- March 2, 2012
- Bootsnake Games
- 20h median play time
Containment: The Zombie Puzzler
Platforms
About
"Containment: The Zombie Puzzler" is an action-puzzle game where you surround zombies with survivors of the same color to eliminate them, while avoiding infection. The game features fully animated character tiles that interact with each other and the environment, and unique storytelling through in-world text. It offers a real-time/turn-based gameplay experience in a pulse-pounding campaign and multiple survival modes.
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- Containment: The Zombie Puzzler offers a unique twist on the puzzle genre with engaging gameplay that combines zombies and strategic thinking.
- The game features a variety of power-ups and environmental interactions that add depth and excitement to the puzzle-solving experience.
- It's a fun and casual game that can serve as a great distraction, making it suitable for short gaming sessions.
- The game is quite short, with many players completing it in under three hours, leading to a lack of replay value.
- Gameplay can become repetitive quickly, as the core mechanics do not evolve significantly throughout the game.
- The graphics and sound design are basic and may not impress players looking for a more polished experience.
story
43 mentions Positive Neutral NegativeThe game's story is generally considered basic and clichéd, often described as a weak backdrop to the puzzle gameplay. While some players appreciate the humor and the way the narrative is integrated between levels, many find the writing amateurish and the overall plot unengaging. Despite its shortcomings, the story adds a layer of interest to the gameplay, making it a decent experience for those not primarily seeking a compelling narrative.
“A fun puzzle game with an interesting storytelling method.”
“Fun mechanics, well done, nice bits of story between puzzle bits to keep it interesting.”
“I really like the story mode; they tell it with absolute precision after every 'battle'.”
“The story (if one even goes so far as to call it that) is just text you can read while the camera slowly moves from level to level and bloats the length noticeably if you play it all at once, not to mention the text itself is something you could come up with if you took a course in 'how to make a barebones zombie plot'.”
“The levels are tied together in a 'story mode' format, and to be frank, the story is pretty rubbish, and terribly amateurishly written.”
“The story was dull and boring; it sucked.”