"Theorem is an abstract 3D puzzle game with 50 levels, where players roll a cube with one forbidden face while navigating colored tiles with unique behaviors. The objective is to reach the goal using mechanics such as teleportation, climbing, and impossible geometry. With its relaxing isometric visuals and increasing difficulty, Theorem offers a stimulating challenge for those willing to exercise their brains."
The game features unique mechanics and a well-balanced difficulty curve, making it enjoyable for both casual and dedicated puzzle players.
The visuals and audio are pleasant, contributing to a relaxing gaming experience.
With 50 levels and fair achievements, the game offers good value for its price, especially for fans of minimalist puzzle games.
The lack of an undo button can be frustrating, especially in tricky levels where mistakes can lead to restarts.
Some players experienced issues with controls being awkward and non-rebindable, which can hinder the gameplay experience.
The game could benefit from a more comprehensive tutorial and better user interface options, as well as a more varied soundtrack.
gameplay
9 mentions Positive Neutral Negative
67%
11%
22%
The gameplay of Theorem is characterized by its unique cube-rolling mechanics, which are easy to grasp yet challenging to master, complemented by creative level design that incorporates elements like teleporters and movable tiles. While the mechanics may not be groundbreaking, they provide a solid foundation for engaging puzzles, making it a worthwhile experience for puzzle enthusiasts despite some limitations compared to other titles in the genre. Overall, players appreciate the game's simplicity and the intriguing challenges it presents.
“Very unique puzzle game with interesting mechanics.”
“The main mechanic of cube rolling is simple to understand but hard to master, and the level design makes interesting uses of it.”
“One of the many cube rolling puzzlers with a few mechanics to mix things up, like teleporters, movable tiles, Escher-like perspectives, and arguably the best feature: breaking the game's logic that nets you some extra freedom.”
“This game's mechanics are pretty basic and nothing fancy or new, yet it still manages to create some challenging levels with them.”
“One of the many cube rolling puzzlers with a few mechanics to mix things up, like teleporters, movable tiles, escher-like perspectives, and arguably the best feature: breaking the game's logic that nets you some extra freedom.”
music
4 mentions Positive Neutral Negative
50%
75%
The music in the game is generally well-received, though some users find it repetitive, a common trait in similar titles. Notably, players can mute the music but not the sound effects, and the absence of a dedicated exit button has also been pointed out.
“Nice music and the game looks okay.”
“The music soundtrack is a bit repetitive, which is often the case in these kinds of games.”
“In fact, only the music can be muted, not the sound effects, and there's no dedicated exit button; you need to press Esc.”
“The music soundtrack is a bit repetitive, which is common in these kinds of games.”
“The music soundtrack is a bit repetitive, which is common in these kinds of games.”
graphics
4 mentions Positive Neutral Negative
75%
25%
The graphics in the game are generally praised for their beauty and pleasant audiovisual integration, creating an enjoyable experience. While some reviewers note a lack of originality in design, the overall aesthetic is considered appealing and a strong point of the game.
“Nice, pleasant audiovisuals, decent levels.”
“Audio and graphics fit nicely together.”
“A bit different, nice graphics, fun, achievements, a good price, an easy recommendation.”
grinding
1 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be challenging yet manageable, with tricky levels that maintain engagement without becoming tedious or frustrating.
stability
1 mentions Positive Neutral Negative
100%
Overall, users report that the game's stability is generally good, with only minor glitches that do not significantly impact gameplay, and in some cases, even enhance the experience.