Hexanome
- December 10, 2018
- Abdullah Firat
Hexanome is a turn-based puzzle game where you play as a triangle, with 76 challenging levels and AI attempting to hinder your progress. Carefully plan your moves to collect all squares and outsmart the AI in this clever and beautifully designed game, featuring calming music and sound effects, and 14 Steam achievements.
Reviews
- Good sequel to Hexaturn with interesting new mechanics and a clever twist on gameplay.
- Offers a variety of challenging puzzles that can be enjoyable for fans of minimalistic puzzle games.
- Well-made and logical design that provides a fresh experience while maintaining the essence of the first game.
- Some players found the difficulty curve to be unbalanced, starting too easy and becoming frustratingly hard.
- The game can feel like a chore at times, with obscure paths that may lead to blind guessing rather than strategic planning.
- Confusing tile mechanics and lack of certain features from the first game may disappoint some players.
- gameplay3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The gameplay features a mix of familiar mechanics from the previous game and new elements that may initially disorient players, but ultimately lead to an enjoyable experience as they adapt. While some limitations, such as the inability to deselect power-ups or use an undo function, persist, the introduction of challenging puzzles and AI opposition adds a refreshing twist. Overall, players can expect a blend of nostalgia and innovation in the gameplay.
“Be aware that this time the mechanics are quite different if you expected an exact sequel.”
“Very similar to the first game, hexa turn, down to the sad fact that you can't deselect power-ups, use them, or use undo, but with enough new mechanics on top of the 'now the AI's trying to stop you' switcheroo to feel fresh, and of course some levels are pretty tricky again.”
“Be aware that this time the mechanics are quite different (if you expected an exact sequel).”
“Very similar to the first game, Hexa Turn (my review can be found here), down to the sad fact that you can't deselect power-ups, use them, or use undo, but with enough new mechanics on top of the 'now the AI's trying to stop you' switcheroo to feel fresh, and of course some levels are pretty tricky again.”
“I got disillusioned at one point but ended up enjoying the rest of the puzzles once I got used to the new mechanics.”