- January 21, 2014
- Io-Interactive A/S
- 8h median play time
Hitman: Contracts
Platforms
About
In "Hitman: Contracts," you assume the role of Agent 47, a ruthless assassin on a series of lethal assignments around the globe. With a wide range of tactics and disguises at your disposal, you must navigate treacherous environments and eliminate your targets in this intense stealth-action game. The enemy AI is formidable, employing squad-based tactics to thwart your efforts, making each contract a true test of your skills.
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- Hitman: Contracts improves on the mechanics of its predecessor, offering a more fluid gameplay experience.
- The dark atmosphere and haunting soundtrack by Jesper Kyd create a unique and immersive experience.
- The game features a variety of assassination methods and allows for multiple approaches to completing missions.
- The game suffers from technical issues on modern systems, including crashes and slow-motion bugs.
- Half of the missions are remakes from the first game, which some players feel detracts from the overall experience.
- The AI can be inconsistent, leading to frustrating moments where players are caught for seemingly no reason.
story
819 mentions Positive Neutral NegativeThe story of *Hitman: Contracts* revolves around Agent 47's flashbacks to his past assassination missions while he lies critically wounded in a hotel room. While the narrative serves as a framework for revisiting and reimagining missions from the original *Hitman: Codename 47*, it lacks depth and cohesion, often feeling disjointed and secondary to the gameplay. Despite its shortcomings in storytelling, the game is praised for its dark atmosphere and engaging mission design, offering players multiple approaches to completing objectives.
“The story of Hitman: Contracts revolves around Agent 47's memories of past contracts as he lies on the brink of death.”
“The game achieves this by using some pretty basic things like flashbacks setting the missions at night and with lots of rain to give off a very dark atmosphere combined with the outstanding soundtrack by Jesper Kyd.”
“The dark, disturbing, almost psychological vibe carries on through the remainder of the game, and it helps that this is also the first Hitman title that has every mission take place at night.”
“The story is completely nonexistent, since all the missions (except the last one) are flashbacks that play when 47 is being unconscious from his wound, and even after that.”
“The overarching story is not engaging in my opinion.”
“The story itself doesn't tell anything and the missions feel boring to complete because there is no bigger meaning or mission behind it.”