- July 15, 2021
- Solar Powered Games
- 5h median play time
Highrisers
Platforms
About
"Highrisers is a single-player Role Playing game that offers a 4-hour urban survival experience. Procedurally generated skyscrapers and pixel-art graphics create a unique retro atmosphere. By purchasing the Save the World Edition, players support humanitarian aid in Yemen, with 10% of the proceeds donated to the International Rescue Committee."











- The game has a solid concept with engaging survival mechanics and a detailed crafting system that allows players to break down and repurpose almost everything in the environment.
- The art style is appealing, and the music adds to the atmospheric experience, making it enjoyable for players who appreciate retro aesthetics.
- The developers are responsive to feedback and have shown commitment to improving the game, which gives hope for future updates and enhancements.
- The game suffers from frequent crashes and bugs that can corrupt save files, making it frustrating and often unplayable for many users.
- Inventory management is cumbersome, requiring excessive micromanagement of characters and resources, which detracts from the overall gameplay experience.
- There is a lack of clear tutorials and guidance, leaving players feeling lost and overwhelmed, especially with the complex mechanics and time-sensitive gameplay.
gameplay
36 mentions Positive Neutral NegativeThe gameplay shows promise with interesting mechanics, but is marred by significant bugs, crashes, and slow progression, making it feel unfinished and akin to a beta version. Players find the micromanagement of characters cumbersome, and while the core gameplay can be enjoyable, the overall experience is hindered by technical issues and a lack of depth in the tutorial. Many reviewers suggest waiting for improvements before diving in, as the current state can be frustrating.
“Gameplay itself is fun enough.”
“It's gathering mechanic is almost old-school in its approach, lots of little objects litter each building and you can individually pick up and drop them wherever you like.”
“It even seems to get easy if you get familiar with the mechanics, which you will gain while playing and not by the not very in-depth tutorial, but that's not bad because you try and learn every run and that's the fun to me.”
“Progress felt like it had come to a grinding halt, and crafting unlocks are very slow to deliver new gameplay interactions.”
“In 5 hours of gameplay, I was forced to relaunch the game multiple times because of various bugs like sound spam, being unable to equip weapons anymore, and not being able to progress in the tutorial.”
“The actual state of the game feels like a beta, still filled with bugs and erroneous gameplay mechanics.”