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High Times

High Times Game Cover
93%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
93% User Score Based on 127 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5CloudMac OSXbox Cloud GamingXboxWindowsPlayStation
High Times Game Cover

About High Times

High Times is a single player casual management game with romance, comedy and anime themes. It was developed by Yangyang Mobile and was released on July 23, 2026. It received very positive reviews from players.

Manage your own cafe and become a donut therapist in this cozy dating/cooking sim. Cook mood-changing donuts, decorate your shop, and help customers navigate life, love, and heartbreak—one bite at a time.

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Games Like High Times

Looking for games like High Times? Here are top casual management recommendations with a romance, comedy and anime focus, selected from player-similarity data — start with Date Everything!, Tavern Talk or Dream Daddy: A Dad Dating Simulator.

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Reviews

93%Audience ScoreBased on 127 reviews
story14 positive mentions
grinding6 negative mentions

  • Unique and engaging blend of dating sim, cooking, and visual novel with a cozy and colorful atmosphere.
  • Strong, diverse voice cast with memorable, well-written characters who have deep and varied storylines.
  • Fun donut-making gameplay that complements the narrative and allows player creativity, along with meaningful choices impacting story progression.
  • Gameplay loop can become repetitive and grind-heavy, especially with the donut-making mechanic feeling tedious over time.
  • Limited romanceable male characters and imbalanced gender ratio among love interests, which frustrates some players.
  • Story progression can be slow and frustrating due to few daily customers and RNG factors affecting who appears, making it hard to follow character arcs quickly.
  • story

    64 mentions Positive Neutral Negative
    22% positive mentions, 73% neutral mentions, 5% negative mentions

    The story features well-written, engaging characters and relatable storylines that appeal to players who enjoy character-driven narratives, with bite-sized dialogue segments allowing flexible play. However, progression can feel disjointed and slow, sometimes bogged down by repetitive gameplay mechanics that act as a pacing barrier, which may frustrate those seeking a more dynamic or impactful storytelling experience. Overall, while the story has charm and depth, it may test patience, especially for players focused on narrative flow or meaningful choices.

    • “This game is adorable and super fun for cozy gamers that appreciate a good story.”
    • “Very fun game, all the characters are extremely well written with interesting story arcs, even the non-romanceable characters!”
    • “It's got everything in a game you could really want- amazing voice acting, incredible art, a fun storyline, a cooking simulator, a dating simulator, and a "choose your fate" style gameplay.”
    • “Story progression is wonky and frustrating to the point it feels like you're just jumping from one story to the next and back again.”
    • “Donut simulator gets old real fast and kinda just feels like a weird time sink to prevent you from progressing the story too quickly.”
    • “It's easily one of the chunkiest visual novels I've played in a long time - the story seems never ending, between the main romance options and even the silliest NPCs.”
  • gameplay

    46 mentions Positive Neutral Negative
    30% positive mentions, 59% neutral mentions, 11% negative mentions

    The gameplay centers around donut-making, offering a simple yet addictive loop that many find satisfying and reminiscent of Papa's bakery games, with meaningful player choice influencing story and character moods. However, it can become repetitive and grind-heavy due to limited quality-of-life features, pacing issues, and occasional frustrating mechanics. Despite these flaws, the engaging story and character interactions often outweigh the gameplay's shortcomings for many players.

    • “The main gameplay loop, aka the donut making, is pretty fun, and I love how you're free to create custom donuts.”
    • “For a game of this price, I'd say the devs blew this out of the park with how many features there are in the game, ranging from the donut mood affecting the character's storyline to the fun donut-cooking mechanics.”
    • “Each character feels distinct and lifelike, gameplay is not a slog, and I can see how my choices make an impact as early as the first ten minutes of the game.”
    • “The donut making gameplay loop is awkwardly tedious and gets annoying very quickly because of the sheer lack of "quality of life" elements. You constantly have to go back to your iPad, cannot filter based on what 90% of the customers actually request (can't even look up based on their name), sometimes encounter contradicting requests, make very little profit (which can lock you out of progress for a long time for no reason), and suffer from a badly coded drizzle mechanic.”
    • “The donut gameplay itself got quite repetitive as well; pacing of unlocks was a bit off and by late game the donuts feel more like a chore to look up on the recipe list than a puzzle where guessing the moods should be.”
    • “The gameplay can get a bit repetitive after a while, and the piping bag can be frustrating to use.”
  • humor

    18 mentions Positive Neutral Negative
    89% positive mentions, 0% neutral mentions, 11% negative mentions

    The humor in the game is widely praised for its bold, adult, and witty writing, blending ridiculous and inclusive comedy with sharp, modern dialogue. While some find certain moments cringe or bleak due to its nihilistic tone, many appreciate the genuinely funny characters and conversations that balance humor with deeper emotional themes. Overall, it's considered hilariously entertaining with a fresh, unhinged style.

    • “It leads to some genuinely hilarious recipes and conversations that made me laugh.”
    • “Characters, both romanceable and non-romanceable, feel witty, hilarious, and responsive to your choices.”
    • “The writing is incredibly bold, refreshingly mature, and completely unhinged in the best way possible, perfectly balancing hilarious, adult discord-chat style banter with deeply real character arcs handling grief and trauma.”
    • “The character is completely unfunny, totally obnoxious and in no way at all an asset to this work.”
    • “And the interactions are not funny, it is just over-the-top cringe.”
  • music

    15 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game's music is widely praised for its cozy, upbeat, and relaxing soundtrack that perfectly complements the colorful, neon-inspired art style and atmosphere. Players appreciate the variety of songs available on the jukebox, full voice acting, and memorable theme song, though some wish for continuous playback and more musical variety. Overall, the music significantly enhances the inviting and nostalgic vibe of the game.

