- January 21, 2014
- Io-Interactive A/S
- 8h median play time
Hitman: Contracts
Platforms
About
Hitman: Contracts is a single player action game with a violence theme. It was developed by Io-Interactive A/S and was released on January 21, 2014. It received positive reviews from players.
Enter the world of a HITMAN - a world of crime, sin and greed. Delve into the mind of Agent 47 and encounter his greatest adversaries, completing the work that made him so brutally efficient and shaped him as an assassin. Eliminate your targets by any means necessary. There are no rules... only the contract, signed in blood. Key Features: Travel the globe eliminating international terrori…






- Dark, moody, and atmospheric presentation with a unique, unsettling tone that distinguishes it from other Hitman titles.
- Improved stealth mechanics and AI over previous games, allowing faster sneaking and running without immediate detection.
- Features remade and expanded missions from the first game Codename 47, along with original levels, providing interesting level design and replayability.
- Jesper Kyd's soundtrack is highly praised and complements the game's ominous mood perfectly.
- Gameplay allows multiple ways to complete objectives, encouraging experimentation and strategic planning.
- Better controls and fluid animations compared to the first two entries in the series.
- The game is relatively short, with many missions being remakes of earlier levels, which some players found repetitive.
- AI can be inconsistent and unpredictable, sometimes spotting the player without clear reasons or reacting unrealistically.
- Technical issues: the PC version often requires patches, FPS cap, and configuration tweaks to run properly on modern systems, with bugs like freezes on death and slow-motion glitches.
- The story is minimal and fragmented, mostly consisting of flashbacks with little cohesion or narrative payoff.
- Gameplay and visuals feel dated compared to modern standards, including clunky controls and user interface issues at higher resolutions.
- Some missions are frustrating or forced in design, limiting player freedom and causing trial-and-error gameplay.
story
1,022 mentions Positive Neutral NegativeHitman: Contracts features a dark, moody atmosphere with missions framed as Agent 47’s hallucinations while wounded, blending new assignments with remastered, reimagined levels from the original game. Although the story is minimal, fragmented, and serves mostly as a backdrop to the gameplay, it effectively deepens the series’ lore and sets a grim tone that complements the inventive mission design. Fans appreciate the intense, immersive vibe and creative level layouts, though some find the narrative lacking cohesion and the reused missions less compelling.
“Hitman: Contracts is presented within a frame narrative, as the outside story is of Agent 47 recuperating in a squalid Paris hotel room after a botched job (later referenced as a playable mission in Blood Money), fading in and out of lucidity, and the inside stories are a series of flashbacks he experiences of previous missions - contracts that made him who he is.”
“All missions are set in the dead of night, and the few unique missions in Contracts are some of the grimmest in the whole franchise: between lecherous British aristocrats kidnapping young men to hunt them for sport, and a morbidly obese 'Meat King' hosting a bizarre fetish party in a slaughterhouse, Contracts dials up the skeeziness and makes its targets more monstrous than ever.”
“The game takes place between two missions in Hitman: Blood Money (the sequel to Contracts). The story in Hitman: Contracts revolves around a wounded Agent 47 who eventually collapses out of shock in his apartment and begins having hallucinatory flashbacks from his earlier missions. These flashbacks act as a way to fill in the gaps in the story after the first game’s, Hitman: Codename 47, aftermath.”
“I can't however praise the story in this one, the pace is terrible, the story is basically non-existent, the Diana sections before every mention are not there, videos as well, you have to press "b" to get a briefing and you are usually lost, aside from being forced to act in a linear line in certain missions and kill or drug certain people.”
“Another problem with the game is that more than half of the missions are remakes of the missions from the first game and most of them are now worse... some vital elements were changed or removed, or some new redundancies added.”
“It means in terms of relevant plot there's only really a few minutes of content, which ended up feeling more like a teaser for Blood Money than its own story.”
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Frequently Asked Questions
Hitman: Contracts is a action game with violence theme.
Hitman: Contracts is available on PC and Windows.
On average players spend around 8 hours playing Hitman: Contracts.
Hitman: Contracts was released on January 21, 2014.
Hitman: Contracts was developed by Io-Interactive A/S.
Hitman: Contracts has received positive reviews from players. Most players liked Hitman: Contracts for its story but disliked it for its stability.
Hitman: Contracts is a single player game.
Similar games include Hitman: Contracts, Hitman 2: Silent Assassin, Hitman: Blood Money, Hitman: Absolution, Hitman Absolution and others.




















