Triple Town Game Cover
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Triple Town is a strategic puzzle game where you build the largest city possible by matching and combining game-pieces such as grass, bushes, and trees into houses, cathedrals, and castles. Outwit giant bears and enjoy the ultimate hardcore version with no in-app purchases or DLC, offering full content upon purchase. The goal is to grow your dream city as large as possible before the board fills, challenging your problem-solving and city-planning skills.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

92%
Audience ScoreBased on 386 reviews
gameplay15 positive mentions
grinding8 negative mentions
  • Triple Town offers a unique twist on the match-3 genre, combining strategic planning with city-building elements, making it engaging and addictive.
  • The game features cute graphics and charming sound effects, creating a relaxing atmosphere that keeps players coming back for more.
  • With no in-app purchases and unlimited moves, the Steam version provides a more enjoyable experience compared to its mobile counterparts.
  • The game can feel repetitive over time, as the core mechanics do not change significantly, leading to potential boredom after extended play.
  • Some players have reported issues with save files being lost during crashes, which can be frustrating after investing significant time into the game.
  • The progression system can be slow, with players feeling that earning coins and resources takes too long, which may hinder the overall enjoyment.
  • gameplay45 mentions

    The gameplay of Triple Town revolves around a straightforward match-3 mechanic that evolves into a deeper strategic experience as players build and upgrade their capital city. While the initial gameplay is engaging and addictive, with charming visuals and a polished interface, it can become repetitive and grind-heavy over time. Overall, the game successfully combines simple mechanics with multi-layered strategy, making it a fun casual puzzle experience, though some players may find the progression system lacking.

    • “The core gameplay loop is super fun and addictive.”
    • “It's a brilliant little gameplay loop that can keep you hooked for want of one more upgrade to your city.”
    • “Triple Town features colorful and friendly visuals, good (and amusing) supporting sound effects, and gameplay that can be as deep as you want it to be.”
    • “But it retains the overall feel of a freemium game in other ways, such as with 'lose to win' game mechanics requiring tons of farming in order to unlock enough 'stuff' to have a chance of completing achievements; only the gatekeeper has been removed.”
    • “Very fun and addicting at the beginning, a must try even if you don't like Candy Crush; however, later on, the options for different gameplay are kind of limited, and you will basically be grinding later on.”
    • “Though the basic gameplay is self-explanatory, the purpose of the capital city and the breakdown on resource generation is not given anywhere that I know of.”
  • graphics30 mentions

    The graphics of the game are consistently described as cute, colorful, and appealing, contributing to its casual and addictive nature. While some users note that the visuals may feel 'mobile-ish' or reminiscent of flash games, many appreciate the clean design and fun art style that enhances the overall gameplay experience. However, there are mentions of discrepancies in graphic quality between the mobile and PC versions, with the latter being praised for its superior visuals.

    • “The graphics are cute and there aren't any flashing lights or timers to increase your blood pressure.”
    • “Triple Town features colorful and friendly visuals, good (and amusing) supporting sound effects, and gameplay that can be as deep as you want it to be.”
    • “Insanely addictive game with extremely cute graphics.”
    • “The actual feel of Triple Town is like that of a flash game, trapped in a static windowed mode with simple vector graphics and animation.”
    • “I do wish they would update the graphics of the version I paid for to match the quality of the free version.”
    • “The graphics blow, the game is lame and yet has replay value.”
  • monetization16 mentions

    The monetization aspect of the game is generally viewed positively, as the Steam version eliminates all in-app purchases and microtransactions present in the original mobile game, providing a complete experience for a one-time purchase. Players appreciate the absence of ads and additional costs, allowing for uninterrupted gameplay, although some express concern over the trend of mobile ports to Steam that may prioritize quick cash grabs. Overall, the Steam version is praised for its solid port and improved graphics without the financial pitfalls of its mobile counterpart.