    • “Very cozy chill game with a nice soundtrack.”
    • “Ditto for the music and overall feel – a wonderfully relaxing game enveloped in a 1980s-esque wonderland.”
    • “Every character is fully voiced, the soundtrack is upbeat without getting distracting, and the bright comic-book art style perfectly matches the neon, psychedelic world.”
  • emotional

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers a mix of emotional experiences, with some moments feeling uncomfortable or clichéd, while many character stories deliver heartfelt, sincere, and complex emotions that resonated deeply with players. It is praised for creating a warm, nostalgic, and cozy atmosphere, featuring diverse characters that foster strong emotional connections and even evoke tears. Overall, it stands out as an emotionally rich and respectful visual novel experience.

    • “The character stories are really good though, the Reddit and Tumblr users were quite fun and most of the main characters had strong emotional messages.”
    • “This game made me feel warm and nostalgic, and I connected with pretty much everyone in a different way.”
    • “Update: there are moments in this game that are sincere and real enough that they've made me cry.”
  • graphics

    9 mentions Positive Neutral Negative
    56% positive mentions, 44% neutral mentions, 0% negative mentions

    The game features a charming and vibrant art style with gorgeous, comic-book-inspired visuals that perfectly complement its neon, psychedelic world. Characters are beautifully designed and fully voiced, enhancing the overall presentation. Reviewers praise the graphics for their polished, colorful aesthetic and heartfelt attention to detail.

    • “This game is made with lots of love, great graphics and even voice acting.”
    • “I first fell in love with the art style and character designs when I first discovered this gem.”
    • “Every character is fully voiced, the soundtrack is upbeat without getting distracting, and the bright comic-book art style perfectly matches the neon, psychedelic world.”
  • grinding

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The grinding aspect, particularly involving donut making, is frequently described as tedious, repetitive, and poorly optimized due to lack of quality-of-life features like efficient filters and shortcuts. This results in slow progress and frustration, especially when aiming for 100% completion, though some players find it tolerable for the sake of character storylines.

    • “The donut making gameplay loop is awkwardly tedious and gets annoying very quickly because of the sheer lack of quality of life elements this part of the game needs. You constantly have to go back to your iPad, cannot filter based on what 90% of the customers actually request (can't even look up based on their name), sometimes even contradicting requests, how little profit you make (which can lock you out of progress for a long time for no reason), and how badly coded the drizzle mechanic is.”
    • “The donut making got a little grindy near the end if you're trying to complete every single visitor's story, since you make about 700+ donuts for it. I wished around day 200 some donut-making shortcuts were unlocked or something like that, but other than that I don't have any complaints. It's something only completionists will notice.”
    • “This only adds to the donutmaking gameloop to feel boring, tedious and annoying.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The game offers massive replayability with over 50 hours of content and 51 different endings, appealing strongly to players who enjoy multiple playthroughs. While most of the game is highly replayable, some users find parts of it less so, though cutscenes are replayable and notably well-crafted.

    • “Cutscenes are replayable, and some are truly good enough to be replayed.”
    • “Replayability: 51 endings / 50+ hours”
    • “The cast and massive replayability”
    • “Makes it very non-replayable.”
  • character development

    3 mentions Positive Neutral Negative
    33% positive mentions, 67% neutral mentions, 0% negative mentions

    The game features charming and appealing character designs reminiscent of Cartoon Network and Disney styles, complemented by great voice acting and humorous dialogue. Its quirky, endearing comic book-style scenes enhance the overall character development experience.

  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game effectively balances a cozy and inviting atmosphere with mature themes, enhanced by a diverse jukebox soundtrack and engaging gameplay elements like experimenting with donut flavors. This combination creates a warm, immersive environment that players appreciate.

    • “I also appreciate that the game isn't afraid to touch on more adult topics while still keeping its cozy atmosphere.”
    • “I enjoy how cozy the atmosphere is and all the songs we get to choose from on the jukebox, I especially love the flavors and the number of donut recipes available, and how we can experiment with flavors on our own when given the opportunity from customers!”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game generally offers good stability, with only occasional minor visual glitches such as brief black backgrounds or lagging character animations. The developers have demonstrated strong commitment to addressing bugs and improving performance since beta access, resulting in a polished launch experience.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization effectively supports the game's cozy and dating sim themes while maintaining an addictive gameplay loop, meeting user expectations without feeling intrusive.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The optimization of the game's performance is not directly addressed, but users note that the voice acting, particularly in dubs, feels somewhat uninspired despite experienced actors, which may affect the overall presentation quality.

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Play Times

7h Median play time
18h Average play time
6-40h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

High Times is a casual management game with romance, comedy and anime themes. Common tags for High Times include indie, lgbtq+, gaming, cozy, relaxing and others.

High Times is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 18 hours playing High Times.

High Times was released on July 23, 2026.

High Times was developed by Yangyang Mobile.

High Times has received very positive reviews from players. Most players liked High Times for its story but disliked it for its grinding.

High Times is a single player game.

Similar games include Date Everything!, Tavern Talk, Dream Daddy: A Dad Dating Simulator, Magical Princess, Royal Alchemist and others.