incidentally foils his plan multiple times, and the player goes around the world to reveal his plans, assassinate him, and save Emilio.”
    • “This game does want to make you emotionally invested at times, but it's like a lanky 14-year-old attempting to bench press 300 pounds – the ambition is there, sure, but it's just not gonna happen.”
    • “The Hitman movie was amazing and very touching.”
  • monetization
    2 mentions Positive Neutral Negative

    Players find the monetization strategy frustrating, as it requires them to pay for enhancements that improve gameplay, despite the absence of ads. This approach is seen as annoying by many users.

  • character development
    2 mentions Positive Neutral Negative

    The game features impressive character design and realistic environments that enhance the exploration experience, contributing to a visually appealing setting. However, the reviews do not provide specific insights into the depth or progression of character development within the narrative.

Skip Critic Reviews
Skip Game Offers

Buy Hitman 2: Silent Assassin

23h Median play time
63h Average play time
14h Main story
19h Completionist
10-140h Spent by most gamers
*Based on 10 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Hitman 2: Silent Assassin

Games Like Hitman 2: Silent Assassin

Hitman: Contracts ImageHitman: Contracts ImageHitman: Contracts Image
Hitman: Blood Money Image
Hitman: Codename 47 ImageHitman: Codename 47 ImageHitman: Codename 47 Image
Hitman: Contracts ImageHitman: Contracts ImageHitman: Contracts Image
Hitman: Absolution ImageHitman: Absolution ImageHitman: Absolution Image
Skip FAQs

Frequently Asked Questions

Hitman 2: Silent Assassin is a tactical shooter game with science fiction theme.

Hitman 2: Silent Assassin is available on PC, Windows, PlayStation 2, Nintendo Gamecube and others.

The main story can be completed in around 14 hours, while the entire game is estimated to take about 19 hours to finish. On average players spend around 63 hours playing Hitman 2: Silent Assassin.

Hitman 2: Silent Assassin was released on March 15, 2007.

Hitman 2: Silent Assassin was developed by Io-Interactive A/S.

Hitman 2: Silent Assassin has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Hitman 2: Silent Assassin is a single player game.

Similar games include Hitman: Contracts, Hitman: Blood Money, Hitman: Codename 47, Hitman: Contracts, Hitman: Absolution and others.