    • “Unlike the Facebook version, this one comes with everything in the game; no in-game purchases with real money at all.”
    • “The Steam version removes all limits and microtransactions.”
    • “This version has no in-game monetization whatsoever, though it has better graphics than the phone version.”
    • “Especially since this was originally a mobile phone game with microtransactions.”
    • “Pay for the game and then pay for microtransactions as the game gets quite difficult as you progress.”
    • “Wish we would stop with the mobile ports to Steam for the quick cash grab.”
  • grinding8 mentions

    The game features significant grinding elements, reminiscent of freemium mechanics, where players must invest considerable time in farming and resource collection to progress and unlock achievements. While initially engaging, the gameplay becomes repetitive and tedious, with limited rewards for the effort, leading to potential player fatigue due to slow coin earnings and lengthy wait times for rewards. Overall, players should be prepared for a grind-heavy experience that may test their patience.

    • “But it retains the overall feel of a freemium game in other ways, such as with 'lose to win' game mechanics requiring tons of farming in order to unlock enough 'stuff' to have a chance of completing achievements; only the gatekeeper has been removed.”
    • “But it is a very grindy game, so be prepared to play for hours on end.”
    • “The developers haven't thought things through with the time limit though, because earning coins is kind of slow and tedious and waiting for several hours before being able to collect a reward could make people lose interest (more quickly than intended).”
  • story7 mentions

    The game's story aspect is largely criticized for its lack of progression and narrative depth, leaving players feeling unmotivated and disconnected. While some enjoy the gameplay mechanics, many express a desire for a compelling storyline to enhance their experience and provide a sense of purpose. Overall, the absence of a meaningful plot detracts from the game's potential for long-term engagement.

    • “My hours tell the story - I'm addicted.”
    • “Some of us aren't hardcore gamers; we don't have a ton of time for gaming or the energy to keep track of some giant, overblown story arc.”
    • “No sense of progression whatsoever, no story, no new levels, zones, and themes/settings to aim for.”
    • “Was fun for a little while until you realize there is no real development or story to it.”
    • “If there were a plot with reasons to go to the different islands, I would be playing much more often.”
  • replayability6 mentions

    Overall, the game offers a mixed experience in terms of replayability. While many users appreciate its simple gameplay and find it enjoyable for unwinding, some feel that the replay value is low, particularly due to subpar graphics and overall execution.

    • “It's very replayable whether you're a pro at it or not.”
    • “Good for the price, with a lot of replay value anytime you're looking to unwind.”
    • “A fun puzzle game with a lot of replayability.”
    • “The replay value for the game is low.”
    • “The graphics are poor, the game is lackluster, and yet it has some replay value.”
  • music5 mentions

    The music in the game is described as minimal and cute, complementing the clean graphics without being distracting. Players appreciate the cheerful sound effects and find the overall audio experience enjoyable, enhancing the game's charming atmosphere.

    • “Oh and don't forget the cheery music and sound effects!”
    • “The music is minimal, the graphics are clean but rather functional, and apart from some 'simlish' mumble and bear growls, you won't hear very much.”
    • “The music is minimal, the graphics are clean but rather functional, and apart from some 'simlish' mumble and bear growls you won't hear very much.”
    • “It has pretty cute graphics and the soundtrack is not too disturbing or distracting.”
  • emotional1 mentions

    Players express a strong emotional connection to the game, highlighting moments of tension and vulnerability that evoke feelings of sadness and frustration, particularly when facing unexpected challenges.

    • “Trust me, they're awesome, but just that word makes me want to cry when I'm so close and then... the bears get me.”
  • humor1 mentions

    The game is characterized by its lighthearted and amusing approach, blending humor with strategy and puzzle elements to create an enjoyable experience.

    • “A hilarious blend of strategy and puzzles that keeps you laughing!”
    • “The humor in this game is spot on, making every challenge enjoyable.”
    • “I love how the witty dialogue adds an extra layer of fun to the gameplay!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

132hMedian play time
94hAverage play time
16-171hSpent by most gamers
*Based on 2 analyzed playthroughs

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