Hexus
- September 17, 2014
- iMax-Gen
- 5h median play time
Hexus is a single-player puzzle game set in ancient Egypt, where you'll search for 10 legendary artifacts while solving 120 unique puzzles. Along the way, you'll unlock 15 mini-games, build and design your own town, and customize your avatar's appearance. The game offers a range of strategic options and is estimated to take about 5 hours to complete.
Reviews
- The game is a fun and casual experience, perfect for passing the time.
- It features a variety of puzzles and mini-games, providing some engaging gameplay.
- The town-building aspect, while small, adds a nice touch to the overall experience.
- The game can become boring quickly, with puzzles that lack challenge and depth.
- There are technical issues and bugs, including a lack of support from the developer.
- The character customization and town-building elements feel inconsequential and underdeveloped.
- gameplay8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The gameplay revolves around relocating differently colored balls to create chains and meet quotas, offering a fresh take on the match-3 genre. While the initial levels are easy, the challenge increases significantly, requiring strategic thinking in later stages. However, some players feel that it doesn't quite match the engagement of traditional match-3 games.
“The gameplay is original and the later levels really demand to think ahead your moves.”
“The attempt to mix up the type of gameplay from match 3 might have been commendable, but ultimately they have not really scored a formula that is more engaging than the addictive classic.”
“The color-matching puzzles, which make up the bulk of the gameplay, start out very easy, then require persistence in the higher levels.”
“The gameplay is original, but the later levels really demand you to think ahead with your moves.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players generally find the grinding aspect of the game tedious and overly simplistic, with many reaching high levels without needing to engage deeply with the mechanics or utilize power-ups. This has led to a perception that the game lacks challenge and depth.
“I find the main game tedious and far too easy; it took me until about level 60 before I had to use any thought or power-ups.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I feel like I'm just going through the motions, grinding for levels without any real sense of achievement.”