- March 29, 2005
- Ubisoft
- 17h median play time
Tom Clancy's Splinter Cell Chaos Theory
Platforms
About
Tom Clancy's Splinter Cell Chaos Theory is a shooter game that offers both single-player and co-op multi-player modes. As protagonist Sam Fisher, players must stop a cyberterrorist plot threatening global war. Although online multiplayer, leaderboards, and voice features are no longer supported, the game has been tested to play on Xbox 360 consoles with potential minor irregularities.









- One of the best stealth games ever made, with refined mechanics and engaging level design.
- The graphics and sound design hold up remarkably well for a game released in 2005, creating an immersive atmosphere.
- Offers multiple approaches to missions, allowing players to choose between lethal and non-lethal tactics.
- The PC port has significant issues, including clunky controls and lack of proper controller support.
- Some levels, particularly the Bathhouse, can be frustratingly designed, leading to cheap deaths.
- The game lacks a proper tutorial, relying instead on separate tutorial videos that may not adequately prepare new players.
story
1,630 mentions Positive Neutral NegativeThe story of "Splinter Cell: Chaos Theory" is generally regarded as engaging but not groundbreaking, often described as a typical Tom Clancy narrative involving geopolitical tensions and espionage. While some players appreciate the plot's relevance and the character interactions, others find it predictable and lacking depth, serving primarily to justify the gameplay rather than stand out on its own. The game features a variety of missions with multiple approaches, allowing for creative gameplay, but the storytelling can feel uneven, with some missions being more memorable than others.
“The story is gripping, revolving around geopolitical threats and espionage that feel relevant and timely.”
“Chaos theory in particular is a title that unifies a great story with amazing levels.”
“Despite its age, for those looking for a great stealth game with a captivating story, chaos theory delivers.”
“The story is dated and probably the weakest part of the game, but it certainly doesn't detract from the experience.”
“The story is much weaker than the previous two entries and the game is quite a bit easier with enemies taking longer to spot you and dealing far less damage.”
“I mean it is just there to drive you from mission to mission, but I found it to be extremely generic, boring, and uninteresting.”