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High Times

High Times Game Cover
94%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
94% User Score Based on 171 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5CloudMac OSXbox Cloud GamingXboxWindowsPlayStation
High Times Game Cover

About High Times

High Times is a single player casual management game with romance, comedy and anime themes. It was developed by Yangyang Mobile and was released on July 23, 2026. It received very positive reviews from players.

Manage your own cafe and become a donut therapist in this cozy dating/cooking sim. Cook mood-changing donuts, decorate your shop, and help customers navigate life, love, and heartbreak—one bite at a time.

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Games Like High Times

Looking for games like High Times? Here are top casual management recommendations with a romance, comedy and anime focus, selected from player-similarity data — start with Date Everything!, Dream Daddy: A Dad Dating Simulator or Tavern Talk.

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Reviews

94%Audience ScoreBased on 171 reviews
story17 positive mentions
grinding9 negative mentions

  • Engaging and well-written characters with deep, complex stories and numerous emotional moments that foster real investment.
  • Fun and satisfying donut-making gameplay that influences story and character reactions, with freedom to experiment on recipes.
  • Fully voice acted cast with noteworthy performances, colorful art style, and a cozy, immersive atmosphere supported by a strong soundtrack.
  • The core gameplay loop becomes repetitive and grindy over time, with slow character progression due to limited daily customers and unlocks.
  • Most romance options are limited to ex-partners of the main character, which some players find annoying or unappealing.
  • Certain dialogue, humor style, and the main character's personality can be off-putting or inconsistent, with some bugs affecting story progression and achievements.
  • story

    85 mentions Positive Neutral Negative
    20% positive mentions, 76% neutral mentions, 4% negative mentions

    The story is praised for its well-developed, compelling characters and engaging, realistic dialogue that blends humor and depth, with meaningful romance arcs and player choices influencing outcomes. However, many find the story progression slow, occasionally disjointed, and sometimes hampered by bugs, making pacing feel uneven and certain plot points frustrating to follow. Overall, while the narrative experience is strong and immersive, it may require patience due to repetitiveness and pacing issues.

    • “The story, character dynamics and interactions feel very real and complex, while also having a touch of silly, tongue-in-cheek humor about them.”
    • “First of all this game is the first game in a hot minute that has made me genuinely love the characters. I haven't gotten the true ending yet, but I appreciate what it's doing. Plus, I love that when you romance a character and finish their story, they still reference the relationship. Usually these types of games act like it didn’t happen once you complete their story.”
    • “Great cast, enjoyable gameplay, and a stellar story.”
    • “Story progression is wonky and frustrating to the point it feels like you're just jumping from one story to the next and back again.”
    • “It's easily one of the chunkiest visual novels I've played in a long time - the story seems never ending, between the main romance options and even the silliest NPCs.”
    • “Donut simulator gets old real fast and kinda just feels like a weird time sink to prevent you from progressing the story too quickly.”
  • gameplay

    58 mentions Positive Neutral Negative
    29% positive mentions, 59% neutral mentions, 12% negative mentions

    The gameplay centers on a donut-making loop that is simple, satisfying, and reminiscent of "Papa's" series, offering some customization and meaningful impact on story and character interactions. However, it can become repetitive and occasionally tedious due to pacing issues, limited complexity, and some quality-of-life frustrations. While not revolutionary, the gameplay effectively supports the narrative and character development, appealing especially to fans of dating sims and visual novels.

    • “The main gameplay loop, aka the donut making, is pretty fun, and I love how you're free to create custom donuts.”
    • “Donut mechanic has enough player autonomy to be interesting (you are often able to meaningfully influence the game by making and serving particular donuts -- there is often not one "right" answer) and isn't too finicky.”
    • “For a game of this price, I'd say the devs blew this out of the park with how many features there are in the game, ranging from the donut mood affecting the characters' storyline to the fun donut-cooking mechanics.”
    • “The donut making gameplay loop is awkwardly tedious and gets annoying very quickly because of the sheer lack of quality of life elements this part of the game needs, constantly having to go back to your iPad, not being able to filter based on what 90% of the customers actually request (can't even look up based off their name like wth), sometimes even contradicting requests, how little profit you make (which can lock you out of progress for a long time for no reason) and how badly coded the drizzle mechanic is, etc.”
    • “But it felt like the donut shop mechanic really padded the hell out of any meaningful interactions.”
    • “The donut gameplay in itself got quite repetitive as well, pacing of unlocks was a bit off and by late game the donuts feel more like a chore to look up on the recipe list than a puzzle that guessing the moods should be.”
  • humor

