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Hikikomori No Chuunibyou Game Cover

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Hikikomori No Chuunibyou is a single player platformer game with a anime theme. It was developed by Blaze Epic and was released on July 15, 2016. It received neutral reviews from players.

"Hikikomori No Chuunibyou" is a visual novel game where the player assumes the role of a hikikomori, a shut-in with chuunibyou syndrome. The game follows the protagonist's journey to overcome his social anxiety and delusional fantasies, while interacting with a diverse cast of characters. Throughout the game, players make choices that affect the story's outcome, leading to multiple endings. The game explores themes of mental health, social isolation, and self-discovery.

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48%
Audience ScoreBased on 50 reviews
music4 positive mentions
story6 negative mentions

  • The game has a charming plot with some funny moments and self-awareness, making it enjoyable for fans of quirky narratives.
  • Despite its flaws, the game offers challenging levels that require good timing and precision, appealing to players looking for a test of skill.
  • At a low price point, the game provides a decent amount of content and can be entertaining for those who enjoy retro-style platformers.
  • The controls are clunky and unresponsive, making the parkour mechanics frustrating and often leading to random deaths.
  • The combat system is overly simplistic and repetitive, reducing encounters to mere button mashing without any real strategy involved.
  • The level design suffers from excessive backtracking and a lack of variety, which can make gameplay feel tedious and drawn out.
  • story
    34 mentions Positive Neutral Negative

    The story has received mixed reviews, with some finding it cute and self-aware, while others criticize it for lacking structure and coherence, often comparing it to fanfiction. Although it attempts to follow a three-act structure, many players feel the plot is boring, repetitive, and filled with nonsensical elements, leading to a frustrating experience. Overall, the narrative seems to draw heavily from anime influences but fails to deliver a compelling or meaningful storyline.

    • “The plot is actually cute and even includes a bit of self-awareness, as expected from a game with this title, and has some mildly funny parts.”
    • “The story isn't anything to write home about, but seems to take a lot of cues from anime like 'Welcome to the NHK' and really likes making references to other anime.”
    • “The story actually follows a three-act structure, with few plot holes, and not only does it make sense, it also doesn't destroy the canon of a far more deserving game.”
    • “Net were hired to make the story, as it has no structure; as if each part was made on a whim, after they finished their homework.”
    • “A boring and extremely stupid plot that makes no sense, and repetitive gameplay that makes me wanna punch myself in the nose.”
    • “[b] story [/b] : this is the real bad point for me, you are basically told to go from one point to another for some stupid reasons, at one point I wanted to skip all the dialogue so bad but still paid a little attention to, it wasn't worth the effort.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay has been criticized for being janky and unsatisfying, with a lack of polish in the control scheme that detracts from the overall experience. It features a mix of parkour, stealth elements, and brawler mechanics, but suffers from repetitive gameplay and poorly executed combat mechanics. Many players express a desire for a remake that could streamline and improve the gameplay, as the current execution feels cheap and unrefined.

    • “The gameplay is a mix of parkour with occasional slight 'stealth' elements (read: there's patrolling robots which more or less instakill you if they spot you) and brawler sections.”
    • “Sure the pole standing mechanic is a breath of fresh air, and it isn't the same wall jumping, pixel nightmare like the last three, but the whole game is still a 2D/platformer/beat 'em up.”
    • “The achievements are fairly easy, and the gameplay of the game is nothing to shy away from.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
    • “A boring and extremely stupid plot that makes no sense, and repetitive gameplay that makes me wanna punch myself in the nose.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game features a minimalistic jazzy aesthetic that some players appreciate, particularly during character banter in cutscenes. However, many reviewers note a lack of variety, with repetitive tracks that can become monotonous, especially during tense moments, leading to a disengaging experience. Overall, while the sound design is not unpleasant, it fails to maintain interest throughout the gameplay.

    • “I liked the minimalistic aesthetic, the jazzy music, and the not too serious banter of the characters during the cutscenes.”
    • “The style and Tokyo music dragged me in.”
    • “I didn't hear a lot of different music within the different levels; actually, during some cutscenes, there wasn't any music at all.”
    • “The soundtrack... smooth jazz in the rain is great, but for some reason it’s really grating here, and all of the tracks seem to merge together after a while.”
    • “As the game gets more and more tense, the music starts to lull me to sleep, and it just tenses my mind, to the point that I actually had to start listening to classic rock music just to be able to focus.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics are characterized by outdated retro pixel art, lacking options for resolution changes or meaningful tweaks, which some players found disappointing. While the minimalistic aesthetic and accompanying jazzy music received praise, overall, the visuals are considered only "okay at best" and do not enhance the gameplay experience.

    • “I liked the minimalistic aesthetic, the jazzy music, and the not too serious banter of the characters during the cut scenes.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
  • humor
    4 mentions Positive Neutral Negative

    The game's humor is characterized by a cute and self-aware plot, featuring mildly funny moments and genuinely amusing fetch quests. Overall, players appreciate the lightheartedness and charm infused into the narrative.

    • “The plot is actually cute and includes a bit of self-awareness, as expected from a game with this title, and has some mildly funny parts.”
    • “Some of the fetch quests are legitimately funny.”
  • monetization
    2 mentions Positive Neutral Negative

    Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that prioritize profit over quality, leading to a perception of it being a platform for "shovelware" and cash grabs.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviewers emphasize the importance of crafting a heartfelt narrative in RPGs, suggesting that emotional depth can significantly enhance the gaming experience. They encourage developers to either prioritize storytelling or explore innovative approaches to evoke emotions.

    • “The game masterfully weaves a heartfelt story that resonates deeply with players, making every moment feel significant.”
    • “The emotional depth of the characters and their journeys left a lasting impact on me, making it one of the most memorable experiences I've had in gaming.”
    • “This game excels in creating an emotional connection, drawing players into its narrative and making them truly care about the outcomes.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and excessively repetitive, often exacerbated by simplistic controls that contribute to the overall monotony.

    • “They're just tedious and exceedingly repetitive with the simplistic controls.”
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Frequently Asked Questions

Hikikomori No Chuunibyou is a platformer game with anime theme.

Hikikomori No Chuunibyou is available on PC, Windows and Xbox.

Hikikomori No Chuunibyou was released on July 15, 2016.

Hikikomori No Chuunibyou was developed by Blaze Epic.

Hikikomori No Chuunibyou has received neutral reviews from players. Most players liked this game for its music but disliked it for its story.

Hikikomori No Chuunibyou is a single player game.

Similar games include HIKIBYOU2, Ninjahtic, Nil-Ninjahtic: Ronin, Ninjahtic Mind Tricks, Jump/Boxer and others.