    27 mentions Positive Neutral Negative
    93% positive mentions, 0% neutral mentions, 7% negative mentions

    The game's humor is widely praised for its witty, relatable, and often bold writing, blending silly, adult, and tongue-in-cheek jokes with complex, emotional storytelling. While many find the dialogue hilarious and the character interactions charming, some feel the humor can be hit-or-miss, occasionally veering into cringe or bleak territory. Overall, the humor is a strong, defining aspect that resonates especially with players who appreciate edgy, inclusive, and modern comedic styles.

    • “The writing is incredibly bold, refreshingly mature, and completely unhinged in the best way possible, perfectly balancing hilarious, adult discord-chat style banter with deeply real character arcs handling grief and trauma.”
    • “The story, character dynamics and interactions feel very real and complex, while also having a touch of silly, tongue-in-cheek humor about them.”
    • “The characters are likeable and well-designed, the dialogue is well thought out and can range from downright hilarious to completely heart wrenching, and the fact that it is basically fully voice acted blows me away (along with the fact that all the voice actors did amazing jobs).”
    • “The character is completely unfunny, totally obnoxious, and in no way an asset to this work.”
    • “The interactions are not funny; they are just over-the-top cringe.”
  • music

    22 mentions Positive Neutral Negative
    55% positive mentions, 31% neutral mentions, 14% negative mentions

    The game's music is widely praised for its amazing, upbeat, and cozy soundtrack that perfectly complements the vibrant art style and unique characters, creating a relaxing and inviting atmosphere. Users appreciate the variety of songs and options, including the jukebox feature, though some note the repetitive nature and static backgrounds can detract slightly from immersion during live music scenes. Overall, the soundtrack, including character theme songs and voice acting, is considered a standout, enhancing the game's charm and appeal.

    • “The story, the writing, music (can't wait for the OST CD!), the humour, the cast of characters!”
    • “Every character is fully voiced, the soundtrack is upbeat without getting distracting, and the bright comic-book art style perfectly matches the neon, psychedelic world.”
    • “Just as you're completely intrigued and heading onto the bus to make some donuts, the game transitions into a stunningly animated opening sequence, set to a phenomenal theme song sung by the actual voice actors of the characters!”
    • “The static background of an empty shop kind of detracts from what's meant to be going on during scenes where there's live music on the (empty) stage or other, invisible customers gossiping about your conversation.”
    • “Love the artstyle and the music so much, but lowkey bored after a few hours of playing, it just gets repetitive and I keep having mixed feelings with every character route; one second they're sweet and then next the spark is not there anymore.”
    • “I wish the music was continuous even if I stopped playing for a few minutes.”
  • graphics

    17 mentions Positive Neutral Negative
    53% positive mentions, 47% neutral mentions, 0% negative mentions

    The game features a vibrant, colorful art style that many players find visually appealing and well-suited to its psychedelic, comic-book aesthetic. The graphics, combined with detailed character designs and smooth voice acting, contribute greatly to the game's charming and immersive atmosphere. Overall, the visuals are praised for their brightness and creativity, enhancing the storytelling and thematic experience.

    • “The colors are vivid and pretty, the art style is awesome, and I love decorating the hot box as I need and want to.”
    • “This game is made with lots of love, great graphics and even voice acting.”
    • “Visuals are so stunning and vibrant!”
  • emotional

    14 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply emotional experience with well-crafted, heartfelt character stories that evoke warmth, nostalgia, and genuine connection, often eliciting strong emotional reactions like tears. While humor is abundant and well-executed, the game's emotional depth and respectful handling of sensitive themes stand out as its most praised aspects. Overall, it is celebrated as a cozy, emotionally complex visual novel that resonates meaningfully with players.

    • “The characters are likeable and well-designed, the dialogue is well thought out and can range from downright hilarious to completely heart wrenching, and the fact that it is basically fully voice acted blows me away (along with the fact that all the VA did amazing jobs).”
    • “This game made me feel warm and nostalgic, and I connected with pretty much everyone in a different way.”
    • “Update: there are moments in this game that are sincere and real enough that they've made me cry.”
  • grinding

    9 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the donut-making gameplay is widely seen as tedious and repetitive, with many users noting a lack of quality-of-life features that exacerbate the annoyance. While some find the grind manageable or only bothersome for completionists, the slow progress, low profits, and clunky mechanics can make this aspect feel monotonous and frustrating. However, players often tolerate it because the relationship-building and story elements remain the core appeal.

    • “The donut making gameplay loop is awkwardly tedious and gets annoying very quickly because of the sheer lack of quality of life elements this part of the game needs: constantly having to go back to your iPad, not being able to filter based on what 90% of the customers actually request (can't even look up based on their name), sometimes even contradicting requests, how little profit you make (which can lock you out of progress for a long time for no reason), and how badly coded the drizzle mechanic is.”
    • “But the tedious repetitive grind of donut-making made me unwilling to complete all the other relationships after I finished the route that I wanted.”
    • “The donut making got a little grindy near the end if you're trying to complete every single visitor's story, since you make about 700+ donuts for it, so I wished around day 200 some donut-making shortcuts were unlocked or something like that, but other than that I don't have any complaints, and it's something only completionists will notice.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The character development is praised for its emotional depth, engaging writing, and strong voice acting, which effectively bring the well-designed and appealing characters to life. The art style and quirky charm of the characters draw comparisons to popular cartoon aesthetics, enhancing their overall appeal.

    • “Several moments actually made me tear up (and a few made me blush), which goes to show the quality of the writing, character design, and stellar voice acting all around.”
    • “The voice acting is great, some dialogue choices have gotten a laugh out of me, the character designs are fun and there’s such a quirky and endearing charm to all of the comic book scenes.”
    • “I first fell in love with the art style and character designs when I first discovered this gem.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, 0% neutral mentions, 25% negative mentions

    The game offers massive replayability with over 50 hours of content and 51 different endings, making multiple playthroughs rewarding. While some cutscenes are truly enjoyable and can be replayed, the overall replay value may vary for certain players.

    • “Cutscenes are replayable, and some are truly good enough to be replayed.”
    • “Replayability: 51 endings / 50+ hours”
    • “The cast and massive replayability”
    • “Makes it very non-replayable.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable, with only minor visual glitches such as brief black backgrounds or animation inconsistencies. The developers have been highly dedicated to fixing bugs and improving stability since beta access. Overall, the stability is solid with just occasional small issues.

    • “There can be a few visual glitches like backgrounds going black for a very brief moment or character animations going blank or not keeping up with the dialogue, but aside from things like that, the game has been pretty good.”
    • “Since the start of beta access, the developers have shown incredible dedication to ensuring that all bugs, issues, and glitches were fixed before launch day.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is praised for its cozy and inviting feel, enhanced by a diverse jukebox and the ability to experiment with flavors and recipes. It also effectively balances adult themes without compromising its warm, comforting environment.

    • “I also appreciate that the game isn't afraid to touch on more adult topics while still keeping its cozy atmosphere.”
    • “I enjoy how cozy the atmosphere is and all the songs we get to choose from on the jukebox.”
    • “I especially love the flavors and the number of donut recipes available, and how we can experiment with flavors on our own when given the opportunity by customers.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The feedback does not address optimization directly, focusing instead on characters and voice acting quality. Therefore, there is no relevant information to summarize regarding optimization.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game delivers on its advertised features, offering a cozy dating sim experience with an addictive gameplay loop, and its monetization is aligned with these strengths.

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Play Times

7h Median play time
18h Average play time
6-40h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

High Times is a casual management game with romance, comedy and anime themes. Common tags for High Times include indie, lgbtq+, gaming, cozy, relaxing and others.

High Times is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 18 hours playing High Times.

High Times was released on July 23, 2026.

High Times was developed by Yangyang Mobile.

High Times has received very positive reviews from players. Most players liked High Times for its story but disliked it for its grinding.

High Times is a single player game.

Similar games include Date Everything!, Dream Daddy: A Dad Dating Simulator, Tavern Talk, Tailor Tales, Arcade Spirits and others.